Singularity/Library/PackageCache/com.unity.render-pipelines..../Shaders
Jeff Walters 9d9618897c first commit 2024-05-06 11:45:45 -07:00
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2D first commit 2024-05-06 11:45:45 -07:00
AutodeskInteractive first commit 2024-05-06 11:45:45 -07:00
Debug first commit 2024-05-06 11:45:45 -07:00
Nature first commit 2024-05-06 11:45:45 -07:00
Particles first commit 2024-05-06 11:45:45 -07:00
PostProcessing first commit 2024-05-06 11:45:45 -07:00
Terrain first commit 2024-05-06 11:45:45 -07:00
Utils first commit 2024-05-06 11:45:45 -07:00
XR first commit 2024-05-06 11:45:45 -07:00
2D.meta first commit 2024-05-06 11:45:45 -07:00
AutodeskInteractive.meta first commit 2024-05-06 11:45:45 -07:00
BakedLit.shader first commit 2024-05-06 11:45:45 -07:00
BakedLit.shader.meta first commit 2024-05-06 11:45:45 -07:00
BakedLitDepthNormalsPass.hlsl first commit 2024-05-06 11:45:45 -07:00
BakedLitDepthNormalsPass.hlsl.meta first commit 2024-05-06 11:45:45 -07:00
BakedLitForwardPass.hlsl first commit 2024-05-06 11:45:45 -07:00
BakedLitForwardPass.hlsl.meta first commit 2024-05-06 11:45:45 -07:00
BakedLitInput.hlsl first commit 2024-05-06 11:45:45 -07:00
BakedLitInput.hlsl.meta first commit 2024-05-06 11:45:45 -07:00
BakedLitMetaPass.hlsl first commit 2024-05-06 11:45:45 -07:00
BakedLitMetaPass.hlsl.meta first commit 2024-05-06 11:45:45 -07:00
CameraMotionVectors.shader first commit 2024-05-06 11:45:45 -07:00
CameraMotionVectors.shader.meta first commit 2024-05-06 11:45:45 -07:00
ComplexLit.shader first commit 2024-05-06 11:45:45 -07:00
ComplexLit.shader.meta first commit 2024-05-06 11:45:45 -07:00
Debug.meta first commit 2024-05-06 11:45:45 -07:00
Decal.shadergraph first commit 2024-05-06 11:45:45 -07:00
Decal.shadergraph.meta first commit 2024-05-06 11:45:45 -07:00
DepthNormalsPass.hlsl first commit 2024-05-06 11:45:45 -07:00
DepthNormalsPass.hlsl.meta first commit 2024-05-06 11:45:45 -07:00
DepthOnlyPass.hlsl first commit 2024-05-06 11:45:45 -07:00
DepthOnlyPass.hlsl.meta first commit 2024-05-06 11:45:45 -07:00
Lit.shader first commit 2024-05-06 11:45:45 -07:00
Lit.shader.meta first commit 2024-05-06 11:45:45 -07:00
LitDepthNormalsPass.hlsl first commit 2024-05-06 11:45:45 -07:00
LitDepthNormalsPass.hlsl.meta first commit 2024-05-06 11:45:45 -07:00
LitForwardPass.hlsl first commit 2024-05-06 11:45:45 -07:00
LitForwardPass.hlsl.meta first commit 2024-05-06 11:45:45 -07:00
LitGBufferPass.hlsl first commit 2024-05-06 11:45:45 -07:00
LitGBufferPass.hlsl.meta first commit 2024-05-06 11:45:45 -07:00
LitInput.hlsl first commit 2024-05-06 11:45:45 -07:00
LitInput.hlsl.meta first commit 2024-05-06 11:45:45 -07:00
LitMetaPass.hlsl first commit 2024-05-06 11:45:45 -07:00
LitMetaPass.hlsl.meta first commit 2024-05-06 11:45:45 -07:00
Nature.meta first commit 2024-05-06 11:45:45 -07:00
ObjectMotionVectors.shader first commit 2024-05-06 11:45:45 -07:00
ObjectMotionVectors.shader.meta first commit 2024-05-06 11:45:45 -07:00
Particles.meta first commit 2024-05-06 11:45:45 -07:00
PostProcessing.meta first commit 2024-05-06 11:45:45 -07:00
Shaders.cs first commit 2024-05-06 11:45:45 -07:00
Shaders.cs.meta first commit 2024-05-06 11:45:45 -07:00
ShadowCasterPass.hlsl first commit 2024-05-06 11:45:45 -07:00
ShadowCasterPass.hlsl.meta first commit 2024-05-06 11:45:45 -07:00
SimpleLit.shader first commit 2024-05-06 11:45:45 -07:00
SimpleLit.shader.meta first commit 2024-05-06 11:45:45 -07:00
SimpleLitDepthNormalsPass.hlsl first commit 2024-05-06 11:45:45 -07:00
SimpleLitDepthNormalsPass.hlsl.meta first commit 2024-05-06 11:45:45 -07:00
SimpleLitForwardPass.hlsl first commit 2024-05-06 11:45:45 -07:00
SimpleLitForwardPass.hlsl.meta first commit 2024-05-06 11:45:45 -07:00
SimpleLitGBufferPass.hlsl first commit 2024-05-06 11:45:45 -07:00
SimpleLitGBufferPass.hlsl.meta first commit 2024-05-06 11:45:45 -07:00
SimpleLitInput.hlsl first commit 2024-05-06 11:45:45 -07:00
SimpleLitInput.hlsl.meta first commit 2024-05-06 11:45:45 -07:00
SimpleLitMetaPass.hlsl first commit 2024-05-06 11:45:45 -07:00
SimpleLitMetaPass.hlsl.meta first commit 2024-05-06 11:45:45 -07:00
SpatialMappingOcclusion.shader first commit 2024-05-06 11:45:45 -07:00
SpatialMappingOcclusion.shader.meta first commit 2024-05-06 11:45:45 -07:00
SpatialMappingWireframe.shader first commit 2024-05-06 11:45:45 -07:00
SpatialMappingWireframe.shader.meta first commit 2024-05-06 11:45:45 -07:00
Terrain.meta first commit 2024-05-06 11:45:45 -07:00
Unity.RenderPipelines.Universal.Shaders.asmdef first commit 2024-05-06 11:45:45 -07:00
Unity.RenderPipelines.Universal.Shaders.asmdef.meta first commit 2024-05-06 11:45:45 -07:00
Unlit.shader first commit 2024-05-06 11:45:45 -07:00
Unlit.shader.meta first commit 2024-05-06 11:45:45 -07:00
UnlitDepthNormalsPass.hlsl first commit 2024-05-06 11:45:45 -07:00
UnlitDepthNormalsPass.hlsl.meta first commit 2024-05-06 11:45:45 -07:00
UnlitForwardPass.hlsl first commit 2024-05-06 11:45:45 -07:00
UnlitForwardPass.hlsl.meta first commit 2024-05-06 11:45:45 -07:00
UnlitInput.hlsl first commit 2024-05-06 11:45:45 -07:00
UnlitInput.hlsl.meta first commit 2024-05-06 11:45:45 -07:00
UnlitMetaPass.hlsl first commit 2024-05-06 11:45:45 -07:00
UnlitMetaPass.hlsl.meta first commit 2024-05-06 11:45:45 -07:00
Utils.meta first commit 2024-05-06 11:45:45 -07:00
XR.meta first commit 2024-05-06 11:45:45 -07:00