344 lines
14 KiB
C#
344 lines
14 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using UnityEditor.EditorTools;
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using UnityEditorInternal;
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using UnityEngine;
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using Object = UnityEngine.Object;
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namespace UnityEditor.Tilemaps
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{
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internal class TilemapEditorToolPreferences : ScriptableSingleton<TilemapEditorToolPreferences>
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{
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private static readonly string s_LibraryFolderPath = "Library/GridBrush";
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private static readonly string s_AssetPath = FileUtil.CombinePaths(s_LibraryFolderPath, "TilemapEditorToolPreferences.asset");
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internal class TilemapEditorToolProperties
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{
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public static readonly string defaultToolsEditorPref = "TilemapEditorTool.DefaultTools";
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public static readonly GUIContent defaultToolsLabel = EditorGUIUtility.TrTextContent("Default Tile Palette Tools");
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public static readonly GUIContent addLabel = EditorGUIUtility.TrTextContent("+", "Add to Defaults");
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public static readonly GUIContent removeLabel = EditorGUIUtility.TrTextContent("-", "Remove from Defaults");
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public static readonly GUIContent saveLabel = EditorGUIUtility.TrTextContent("Save", "Save Defaults");
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public static readonly GUIContent revertLabel = EditorGUIUtility.TrTextContent("Revert", "Revert Changes");
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public static readonly GUIContent resetLabel = EditorGUIUtility.TrTextContent("Reset", "Reset Defaults");
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}
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internal static void PreferencesGUI()
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{
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using (new SettingsWindow.GUIScope())
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{
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instance.DoPreferencesGUI();
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}
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}
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internal static EditorTool[] CreateDefaultTilePaletteEditorTools()
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{
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return instance.CreateDefaultTilemapEditorTools();
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}
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private ReorderableList m_DefaultTypes;
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private ReorderableList m_OtherTypes;
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private bool m_Changed;
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private HashSet<Type> m_AllTilemapEditorToolTypes;
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private List<DefaultTilemapEditorTool> m_DefaultTilemapEditorToolTypes;
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private List<DefaultTilemapEditorTool> m_OtherTilemapEditorToolTypes;
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private static EditorTool[] s_DefaultTilemapEditorTools;
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private void OnEnable()
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{
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m_DefaultTilemapEditorToolTypes = new List<DefaultTilemapEditorTool>();
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m_OtherTilemapEditorToolTypes = new List<DefaultTilemapEditorTool>();
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LoadDefaultEditorToolTypes();
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m_DefaultTypes = new ReorderableList(m_DefaultTilemapEditorToolTypes, typeof(DefaultTilemapEditorTool), true, false, false, false);
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m_DefaultTypes.drawElementCallback = OnDrawDefaultElement;
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m_DefaultTypes.onReorderCallback = OnReorderDefaultElement;
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m_OtherTypes = new ReorderableList(m_OtherTilemapEditorToolTypes, typeof(DefaultTilemapEditorTool), true, false, false, false);
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m_OtherTypes.drawElementCallback = OnDrawOtherElement;
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m_Changed = false;
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}
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private void InitializeAllTilemapEditorToolTypes()
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{
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m_AllTilemapEditorToolTypes = new HashSet<Type>();
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foreach (var tilemapEditorToolType in TypeCache.GetTypesDerivedFrom(typeof(TilemapEditorTool)))
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{
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if (tilemapEditorToolType.IsAbstract)
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continue;
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m_AllTilemapEditorToolTypes.Add(tilemapEditorToolType);
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}
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}
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internal void LoadDefaultEditorToolTypes()
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{
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InitializeAllTilemapEditorToolTypes();
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m_DefaultTilemapEditorToolTypes.Clear();
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m_OtherTilemapEditorToolTypes.Clear();
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var defaultTools = LoadTilemapEditorToolPreferencesAsset();
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if (defaultTools == null || defaultTools.Count == 0)
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{
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foreach (var type in TilemapEditorTool.s_DefaultToolTypes)
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{
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m_DefaultTilemapEditorToolTypes.Add(new DefaultTilemapEditorTool { fullTypeName = type.FullName, tilemapEditorToolType = type });
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}
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}
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else
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{
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foreach (var defaultTool in defaultTools)
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{
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if (!String.IsNullOrWhiteSpace(defaultTool.fullTypeName))
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{
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Type toolType = null;
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foreach (var type in m_AllTilemapEditorToolTypes)
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{
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if (type.FullName == defaultTool.fullTypeName)
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{
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toolType = type;
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break;
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}
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}
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m_DefaultTilemapEditorToolTypes.Add(new DefaultTilemapEditorTool { fullTypeName = defaultTool.fullTypeName, tilemapEditorToolType = toolType });
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}
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}
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}
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HashSet<Type> otherTypes = new HashSet<Type>(m_AllTilemapEditorToolTypes);
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foreach (var defaultType in m_DefaultTilemapEditorToolTypes)
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{
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if (defaultType.tilemapEditorToolType != null)
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otherTypes.Remove(defaultType.tilemapEditorToolType);
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}
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foreach (var otherType in otherTypes)
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{
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m_OtherTilemapEditorToolTypes.Add(new DefaultTilemapEditorTool
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{fullTypeName = otherType.FullName, tilemapEditorToolType = otherType});
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}
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}
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private EditorTool[] CreateDefaultTilemapEditorTools()
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{
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if (m_DefaultTilemapEditorToolTypes == null)
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LoadDefaultEditorToolTypes();
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// Create Tools based on the user's preferences
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List<EditorTool> editorTools = new List<EditorTool>();
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foreach (var defaultTool in m_DefaultTilemapEditorToolTypes)
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{
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if (defaultTool.tilemapEditorToolType != null)
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{
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var tool = ScriptableObject.CreateInstance(defaultTool.tilemapEditorToolType) as EditorTool;
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if (tool != null)
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editorTools.Add(tool);
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}
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}
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// Ensure that there are always tools for the Tile Palette
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if (editorTools.Count == 0)
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{
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foreach (var defaultToolType in TilemapEditorTool.s_DefaultToolTypes)
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{
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editorTools.Add(ScriptableObject.CreateInstance(defaultToolType) as EditorTool);
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}
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}
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s_DefaultTilemapEditorTools = editorTools.ToArray();
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return s_DefaultTilemapEditorTools;
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}
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internal void ClearExistingDefaultTilemapEditorTools()
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{
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if (s_DefaultTilemapEditorTools == null)
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return;
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for (int i = 0; i < s_DefaultTilemapEditorTools.Length; ++i)
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{
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s_DefaultTilemapEditorTools[i] = null;
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}
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}
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private void OnDrawDefaultElement(Rect rect, int i, bool isactive, bool isfocused)
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{
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if (i < 0 || i >= m_DefaultTilemapEditorToolTypes.Count)
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return;
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var type = m_DefaultTilemapEditorToolTypes[i];
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DoDrawElement(rect, type);
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}
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private void OnDrawOtherElement(Rect rect, int i, bool isactive, bool isfocused)
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{
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if (i < 0 || i >= m_OtherTilemapEditorToolTypes.Count)
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return;
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var type = m_OtherTilemapEditorToolTypes[i];
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DoDrawElement(rect, type);
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}
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private void DoDrawElement(Rect rect, DefaultTilemapEditorTool defaultType)
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{
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if (defaultType.tilemapEditorToolType == null)
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{
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EditorGUI.LabelField(rect, GUIContent.Temp(String.Format("[{0}] {1}", "Invalid", defaultType.fullTypeName)));
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}
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else
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{
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if (defaultType.toolInstance == null)
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defaultType.toolInstance = (TilemapEditorTool)ScriptableObject.CreateInstance(defaultType.tilemapEditorToolType);
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if (defaultType.toolInstance != null && defaultType.toolInstance.toolbarIcon != null)
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{
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EditorGUI.LabelField(rect, defaultType.toolInstance.toolbarIcon);
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var size = GUI.skin.label.CalcSize(defaultType.toolInstance.toolbarIcon);
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rect.xMin += size.x;
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}
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EditorGUI.LabelField(rect, GUIContent.Temp(defaultType.tilemapEditorToolType.Name, defaultType.tilemapEditorToolType.FullName));
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}
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}
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private void OnReorderDefaultElement(ReorderableList list)
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{
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m_Changed = true;
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}
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private void DoPreferencesGUI()
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{
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if (m_DefaultTypes == null)
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LoadDefaultEditorToolTypes();
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EditorGUILayout.LabelField(TilemapEditorToolProperties.defaultToolsLabel);
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EditorGUILayout.BeginHorizontal();
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m_DefaultTypes.DoLayoutList();
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EditorGUILayout.BeginVertical();
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if (GUILayout.Button(TilemapEditorToolProperties.addLabel))
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{
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var otherIndex = m_OtherTypes.index;
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if (0 <= otherIndex && otherIndex < m_OtherTilemapEditorToolTypes.Count)
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{
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var otherType = m_OtherTilemapEditorToolTypes[otherIndex];
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var defaultIndex = m_DefaultTypes.index;
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m_DefaultTilemapEditorToolTypes.Insert(defaultIndex + 1, otherType);
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m_OtherTilemapEditorToolTypes.RemoveAt(otherIndex);
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m_DefaultTypes.index = defaultIndex + 1;
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m_OtherTypes.index = -1;
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m_Changed = true;
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}
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}
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if (GUILayout.Button(TilemapEditorToolProperties.removeLabel))
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{
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var defaultIndex = m_DefaultTypes.index;
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if (0 <= defaultIndex && defaultIndex < m_DefaultTilemapEditorToolTypes.Count)
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{
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var defaultType = m_DefaultTilemapEditorToolTypes[defaultIndex];
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if (defaultType.tilemapEditorToolType != null)
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{
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var otherIndex = m_OtherTypes.index;
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m_OtherTilemapEditorToolTypes.Insert(otherIndex + 1, defaultType);
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m_OtherTypes.index = otherIndex + 1;
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}
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m_DefaultTilemapEditorToolTypes.RemoveAt(defaultIndex);
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m_DefaultTypes.index = -1;
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m_Changed = true;
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}
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}
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EditorGUILayout.EndVertical();
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m_OtherTypes.DoLayoutList();
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EditorGUILayout.EndHorizontal();
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EditorGUILayout.BeginHorizontal();
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using (new EditorGUI.DisabledScope(!m_Changed))
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{
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if (GUILayout.Button(TilemapEditorToolProperties.saveLabel))
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{
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SaveTilemapEditorToolPreferencesAsset(m_DefaultTilemapEditorToolTypes);
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ClearExistingDefaultTilemapEditorTools();
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m_Changed = false;
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GridPaintingState.RepaintGridPaintPaletteWindow();
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}
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if (GUILayout.Button(TilemapEditorToolProperties.revertLabel))
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{
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LoadDefaultEditorToolTypes();
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m_DefaultTypes.index = -1;
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m_OtherTypes.index = -1;
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m_Changed = false;
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}
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}
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if (GUILayout.Button(TilemapEditorToolProperties.resetLabel))
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{
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DeleteTilemapEditorToolPreferencesAsset();
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ClearExistingDefaultTilemapEditorTools();
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LoadDefaultEditorToolTypes();
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m_DefaultTypes.index = -1;
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m_OtherTypes.index = -1;
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m_Changed = false;
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GridPaintingState.RepaintGridPaintPaletteWindow();
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}
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EditorGUILayout.EndHorizontal();
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}
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internal void DeleteTilemapEditorToolPreferencesAsset()
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{
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if (File.Exists(s_AssetPath))
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{
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FileUtil.DeleteFileOrDirectory(s_AssetPath);
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}
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}
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internal void SaveTilemapEditorToolPreferencesAsset(List<DefaultTilemapEditorTool> defaultTools)
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{
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if (defaultTools == null)
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return;
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foreach (var defaultTool in defaultTools)
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{
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if (defaultTool.tilemapEditorToolType != null &&
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!(defaultTool.tilemapEditorToolType.IsSubclassOf(typeof(TilemapEditorTool))))
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{
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return;
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}
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}
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if (!Directory.Exists(s_LibraryFolderPath))
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{
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Directory.CreateDirectory(s_LibraryFolderPath);
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}
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var saveAsset = ScriptableObject.CreateInstance<TilemapEditorToolPreferencesAsset>();
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saveAsset.m_UserDefaultTools = defaultTools;
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InternalEditorUtility.SaveToSerializedFileAndForget(new Object[] { saveAsset }, s_AssetPath, true);
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}
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internal List<DefaultTilemapEditorTool> LoadTilemapEditorToolPreferencesAsset()
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{
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if (!File.Exists(s_AssetPath))
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return null;
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var serializedObjects = InternalEditorUtility.LoadSerializedFileAndForget(s_AssetPath);
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if (serializedObjects != null && serializedObjects.Length > 0)
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{
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var defaultTools = serializedObjects[0] as TilemapEditorToolPreferencesAsset;
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if (defaultTools != null)
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return defaultTools.m_UserDefaultTools;
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}
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return null;
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}
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}
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}
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