Singularity/Library/PackageCache/com.unity.2d.pixel-perfect@.../Editor/AssemblyInfo.cs
2024-05-06 11:45:45 -07:00

2 lines
112 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.2D.PixelPerfect.Tests.EditorTests")]