30 lines
767 B
C#
30 lines
767 B
C#
using System;
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using UnityEngine;
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using UnityEngine.Scripting.APIUpdating;
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namespace UnityEngine.U2D.IK
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{
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/// <summary>
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/// Attribute to add a menu item in IKManager2D to create the Solver.
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/// </summary>
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[MovedFrom("UnityEngine.Experimental.U2D.IK")]
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[AttributeUsage(AttributeTargets.Class)]
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public sealed class Solver2DMenuAttribute : Attribute
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{
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string m_MenuPath;
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/// <summary>
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/// Menu path.
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/// </summary>
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public string menuPath => m_MenuPath;
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/// <summary>
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/// Constructor
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/// </summary>
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/// <param name="_menuPath">Menu item path.</param>
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public Solver2DMenuAttribute(string _menuPath)
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{
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m_MenuPath = _menuPath;
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}
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}
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} |