Singularity/Library/PackageCache/com.unity.visualscripting@1.../Runtime/VisualScripting.State/StateExitReason.cs
2024-05-06 11:45:45 -07:00

11 lines
144 B
C#

namespace Unity.VisualScripting
{
public enum StateExitReason
{
Stop,
Branch,
AnyBranch,
Forced
}
}