36 lines
906 B
C#
36 lines
906 B
C#
namespace Unity.VisualScripting
|
|
{
|
|
[UnitOrder(601)]
|
|
public abstract class PerSecond<T> : Unit
|
|
{
|
|
/// <summary>
|
|
/// The input value.
|
|
/// </summary>
|
|
[DoNotSerialize]
|
|
[PortLabelHidden]
|
|
public ValueInput input { get; private set; }
|
|
|
|
/// <summary>
|
|
/// The framerate-normalized value (multiplied by delta time).
|
|
/// </summary>
|
|
[DoNotSerialize]
|
|
[PortLabelHidden]
|
|
public ValueOutput output { get; private set; }
|
|
|
|
protected override void Definition()
|
|
{
|
|
input = ValueInput(nameof(input), default(T));
|
|
output = ValueOutput(nameof(output), Operation);
|
|
|
|
Requirement(input, output);
|
|
}
|
|
|
|
public abstract T Operation(T input);
|
|
|
|
public T Operation(Flow flow)
|
|
{
|
|
return Operation(flow.GetValue<T>(input));
|
|
}
|
|
}
|
|
}
|