15 lines
451 B
C#
15 lines
451 B
C#
namespace Unity.VisualScripting
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{
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public abstract class MachineEventUnit<TArgs> : EventUnit<TArgs>
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{
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protected sealed override bool register => true;
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public override EventHook GetHook(GraphReference reference)
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{
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return new EventHook(hookName, reference.machine);
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}
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protected virtual string hookName => throw new InvalidImplementationException($"Missing event hook for '{this}'.");
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}
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}
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