Singularity/Library/PackageCache/com.unity.visualscripting@1.../Editor/VisualScripting.State/States/StateEditor.cs
2024-05-06 11:45:45 -07:00

13 lines
356 B
C#

namespace Unity.VisualScripting
{
[Editor(typeof(IState))]
public class StateEditor : GraphElementEditor<StateGraphContext>
{
public StateEditor(Metadata metadata) : base(metadata) { }
protected IState state => (IState)element;
protected new StateDescription description => (StateDescription)base.description;
}
}