31 lines
709 B
C#
31 lines
709 B
C#
namespace Unity.VisualScripting
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{
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[Descriptor(typeof(IState))]
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public class StateDescriptor<TState> : Descriptor<TState, StateDescription>
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where TState : class, IState
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{
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public StateDescriptor(TState target) : base(target) { }
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public TState state => target;
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[Assigns]
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public override string Title()
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{
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return state.GetType().HumanName();
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}
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[Assigns]
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public override string Summary()
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{
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return state.GetType().Summary();
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}
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[Assigns]
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[RequiresUnityAPI]
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public override EditorTexture Icon()
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{
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return state.GetType().Icon();
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}
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}
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}
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