19 lines
609 B
C#
19 lines
609 B
C#
using UnityEngine;
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namespace Unity.VisualScripting
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{
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[Widget(typeof(InvalidOutput))]
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public class InvalidOutputWidget : UnitOutputPortWidget<InvalidOutput>
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{
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public InvalidOutputWidget(FlowCanvas canvas, InvalidOutput port) : base(canvas, port) { }
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protected override Texture handleTextureConnected => BoltFlow.Icons.invalidPortConnected?[12];
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protected override Texture handleTextureUnconnected => BoltFlow.Icons.invalidPortUnconnected?[12];
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protected override bool colorIfActive => false;
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protected override bool canStartConnection => false;
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}
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}
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