Singularity/Library/PackageCache/com.unity.visualscripting@1.../Editor/VisualScripting.Flow/Ports/InvalidOutputWidget.cs
2024-05-06 11:45:45 -07:00

19 lines
609 B
C#

using UnityEngine;
namespace Unity.VisualScripting
{
[Widget(typeof(InvalidOutput))]
public class InvalidOutputWidget : UnitOutputPortWidget<InvalidOutput>
{
public InvalidOutputWidget(FlowCanvas canvas, InvalidOutput port) : base(canvas, port) { }
protected override Texture handleTextureConnected => BoltFlow.Icons.invalidPortConnected?[12];
protected override Texture handleTextureUnconnected => BoltFlow.Icons.invalidPortUnconnected?[12];
protected override bool colorIfActive => false;
protected override bool canStartConnection => false;
}
}