Singularity/Library/PackageCache/com.unity.timeline@1.6.4/Editor/Manipulators/Utils/PlacementValidity.cs
2024-05-06 11:45:45 -07:00

14 lines
270 B
C#

namespace UnityEditor.Timeline
{
enum PlacementValidity
{
Valid,
InvalidContains,
InvalidIsWithin,
InvalidStartsInBlend,
InvalidEndsInBlend,
InvalidContainsBlend,
InvalidOverlapWithNonBlendableClip
}
}