139 lines
5.4 KiB
C#
139 lines
5.4 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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using UnityEngine.Timeline;
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namespace UnityEditor.Timeline
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{
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static class EditModeMixUtils
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{
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static readonly List<PlacementValidity> k_UnrecoverablePlacements = new List<PlacementValidity>
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{
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PlacementValidity.InvalidIsWithin,
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PlacementValidity.InvalidStartsInBlend,
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PlacementValidity.InvalidContainsBlend,
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PlacementValidity.InvalidOverlapWithNonBlendableClip
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};
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public static bool CanInsert(IEnumerable<ItemsPerTrack> itemsGroups)
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{
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foreach (var itemsGroup in itemsGroups)
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{
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List<ITimelineItem> siblings = ItemsUtils.GetItemsExcept(itemsGroup.targetTrack, itemsGroup.items).ToList();
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foreach (var item in itemsGroup.items)
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{
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var placementValidity = GetPlacementValidity(item, siblings);
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if (k_UnrecoverablePlacements.Contains(placementValidity))
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{
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return false;
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}
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}
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}
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return true;
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}
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//Corrects clips durations to fit at insertion point, if needed
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public static void PrepareItemsForInsertion(IEnumerable<ItemsPerTrack> itemsGroups)
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{
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foreach (var itemsGroup in itemsGroups)
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{
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var siblings = ItemsUtils.GetItemsExcept(itemsGroup.targetTrack, itemsGroup.items);
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foreach (var item in itemsGroup.items.OfType<ITrimmable>())
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{
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var eatenItems = siblings.Where(c => EditModeUtils.IsItemWithinRange(c, item.start, item.end)).ToList();
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var intersectedItem = EditModeUtils.GetFirstIntersectedItem(siblings, item.end);
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if (intersectedItem != null)
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eatenItems.Add(intersectedItem);
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var blendableItems = eatenItems.OfType<IBlendable>();
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if (blendableItems.Any())
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{
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var minTime = blendableItems.Min(c => c.end - c.rightBlendDuration);
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if (item.end > minTime)
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item.SetEnd(minTime, false);
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}
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}
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}
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}
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public static PlacementValidity GetPlacementValidity(ITimelineItem item, IEnumerable<ITimelineItem> otherItems)
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{
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if (item.duration <= 0.0)
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return PlacementValidity.Valid; //items without any duration can always be placed
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var sortedItems = otherItems.Where(i => i.duration > 0.0).OrderBy(c => c.start);
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var candidates = new List<ITimelineItem>();
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foreach (var sortedItem in sortedItems)
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{
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if ((DiscreteTime)sortedItem.start >= (DiscreteTime)item.end)
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{
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// No need to process further
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break;
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}
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if ((DiscreteTime)sortedItem.end <= (DiscreteTime)item.start)
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{
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// Skip
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continue;
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}
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candidates.Add(sortedItem);
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}
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var discreteStart = (DiscreteTime)item.start;
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var discreteEnd = (DiscreteTime)item.end;
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// Note: Order of tests matters
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for (int i = 0, n = candidates.Count; i < n; i++)
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{
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var candidate = candidates[i];
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var blendItem = item as IBlendable;
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if (blendItem != null && blendItem.supportsBlending)
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{
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if (EditModeUtils.Contains(candidate.start, candidate.end, item))
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return PlacementValidity.InvalidIsWithin;
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if (i < n - 1)
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{
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var nextCandidate = candidates[i + 1];
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var discreteNextCandidateStart = (DiscreteTime)nextCandidate.start;
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var discreteCandidateEnd = (DiscreteTime)candidate.end;
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if (discreteCandidateEnd > discreteNextCandidateStart)
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{
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if (discreteStart >= discreteNextCandidateStart)
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{
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// Note: In case the placement is fully within a blend,
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// InvalidStartsInBlend MUST have priority
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return PlacementValidity.InvalidStartsInBlend;
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}
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if (discreteEnd > discreteNextCandidateStart && discreteEnd <= discreteCandidateEnd)
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return PlacementValidity.InvalidEndsInBlend;
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if (discreteStart < discreteNextCandidateStart && discreteEnd > discreteCandidateEnd)
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return PlacementValidity.InvalidContainsBlend;
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}
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}
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if (EditModeUtils.Contains(item.start, item.end, candidate))
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return PlacementValidity.InvalidContains;
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}
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else
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{
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if (EditModeUtils.Overlaps(item, candidate.start, candidate.end)
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|| EditModeUtils.Overlaps(candidate, item.start, item.end))
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return PlacementValidity.InvalidOverlapWithNonBlendableClip;
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}
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}
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return PlacementValidity.Valid;
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}
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}
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}
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