27 lines
796 B
C#
27 lines
796 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace UnityEditor.Timeline
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{
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class AddDeleteItemModeMix : IAddDeleteItemMode
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{
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public void InsertItemsAtTime(IEnumerable<ItemsPerTrack> itemsGroups, double requestedTime)
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{
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ItemsUtils.SetItemsStartTime(itemsGroups, requestedTime);
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EditModeMixUtils.PrepareItemsForInsertion(itemsGroups);
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if (!EditModeMixUtils.CanInsert(itemsGroups))
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{
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var validTime = itemsGroups.Select(c => c.targetTrack).Max(parent => parent.end);
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ItemsUtils.SetItemsStartTime(itemsGroups, validTime);
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}
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}
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public void RemoveItems(IEnumerable<ItemsPerTrack> itemsGroups)
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{
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// Nothing
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}
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}
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}
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