Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/ShaderGraphLibrary/PreviewPass.hlsl
2024-05-06 11:45:45 -07:00

18 lines
534 B
HLSL

PackedVaryings vert(Attributes input)
{
Varyings output = (Varyings)0;
output = BuildVaryings(input);
PackedVaryings packedOutput = PackVaryings(output);
return packedOutput;
}
half4 frag(PackedVaryings packedInput) : SV_TARGET
{
Varyings unpacked = UnpackVaryings(packedInput);
SurfaceDescriptionInputs surfaceDescriptionInputs = BuildSurfaceDescriptionInputs(unpacked);
SurfaceDescription surfaceDescription = SurfaceDescriptionFunction(surfaceDescriptionInputs);
return surfaceDescription.Out;
}