208 lines
7.8 KiB
C#
208 lines
7.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEditor.ShaderGraph;
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using UnityEditor.ShaderGraph.Internal;
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namespace UnityEditor.ShaderGraph.Internal
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{
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internal interface IActiveFields : KeywordDependentCollection.IInstance, KeywordDependentCollection.ISet<IActiveFields>
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{
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IEnumerable<FieldDescriptor> fields { get; }
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bool Add(FieldDescriptor field);
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bool Contains(FieldDescriptor field);
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bool Contains(string value);
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}
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internal interface IActiveFieldsSet : KeywordDependentCollection.ISet<IActiveFields>
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{
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void AddAll(FieldDescriptor field);
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}
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internal class FieldNamePairStorage
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{
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private HashSet<FieldDescriptor> m_fieldDescriptors;
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private HashSet<string> m_fieldNames;
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public IEnumerable<FieldDescriptor> fields => m_fieldDescriptors;
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public FieldNamePairStorage()
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{
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m_fieldDescriptors = new HashSet<FieldDescriptor>();
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m_fieldNames = new HashSet<string>(StringComparer.Ordinal);
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}
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public IEnumerable<FieldDescriptor> Union(FieldNamePairStorage other)
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{
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var output = new HashSet<FieldDescriptor>(m_fieldDescriptors);
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output.UnionWith(other.m_fieldDescriptors);
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return output;
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}
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public bool Contains(FieldDescriptor fieldDescriptor)
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{
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return m_fieldDescriptors.Contains(fieldDescriptor);
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}
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public bool Contains(string fieldName)
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{
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return m_fieldNames.Contains(fieldName);
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}
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public bool Add(FieldDescriptor fieldDescriptor)
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{
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bool added = m_fieldDescriptors.Add(fieldDescriptor);
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if (added)
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{
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m_fieldNames.Add(fieldDescriptor.ToFieldString());
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}
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return added;
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}
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}
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internal sealed class ActiveFields : KeywordDependentCollection<
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FieldNamePairStorage,
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ActiveFields.All,
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ActiveFields.AllPermutations,
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ActiveFields.ForPermutationIndex,
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ActiveFields.Base,
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IActiveFields,
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IActiveFieldsSet
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>
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{
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public struct ForPermutationIndex : IActiveFields, IActiveFieldsSet
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{
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private ActiveFields m_Source;
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private int m_PermutationIndex;
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public KeywordDependentCollection.KeywordPermutationInstanceType type => KeywordDependentCollection.KeywordPermutationInstanceType.Permutation;
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public IEnumerable<IActiveFields> instances => Enumerable.Repeat<IActiveFields>(this, 1);
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public IEnumerable<FieldDescriptor> fields =>
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m_Source.baseStorage.Union(m_Source.GetOrCreateForPermutationIndex(m_PermutationIndex));
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public int instanceCount => 1;
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public int permutationIndex => m_PermutationIndex;
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internal ForPermutationIndex(ActiveFields source, int index)
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{
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m_Source = source;
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m_PermutationIndex = index;
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}
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public bool Add(FieldDescriptor field)
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=> m_Source.GetOrCreateForPermutationIndex(m_PermutationIndex).Add(field);
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public bool Contains(FieldDescriptor field) =>
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m_Source.baseStorage.Contains(field)
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|| m_Source.GetOrCreateForPermutationIndex(m_PermutationIndex).Contains(field);
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public bool Contains(string value) => m_Source.baseStorage.Contains(value)
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|| m_Source.GetOrCreateForPermutationIndex(m_PermutationIndex).Contains(value);
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public void AddAll(FieldDescriptor field) => Add(field);
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}
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public struct Base : IActiveFields, IActiveFieldsSet
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{
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private ActiveFields m_Source;
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public IEnumerable<FieldDescriptor> fields => m_Source.baseStorage.fields;
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public int instanceCount => 1;
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public int permutationIndex => -1;
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public KeywordDependentCollection.KeywordPermutationInstanceType type => KeywordDependentCollection.KeywordPermutationInstanceType.Base;
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public IEnumerable<IActiveFields> instances => Enumerable.Repeat<IActiveFields>(this, 1);
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internal Base(ActiveFields source)
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{
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m_Source = source;
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}
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public bool Add(FieldDescriptor field) => m_Source.baseStorage.Add(field);
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public bool Contains(FieldDescriptor field) => m_Source.baseStorage.Contains(field);
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public bool Contains(string value) => m_Source.baseStorage.Contains(value);
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public void AddAll(FieldDescriptor field) => Add(field);
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}
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public struct All : IActiveFieldsSet
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{
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private ActiveFields m_Source;
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public int instanceCount => m_Source.permutationCount + 1;
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internal All(ActiveFields source)
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{
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m_Source = source;
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}
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public void AddAll(FieldDescriptor field)
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{
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m_Source.baseInstance.Add(field);
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for (var i = 0; i < m_Source.permutationCount; ++i)
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m_Source.GetOrCreateForPermutationIndex(i).Add(field);
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}
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public IEnumerable<IActiveFields> instances
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{
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get
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{
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var self = this;
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return m_Source.permutationStorages
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.Select((v, i) => new ForPermutationIndex(self.m_Source, i) as IActiveFields)
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.Union(Enumerable.Repeat((IActiveFields)m_Source.baseInstance, 1));
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}
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}
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}
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public struct AllPermutations : IActiveFieldsSet
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{
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private ActiveFields m_Source;
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public int instanceCount => m_Source.permutationCount;
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internal AllPermutations(ActiveFields source)
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{
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m_Source = source;
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}
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public void AddAll(FieldDescriptor field)
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{
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for (var i = 0; i < m_Source.permutationCount; ++i)
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m_Source.GetOrCreateForPermutationIndex(i).Add(field);
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}
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public IEnumerable<IActiveFields> instances
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{
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get
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{
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var self = this;
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return m_Source.permutationStorages
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.Select((v, i) => new ForPermutationIndex(self.m_Source, i) as IActiveFields);
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}
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}
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}
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public struct NoPermutation : IActiveFields, IActiveFieldsSet
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{
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private ActiveFields m_Source;
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public IEnumerable<FieldDescriptor> fields => m_Source.baseStorage.fields;
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public int instanceCount => 1;
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public int permutationIndex => -1;
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public KeywordDependentCollection.KeywordPermutationInstanceType type => KeywordDependentCollection.KeywordPermutationInstanceType.Base;
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internal NoPermutation(ActiveFields source)
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{
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m_Source = source;
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}
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public bool Add(FieldDescriptor field) => m_Source.baseInstance.Add(field);
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public bool Contains(FieldDescriptor field) => m_Source.baseStorage.Contains(field);
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public bool Contains(string value) => m_Source.baseStorage.Contains(value);
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public void AddAll(FieldDescriptor field) => Add(field);
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public IEnumerable<IActiveFields> instances => Enumerable.Repeat<IActiveFields>(this, 1);
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}
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protected override All CreateAllSmartPointer() => new All(this);
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protected override AllPermutations CreateAllPermutationsSmartPointer() => new AllPermutations(this);
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protected override ForPermutationIndex CreateForPermutationSmartPointer(int index) => new ForPermutationIndex(this, index);
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protected override Base CreateBaseSmartPointer() => new Base(this);
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}
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}
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