Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Editor/Generation/Enumerations/ZWrite.cs
2024-05-06 11:45:45 -07:00

10 lines
120 B
C#

namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
internal enum ZWrite
{
On,
Off,
}
}