Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Editor/Generation/Enumerations/StructFieldOptions.cs
2024-05-06 11:45:45 -07:00

11 lines
181 B
C#

namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
internal enum StructFieldOptions
{
Static = 0,
Optional = 1 << 0,
Generated = 1 << 1
}
}