Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Editor/Data/Legacy/ShaderInput0.cs
2024-05-06 11:45:45 -07:00

11 lines
154 B
C#

using System;
namespace UnityEditor.ShaderGraph.Legacy
{
[Serializable]
class ShaderInput0
{
public SerializableGuid m_Guid;
}
}