Singularity/Library/PackageCache/com.unity.render-pipelines..../Runtime/Overrides/PaniniProjection.cs
2024-05-06 11:45:45 -07:00

19 lines
665 B
C#

using System;
namespace UnityEngine.Rendering.Universal
{
[Serializable, VolumeComponentMenuForRenderPipeline("Post-processing/Panini Projection", typeof(UniversalRenderPipeline))]
public sealed class PaniniProjection : VolumeComponent, IPostProcessComponent
{
[Tooltip("Panini projection distance.")]
public ClampedFloatParameter distance = new ClampedFloatParameter(0f, 0f, 1f);
[Tooltip("Panini projection crop to fit.")]
public ClampedFloatParameter cropToFit = new ClampedFloatParameter(1f, 0f, 1f);
public bool IsActive() => distance.value > 0f;
public bool IsTileCompatible() => false;
}
}