245 lines
7.7 KiB
C#
245 lines
7.7 KiB
C#
/*
|
|
** SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
|
** Copyright (C) 2011 Silicon Graphics, Inc.
|
|
** All Rights Reserved.
|
|
**
|
|
** Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
** of this software and associated documentation files (the "Software"), to deal
|
|
** in the Software without restriction, including without limitation the rights
|
|
** to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
|
** of the Software, and to permit persons to whom the Software is furnished to do so,
|
|
** subject to the following conditions:
|
|
**
|
|
** The above copyright notice including the dates of first publication and either this
|
|
** permission notice or a reference to http://oss.sgi.com/projects/FreeB/ shall be
|
|
** included in all copies or substantial portions of the Software.
|
|
**
|
|
** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
|
** INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
|
|
** PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL SILICON GRAPHICS, INC.
|
|
** BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
|
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
|
|
** OR OTHER DEALINGS IN THE SOFTWARE.
|
|
**
|
|
** Except as contained in this notice, the name of Silicon Graphics, Inc. shall not
|
|
** be used in advertising or otherwise to promote the sale, use or other dealings in
|
|
** this Software without prior written authorization from Silicon Graphics, Inc.
|
|
*/
|
|
/*
|
|
** Original Author: Eric Veach, July 1994.
|
|
** libtess2: Mikko Mononen, http://code.google.com/p/libtess2/.
|
|
** LibTessDotNet: Remi Gillig, https://github.com/speps/LibTessDotNet
|
|
*/
|
|
|
|
using System;
|
|
using System.Diagnostics;
|
|
|
|
namespace UnityEngine.Rendering.Universal
|
|
{
|
|
namespace LibTessDotNet
|
|
{
|
|
internal struct PQHandle
|
|
{
|
|
public static readonly int Invalid = 0x0fffffff;
|
|
internal int _handle;
|
|
}
|
|
|
|
internal class PriorityHeap<TValue> where TValue : class
|
|
{
|
|
public delegate bool LessOrEqual(TValue lhs, TValue rhs);
|
|
|
|
protected class HandleElem
|
|
{
|
|
internal TValue _key;
|
|
internal int _node;
|
|
}
|
|
|
|
private LessOrEqual _leq;
|
|
private int[] _nodes;
|
|
private HandleElem[] _handles;
|
|
private int _size, _max;
|
|
private int _freeList;
|
|
private bool _initialized;
|
|
|
|
public bool Empty { get { return _size == 0; } }
|
|
|
|
public PriorityHeap(int initialSize, LessOrEqual leq)
|
|
{
|
|
_leq = leq;
|
|
|
|
_nodes = new int[initialSize + 1];
|
|
_handles = new HandleElem[initialSize + 1];
|
|
|
|
_size = 0;
|
|
_max = initialSize;
|
|
_freeList = 0;
|
|
_initialized = false;
|
|
|
|
_nodes[1] = 1;
|
|
_handles[1] = new HandleElem { _key = null };
|
|
}
|
|
|
|
private void FloatDown(int curr)
|
|
{
|
|
int child;
|
|
int hCurr, hChild;
|
|
|
|
hCurr = _nodes[curr];
|
|
while (true)
|
|
{
|
|
child = curr << 1;
|
|
if (child < _size && _leq(_handles[_nodes[child + 1]]._key, _handles[_nodes[child]]._key))
|
|
{
|
|
++child;
|
|
}
|
|
|
|
Debug.Assert(child <= _max);
|
|
|
|
hChild = _nodes[child];
|
|
if (child > _size || _leq(_handles[hCurr]._key, _handles[hChild]._key))
|
|
{
|
|
_nodes[curr] = hCurr;
|
|
_handles[hCurr]._node = curr;
|
|
break;
|
|
}
|
|
|
|
_nodes[curr] = hChild;
|
|
_handles[hChild]._node = curr;
|
|
curr = child;
|
|
}
|
|
}
|
|
|
|
private void FloatUp(int curr)
|
|
{
|
|
int parent;
|
|
int hCurr, hParent;
|
|
|
|
hCurr = _nodes[curr];
|
|
while (true)
|
|
{
|
|
parent = curr >> 1;
|
|
hParent = _nodes[parent];
|
|
if (parent == 0 || _leq(_handles[hParent]._key, _handles[hCurr]._key))
|
|
{
|
|
_nodes[curr] = hCurr;
|
|
_handles[hCurr]._node = curr;
|
|
break;
|
|
}
|
|
_nodes[curr] = hParent;
|
|
_handles[hParent]._node = curr;
|
|
curr = parent;
|
|
}
|
|
}
|
|
|
|
public void Init()
|
|
{
|
|
for (int i = _size; i >= 1; --i)
|
|
{
|
|
FloatDown(i);
|
|
}
|
|
_initialized = true;
|
|
}
|
|
|
|
public PQHandle Insert(TValue value)
|
|
{
|
|
int curr = ++_size;
|
|
if ((curr * 2) > _max)
|
|
{
|
|
_max <<= 1;
|
|
Array.Resize(ref _nodes, _max + 1);
|
|
Array.Resize(ref _handles, _max + 1);
|
|
}
|
|
|
|
int free;
|
|
if (_freeList == 0)
|
|
{
|
|
free = curr;
|
|
}
|
|
else
|
|
{
|
|
free = _freeList;
|
|
_freeList = _handles[free]._node;
|
|
}
|
|
|
|
_nodes[curr] = free;
|
|
if (_handles[free] == null)
|
|
{
|
|
_handles[free] = new HandleElem { _key = value, _node = curr };
|
|
}
|
|
else
|
|
{
|
|
_handles[free]._node = curr;
|
|
_handles[free]._key = value;
|
|
}
|
|
|
|
if (_initialized)
|
|
{
|
|
FloatUp(curr);
|
|
}
|
|
|
|
Debug.Assert(free != PQHandle.Invalid);
|
|
return new PQHandle { _handle = free };
|
|
}
|
|
|
|
public TValue ExtractMin()
|
|
{
|
|
Debug.Assert(_initialized);
|
|
|
|
int hMin = _nodes[1];
|
|
TValue min = _handles[hMin]._key;
|
|
|
|
if (_size > 0)
|
|
{
|
|
_nodes[1] = _nodes[_size];
|
|
_handles[_nodes[1]]._node = 1;
|
|
|
|
_handles[hMin]._key = null;
|
|
_handles[hMin]._node = _freeList;
|
|
_freeList = hMin;
|
|
|
|
if (--_size > 0)
|
|
{
|
|
FloatDown(1);
|
|
}
|
|
}
|
|
|
|
return min;
|
|
}
|
|
|
|
public TValue Minimum()
|
|
{
|
|
Debug.Assert(_initialized);
|
|
return _handles[_nodes[1]]._key;
|
|
}
|
|
|
|
public void Remove(PQHandle handle)
|
|
{
|
|
Debug.Assert(_initialized);
|
|
|
|
int hCurr = handle._handle;
|
|
Debug.Assert(hCurr >= 1 && hCurr <= _max && _handles[hCurr]._key != null);
|
|
|
|
int curr = _handles[hCurr]._node;
|
|
_nodes[curr] = _nodes[_size];
|
|
_handles[_nodes[curr]]._node = curr;
|
|
|
|
if (curr <= --_size)
|
|
{
|
|
if (curr <= 1 || _leq(_handles[_nodes[curr >> 1]]._key, _handles[_nodes[curr]]._key))
|
|
{
|
|
FloatDown(curr);
|
|
}
|
|
else
|
|
{
|
|
FloatUp(curr);
|
|
}
|
|
}
|
|
|
|
_handles[hCurr]._key = null;
|
|
_handles[hCurr]._node = _freeList;
|
|
_freeList = hCurr;
|
|
}
|
|
}
|
|
}
|
|
}
|