Singularity/Library/PackageCache/com.unity.render-pipelines..../Editor/ShaderGraph/Includes/DepthOnlyPass.hlsl.meta
2024-05-06 11:45:45 -07:00

10 lines
204 B
Plaintext

fileFormatVersion: 2
guid: 8f266648f26372548b2ae696d6db739e
ShaderImporter:
externalObjects: {}
defaultTextures: []
nonModifiableTextures: []
userData:
assetBundleName:
assetBundleVariant: