Singularity/Library/PackageCache/com.unity.collab-proxy@2.0.3/Editor/PlasticSCM/ProjectWindow.cs
2024-05-06 11:45:45 -07:00

20 lines
377 B
C#

using UnityEditor;
using Unity.PlasticSCM.Editor.UI;
namespace Unity.PlasticSCM.Editor
{
internal class ProjectWindow
{
internal static void Repaint()
{
EditorWindow projectWindow = FindEditorWindow.ProjectWindow();
if (projectWindow == null)
return;
projectWindow.Repaint();
}
}
}