52 lines
1.8 KiB
JSON
52 lines
1.8 KiB
JSON
{
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"name": "com.unity.2d.spriteshape",
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"version": "7.0.7",
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"unity": "2021.2",
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"unityRelease": "7f1",
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"displayName": "2D SpriteShape",
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"description": "SpriteShape Runtime & Editor Package contains the tooling and the runtime component that allows you to create very organic looking spline based 2D worlds. It comes with intuitive configurator and a highly performant renderer.",
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"keywords": [
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"2d",
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"shape",
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"spriteshape",
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"smartsprite",
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"spline",
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"terrain2d"
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],
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"category": "2D",
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"dependencies": {
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"com.unity.mathematics": "1.1.0",
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"com.unity.2d.common": "6.0.6",
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"com.unity.2d.path": "5.0.2",
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"com.unity.modules.physics2d": "1.0.0"
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},
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"samples": [
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{
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"displayName": "Sprite Shape Samples",
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"description": "Samples to get started with SpriteShape",
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"path": "Samples~/Samples"
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},
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{
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"displayName": "Sprite Shape Extras",
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"description": "This sample has utility scripts that has various use-cases of SpriteShape",
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"path": "Samples~/Extras"
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}
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],
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"relatedPackages": {
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"com.unity.2d.spriteshape.tests": "7.0.7",
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"com.unity.2d.common.tests": "6.0.6"
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},
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"_upm": {
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"changelog": "### Fixed\n- DANB-283 Fix case where BezierUtility.BezierPoint function parameters are not in the right order\n- DANB-306 Fix case where Error “A Native Collection has not been disposed, resulting in a memory leak” occurs in Play Mode"
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},
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"upmCi": {
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"footprint": "110dd7f87f9260c357e3641e07256f8d58ad990d"
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},
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"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.2d.spriteshape@7.0/manual/index.html",
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"repository": {
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"url": "https://github.cds.internal.unity3d.com/unity/2d.git",
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"type": "git",
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"revision": "2dba3153b5c4ffa75993dfca0bd0df8cbc28809c"
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}
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}
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