Singularity/Library/PackageCache/com.unity.2d.spriteshape@7.0.7/package.json
2024-05-06 11:45:45 -07:00

52 lines
1.8 KiB
JSON

{
"name": "com.unity.2d.spriteshape",
"version": "7.0.7",
"unity": "2021.2",
"unityRelease": "7f1",
"displayName": "2D SpriteShape",
"description": "SpriteShape Runtime & Editor Package contains the tooling and the runtime component that allows you to create very organic looking spline based 2D worlds. It comes with intuitive configurator and a highly performant renderer.",
"keywords": [
"2d",
"shape",
"spriteshape",
"smartsprite",
"spline",
"terrain2d"
],
"category": "2D",
"dependencies": {
"com.unity.mathematics": "1.1.0",
"com.unity.2d.common": "6.0.6",
"com.unity.2d.path": "5.0.2",
"com.unity.modules.physics2d": "1.0.0"
},
"samples": [
{
"displayName": "Sprite Shape Samples",
"description": "Samples to get started with SpriteShape",
"path": "Samples~/Samples"
},
{
"displayName": "Sprite Shape Extras",
"description": "This sample has utility scripts that has various use-cases of SpriteShape",
"path": "Samples~/Extras"
}
],
"relatedPackages": {
"com.unity.2d.spriteshape.tests": "7.0.7",
"com.unity.2d.common.tests": "6.0.6"
},
"_upm": {
"changelog": "### Fixed\n- DANB-283 Fix case where BezierUtility.BezierPoint function parameters are not in the right order\n- DANB-306 Fix case where Error “A Native Collection has not been disposed, resulting in a memory leak” occurs in Play Mode"
},
"upmCi": {
"footprint": "110dd7f87f9260c357e3641e07256f8d58ad990d"
},
"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.2d.spriteshape@7.0/manual/index.html",
"repository": {
"url": "https://github.cds.internal.unity3d.com/unity/2d.git",
"type": "git",
"revision": "2dba3153b5c4ffa75993dfca0bd0df8cbc28809c"
}
}