Singularity/Library/PackageCache/com.unity.2d.path@5.0.2/Editor/EditablePath/ISnapping.cs
2024-05-06 11:45:45 -07:00

11 lines
148 B
C#

using UnityEngine;
using UnityEditor;
namespace UnityEditor.U2D.Path
{
public interface ISnapping<T>
{
T Snap(T value);
}
}