204 lines
6.7 KiB
C#
204 lines
6.7 KiB
C#
using System;
|
|
using UnityEditor.U2D.Layout;
|
|
using UnityEditor.IMGUI.Controls;
|
|
using UnityEngine;
|
|
using UnityEngine.UIElements;
|
|
|
|
namespace UnityEditor.U2D.Animation
|
|
{
|
|
internal class BoneReparentToolController : BoneTreeWidgetController
|
|
{
|
|
public BoneReparentToolController(IBoneTreeViewModel model, SkinningEvents eventSystem) : base(model, eventSystem)
|
|
{}
|
|
|
|
public override bool CanDrag()
|
|
{
|
|
m_SkinningEvents.boneVisibility.Invoke("drag");
|
|
return (m_Model.hasCharacter && m_Model.mode == SkinningMode.Character) ||
|
|
(!m_Model.hasCharacter && m_Model.mode == SkinningMode.SpriteSheet);
|
|
}
|
|
|
|
public override bool CanRename()
|
|
{
|
|
m_SkinningEvents.boneVisibility.Invoke("rename");
|
|
return true;
|
|
}
|
|
}
|
|
|
|
internal class BoneReparentToolModel : BoneTreeWidgetModel
|
|
{
|
|
public BoneReparentToolModel(SkinningCache cache, IBoneVisibilityToolView view)
|
|
{
|
|
m_SkinningCache = cache;
|
|
m_View = view;
|
|
m_Data = skinningCache.CreateCache<BoneVisibilityToolData>();
|
|
}
|
|
}
|
|
|
|
internal class BoneReparentTool : SkeletonToolWrapper
|
|
{
|
|
BoneReparentToolWindow m_View;
|
|
BoneReparentToolModel m_Model;
|
|
private BoneReparentToolController m_Controller;
|
|
|
|
|
|
public override void Initialize(LayoutOverlay layout)
|
|
{
|
|
if (m_View == null)
|
|
{
|
|
m_View = BoneReparentToolWindow.CreateFromUXML();
|
|
}
|
|
m_Model = new BoneReparentToolModel(skinningCache, m_View);
|
|
m_Controller = new BoneReparentToolController(m_Model, skinningCache.events);
|
|
m_View.GetController = () => m_Controller;
|
|
m_View.GetModel = () => m_Model;
|
|
layout.rightOverlay.Add(m_View);
|
|
m_View.SetHiddenFromLayout(true);
|
|
}
|
|
|
|
protected override void OnActivate()
|
|
{
|
|
m_View.SetHiddenFromLayout(false);
|
|
m_Controller.Activate();
|
|
skeletonTool.Activate();
|
|
}
|
|
|
|
protected override void OnDeactivate()
|
|
{
|
|
m_View.SetHiddenFromLayout(true);
|
|
m_Controller.Deactivate();
|
|
skeletonTool.Deactivate();
|
|
}
|
|
|
|
protected override void OnGUI()
|
|
{
|
|
skeletonTool.mode = mode;
|
|
skeletonTool.editBindPose = editBindPose;
|
|
skeletonTool.DoGUI();
|
|
}
|
|
}
|
|
|
|
internal class BoneReparentToolWindow : VisualElement, IBoneVisibilityToolView
|
|
{
|
|
public class CustomUxmlFactory : UxmlFactory<BoneReparentToolWindow, UxmlTraits> {}
|
|
BoneReparentToolView m_ToolView;
|
|
public Func<IBoneTreeViewModel> GetModel = () => null;
|
|
public Func<BoneTreeWidgetController> GetController = () => null;
|
|
|
|
static internal BoneReparentToolWindow CreateFromUXML()
|
|
{
|
|
var visualTree = ResourceLoader.Load<VisualTreeAsset>("SkinningModule/BoneReparentWindow.uxml");
|
|
var ve = visualTree.CloneTree().Q("BoneReparentToolWindow") as BoneReparentToolWindow;
|
|
ve.BindElements();
|
|
return ve;
|
|
}
|
|
|
|
internal void BindElements()
|
|
{
|
|
m_ToolView = this.Q<BoneReparentToolView>();
|
|
m_ToolView.GetModel = InternalGetModel;
|
|
m_ToolView.GetController = InternalGetController;
|
|
this.styleSheets.Add(ResourceLoader.Load<StyleSheet>("SkinningModule/BoneReparentStyle.uss"));
|
|
}
|
|
|
|
IBoneTreeViewModel InternalGetModel()
|
|
{
|
|
return GetModel();
|
|
}
|
|
|
|
BoneTreeWidgetController InternalGetController()
|
|
{
|
|
return GetController();
|
|
}
|
|
|
|
public void OnBoneSelectionChange(SkeletonSelection skeleton)
|
|
{
|
|
((IBoneVisibilityToolView)toolView).OnBoneSelectionChange(skeleton);
|
|
}
|
|
|
|
public void OnBoneExpandedChange(BoneCache[] bones)
|
|
{
|
|
((IBoneVisibilityToolView)toolView).OnBoneExpandedChange(bones);
|
|
}
|
|
|
|
public void OnBoneNameChanged(BoneCache bone)
|
|
{
|
|
((IBoneVisibilityToolView)toolView).OnBoneNameChanged(bone);
|
|
}
|
|
|
|
public void OnSelectionChange(SkeletonCache skeleton)
|
|
{
|
|
((IBoneVisibilityToolView)toolView).OnSelectionChange(skeleton);
|
|
}
|
|
|
|
BoneReparentToolView toolView { get {return m_ToolView; } }
|
|
|
|
public void Deactivate()
|
|
{
|
|
toolView.Deactivate();
|
|
}
|
|
}
|
|
|
|
internal class BoneReparentToolView : BoneVisibilityToolView
|
|
{
|
|
public class CustomUxmlFactory : UxmlFactory<BoneReparentToolView, CustomUxmlTraits> {}
|
|
public class CustomUxmlTraits : UxmlTraits {}
|
|
|
|
protected override VisibilityToolColumnHeader SetupToolColumnHeader()
|
|
{
|
|
var columns = new MultiColumnHeaderState.Column[4];
|
|
columns[0] = new MultiColumnHeaderState.Column
|
|
{
|
|
headerContent = VisibilityTreeViewBase.VisibilityIconStyle.visibilityOnIcon,
|
|
headerTextAlignment = TextAlignment.Center,
|
|
width = 32,
|
|
minWidth = 32,
|
|
maxWidth = 32,
|
|
autoResize = false,
|
|
allowToggleVisibility = true
|
|
};
|
|
columns[1] = new MultiColumnHeaderState.Column
|
|
{
|
|
headerContent = new GUIContent(TextContent.bone),
|
|
headerTextAlignment = TextAlignment.Center,
|
|
width = 130,
|
|
minWidth = 130,
|
|
autoResize = true,
|
|
allowToggleVisibility = false
|
|
};
|
|
|
|
columns[2] = new MultiColumnHeaderState.Column
|
|
{
|
|
headerContent = new GUIContent(TextContent.depth),
|
|
headerTextAlignment = TextAlignment.Center,
|
|
width = 50,
|
|
minWidth = 50,
|
|
maxWidth = 50,
|
|
autoResize = true,
|
|
allowToggleVisibility = true
|
|
};
|
|
|
|
columns[3] = new MultiColumnHeaderState.Column
|
|
{
|
|
headerContent = new GUIContent(TextContent.color),
|
|
headerTextAlignment = TextAlignment.Center,
|
|
width = 50,
|
|
minWidth = 50,
|
|
maxWidth = 50,
|
|
autoResize = true,
|
|
allowToggleVisibility = true
|
|
};
|
|
|
|
var multiColumnHeaderState = new MultiColumnHeaderState(columns);
|
|
return new VisibilityToolColumnHeader(multiColumnHeaderState)
|
|
{
|
|
GetAllVisibility = GetAllVisibility,
|
|
SetAllVisibility = SetAllVisibility,
|
|
canSort = false,
|
|
height = 20,
|
|
visibilityColumn = 0
|
|
};
|
|
}
|
|
}
|
|
}
|