147 lines
4.2 KiB
C#
147 lines
4.2 KiB
C#
using UnityEngine;
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using UnityEngine.UIElements;
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namespace UnityEditor.U2D.Layout
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{
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internal interface IDraggable
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{
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bool IsMovableNow();
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void UpdatePresenterPosition();
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}
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internal class Draggable : MouseManipulator
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{
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private Vector2 m_Start;
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protected bool m_Active;
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public Vector2 panSpeed { get; set; }
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public bool clampToParentEdges { get; set; }
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public Draggable(bool clampToParentEdges = false)
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{
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activators.Add(new ManipulatorActivationFilter {button = MouseButton.LeftMouse});
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panSpeed = Vector2.one;
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this.clampToParentEdges = clampToParentEdges;
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m_Active = false;
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}
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protected Rect CalculatePosition(float x, float y, float width, float height)
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{
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var rect = new Rect(x, y, width, height);
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if (clampToParentEdges)
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{
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if (rect.x < 0f)
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rect.x = 0f;
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else if (rect.xMax > target.parent.layout.width)
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rect.x = target.parent.layout.width - rect.width;
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if (rect.y < 0f)
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rect.y = 0f;
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else if (rect.yMax > target.parent.layout.height)
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rect.y = target.parent.layout.height - rect.height;
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// Reset size, we never intended to change them in the first place
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rect.width = width;
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rect.height = height;
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}
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return rect;
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}
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protected override void RegisterCallbacksOnTarget()
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{
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target.RegisterCallback<MouseDownEvent>(OnMouseDown);
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target.RegisterCallback<MouseMoveEvent>(OnMouseMove);
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target.RegisterCallback<MouseUpEvent>(OnMouseUp);
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}
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protected override void UnregisterCallbacksFromTarget()
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{
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target.UnregisterCallback<MouseDownEvent>(OnMouseDown);
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target.UnregisterCallback<MouseMoveEvent>(OnMouseMove);
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target.UnregisterCallback<MouseUpEvent>(OnMouseUp);
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}
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protected void OnMouseDown(MouseDownEvent e)
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{
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if (m_Active)
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{
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e.StopImmediatePropagation();
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return;
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}
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/*
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IDraggable ce = e.target as IDraggable;
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if (ce == null || !ce.IsMovableNow())
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{
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return;
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}
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*/
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if (CanStartManipulation(e))
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{
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m_Start = e.localMousePosition;
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m_Active = true;
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target.CaptureMouse();
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e.StopPropagation();
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}
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}
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protected void OnMouseMove(MouseMoveEvent e)
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{
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/*
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IDraggable ce = e.target as IDraggable;
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if (ce == null || !ce.IsMovableNow())
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{
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return;
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}
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*/
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if (m_Active)
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{
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Vector2 diff = e.localMousePosition - m_Start;
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Rect rect = CalculatePosition(target.layout.x + diff.x, target.layout.y + diff.y, target.layout.width, target.layout.height);
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if (target.style.position == Position.Relative)
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{
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target.style.left = rect.xMin;
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target.style.top = rect.yMin;
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target.style.right = rect.xMax;
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target.style.bottom = rect.yMax;
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}
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else if (target.style.position == Position.Absolute)
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{
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target.style.left = rect.x;
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target.style.top = rect.y;
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}
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e.StopPropagation();
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}
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}
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protected void OnMouseUp(MouseUpEvent e)
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{
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/*
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IDraggable ce = e.target as IDraggable;
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if (ce == null || !ce.IsMovableNow())
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{
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return;
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}
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*/
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if (m_Active)
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{
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if (CanStopManipulation(e))
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{
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//ce.UpdatePresenterPosition();
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m_Active = false;
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target.ReleaseMouse();
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e.StopPropagation();
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}
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}
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}
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}
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}
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