105 lines
2.3 KiB
C#
105 lines
2.3 KiB
C#
using UnityEditor.U2D.Animation;
|
|
using UnityEngine.UIElements;
|
|
|
|
namespace UnityEditor.U2D.Layout
|
|
{
|
|
internal class LayoutOverlay : VisualElement
|
|
{
|
|
public class LayoutOverlayFactory : UxmlFactory<LayoutOverlay, LayoutOverlayUxmlTraits> {}
|
|
public class LayoutOverlayUxmlTraits : UxmlTraits {}
|
|
|
|
private ScrollableToolbar m_HorizontalToolbar;
|
|
private ScrollableToolbar m_VerticalToolbar;
|
|
private VisualElement m_HorizontalHolder;
|
|
private VisualElement m_LeftOverlay;
|
|
private VisualElement m_RightOverlay;
|
|
private DropdownMenu m_DropdownOverlay;
|
|
|
|
public ScrollableToolbar horizontalToolbar
|
|
{
|
|
get
|
|
{
|
|
if (m_HorizontalToolbar == null)
|
|
m_HorizontalToolbar = this.Q<ScrollableToolbar>("HorizontalToolbar");
|
|
return m_HorizontalToolbar;
|
|
}
|
|
}
|
|
|
|
public ScrollableToolbar verticalToolbar
|
|
{
|
|
get
|
|
{
|
|
if (m_VerticalToolbar == null)
|
|
m_VerticalToolbar = this.Q<ScrollableToolbar>("VerticalToolbar");
|
|
return m_VerticalToolbar;
|
|
}
|
|
}
|
|
|
|
public VisualElement horizontalHolder
|
|
{
|
|
get
|
|
{
|
|
if (m_HorizontalHolder == null)
|
|
m_HorizontalHolder = this.Q<VisualElement>("HorizontalHolder");
|
|
return m_HorizontalHolder;
|
|
}
|
|
}
|
|
|
|
public VisualElement leftOverlay
|
|
{
|
|
get
|
|
{
|
|
if (m_LeftOverlay == null)
|
|
m_LeftOverlay = this.Q<VisualElement>("LeftOverlay");
|
|
return m_LeftOverlay;
|
|
}
|
|
}
|
|
|
|
public VisualElement rightOverlay
|
|
{
|
|
get
|
|
{
|
|
if (m_RightOverlay == null)
|
|
m_RightOverlay = this.Q<VisualElement>("RightOverlay");
|
|
return m_RightOverlay;
|
|
}
|
|
}
|
|
|
|
public void VisibilityWindowOn(bool on)
|
|
{
|
|
if(on)
|
|
rightOverlay.AddToClassList("VisibilityWindowOn");
|
|
else
|
|
rightOverlay.RemoveFromClassList("VisibilityWindowOn");
|
|
}
|
|
public DropdownMenu dropdownOverlay
|
|
{
|
|
get
|
|
{
|
|
if (m_DropdownOverlay == null)
|
|
m_DropdownOverlay = this.Q<DropdownMenu>("DropdownOverlay");
|
|
return m_DropdownOverlay;
|
|
}
|
|
}
|
|
|
|
public bool hasScrollbar
|
|
{
|
|
get { return this.ClassListContains("HasScrollbar"); }
|
|
set
|
|
{
|
|
if (value)
|
|
this.AddToClassList("HasScrollbar");
|
|
else
|
|
this.RemoveFromClassList("HasScrollbar");
|
|
}
|
|
}
|
|
|
|
public LayoutOverlay()
|
|
{
|
|
this.StretchToParentSize();
|
|
styleSheets.Add(ResourceLoader.Load<StyleSheet>("LayoutOverlay/LayoutOverlayStyle.uss"));
|
|
}
|
|
}
|
|
}
|
|
|