//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; using System.Runtime.CompilerServices; using Unity.IL2CPP.CompilerServices; #pragma warning disable 0660, 0661 namespace Unity.Mathematics { /// A 3x3 matrix of ints. [System.Serializable] [Il2CppEagerStaticClassConstruction] public partial struct int3x3 : System.IEquatable, IFormattable { /// Column 0 of the matrix. public int3 c0; /// Column 1 of the matrix. public int3 c1; /// Column 2 of the matrix. public int3 c2; /// int3x3 identity transform. public static readonly int3x3 identity = new int3x3(1, 0, 0, 0, 1, 0, 0, 0, 1); /// int3x3 zero value. public static readonly int3x3 zero; /// Constructs a int3x3 matrix from three int3 vectors. /// The matrix column c0 will be set to this value. /// The matrix column c1 will be set to this value. /// The matrix column c2 will be set to this value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public int3x3(int3 c0, int3 c1, int3 c2) { this.c0 = c0; this.c1 = c1; this.c2 = c2; } /// Constructs a int3x3 matrix from 9 int values given in row-major order. /// The matrix at row 0, column 0 will be set to this value. /// The matrix at row 0, column 1 will be set to this value. /// The matrix at row 0, column 2 will be set to this value. /// The matrix at row 1, column 0 will be set to this value. /// The matrix at row 1, column 1 will be set to this value. /// The matrix at row 1, column 2 will be set to this value. /// The matrix at row 2, column 0 will be set to this value. /// The matrix at row 2, column 1 will be set to this value. /// The matrix at row 2, column 2 will be set to this value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public int3x3(int m00, int m01, int m02, int m10, int m11, int m12, int m20, int m21, int m22) { this.c0 = new int3(m00, m10, m20); this.c1 = new int3(m01, m11, m21); this.c2 = new int3(m02, m12, m22); } /// Constructs a int3x3 matrix from a single int value by assigning it to every component. /// int to convert to int3x3 [MethodImpl(MethodImplOptions.AggressiveInlining)] public int3x3(int v) { this.c0 = v; this.c1 = v; this.c2 = v; } /// Constructs a int3x3 matrix from a single bool value by converting it to int and assigning it to every component. /// bool to convert to int3x3 [MethodImpl(MethodImplOptions.AggressiveInlining)] public int3x3(bool v) { this.c0 = math.select(new int3(0), new int3(1), v); this.c1 = math.select(new int3(0), new int3(1), v); this.c2 = math.select(new int3(0), new int3(1), v); } /// Constructs a int3x3 matrix from a bool3x3 matrix by componentwise conversion. /// bool3x3 to convert to int3x3 [MethodImpl(MethodImplOptions.AggressiveInlining)] public int3x3(bool3x3 v) { this.c0 = math.select(new int3(0), new int3(1), v.c0); this.c1 = math.select(new int3(0), new int3(1), v.c1); this.c2 = math.select(new int3(0), new int3(1), v.c2); } /// Constructs a int3x3 matrix from a single uint value by converting it to int and assigning it to every component. /// uint to convert to int3x3 [MethodImpl(MethodImplOptions.AggressiveInlining)] public int3x3(uint v) { this.c0 = (int3)v; this.c1 = (int3)v; this.c2 = (int3)v; } /// Constructs a int3x3 matrix from a uint3x3 matrix by componentwise conversion. /// uint3x3 to convert to int3x3 [MethodImpl(MethodImplOptions.AggressiveInlining)] public int3x3(uint3x3 v) { this.c0 = (int3)v.c0; this.c1 = (int3)v.c1; this.c2 = (int3)v.c2; } /// Constructs a int3x3 matrix from a single float value by converting it to int and assigning it to every component. /// float to convert to int3x3 [MethodImpl(MethodImplOptions.AggressiveInlining)] public int3x3(float v) { this.c0 = (int3)v; this.c1 = (int3)v; this.c2 = (int3)v; } /// Constructs a int3x3 matrix from a float3x3 matrix by componentwise conversion. /// float3x3 to convert to int3x3 [MethodImpl(MethodImplOptions.AggressiveInlining)] public int3x3(float3x3 v) { this.c0 = (int3)v.c0; this.c1 = (int3)v.c1; this.c2 = (int3)v.c2; } /// Constructs a int3x3 matrix from a single double value by converting it to int and assigning it to every component. /// double to convert to int3x3 [MethodImpl(MethodImplOptions.AggressiveInlining)] public int3x3(double v) { this.c0 = (int3)v; this.c1 = (int3)v; this.c2 = (int3)v; } /// Constructs a int3x3 matrix from a double3x3 matrix by componentwise conversion. /// double3x3 to convert to int3x3 [MethodImpl(MethodImplOptions.AggressiveInlining)] public int3x3(double3x3 v) { this.c0 = (int3)v.c0; this.c1 = (int3)v.c1; this.c2 = (int3)v.c2; } /// Implicitly converts a single int value to a int3x3 matrix by assigning it to every component. /// int to convert to int3x3 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static implicit operator int3x3(int v) { return new int3x3(v); } /// Explicitly converts a single bool value to a int3x3 matrix by converting it to int and assigning it to every component. /// bool to convert to int3x3 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static explicit operator int3x3(bool v) { return new int3x3(v); } /// Explicitly converts a bool3x3 matrix to a int3x3 matrix by componentwise conversion. /// bool3x3 to convert to int3x3 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static explicit operator int3x3(bool3x3 v) { return new int3x3(v); } /// Explicitly converts a single uint value to a int3x3 matrix by converting it to int and assigning it to every component. /// uint to convert to int3x3 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static explicit operator int3x3(uint v) { return new int3x3(v); } /// Explicitly converts a uint3x3 matrix to a int3x3 matrix by componentwise conversion. /// uint3x3 to convert to int3x3 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static explicit operator int3x3(uint3x3 v) { return new int3x3(v); } /// Explicitly converts a single float value to a int3x3 matrix by converting it to int and assigning it to every component. /// float to convert to int3x3 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static explicit operator int3x3(float v) { return new int3x3(v); } /// Explicitly converts a float3x3 matrix to a int3x3 matrix by componentwise conversion. /// float3x3 to convert to int3x3 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static explicit operator int3x3(float3x3 v) { return new int3x3(v); } /// Explicitly converts a single double value to a int3x3 matrix by converting it to int and assigning it to every component. /// double to convert to int3x3 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static explicit operator int3x3(double v) { return new int3x3(v); } /// Explicitly converts a double3x3 matrix to a int3x3 matrix by componentwise conversion. /// double3x3 to convert to int3x3 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static explicit operator int3x3(double3x3 v) { return new int3x3(v); } /// Returns the result of a componentwise multiplication operation on two int3x3 matrices. /// Left hand side int3x3 to use to compute componentwise multiplication. /// Right hand side int3x3 to use to compute componentwise multiplication. /// int3x3 result of the componentwise multiplication. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator * (int3x3 lhs, int3x3 rhs) { return new int3x3 (lhs.c0 * rhs.c0, lhs.c1 * rhs.c1, lhs.c2 * rhs.c2); } /// Returns the result of a componentwise multiplication operation on an int3x3 matrix and an int value. /// Left hand side int3x3 to use to compute componentwise multiplication. /// Right hand side int to use to compute componentwise multiplication. /// int3x3 result of the componentwise multiplication. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator * (int3x3 lhs, int rhs) { return new int3x3 (lhs.c0 * rhs, lhs.c1 * rhs, lhs.c2 * rhs); } /// Returns the result of a componentwise multiplication operation on an int value and an int3x3 matrix. /// Left hand side int to use to compute componentwise multiplication. /// Right hand side int3x3 to use to compute componentwise multiplication. /// int3x3 result of the componentwise multiplication. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator * (int lhs, int3x3 rhs) { return new int3x3 (lhs * rhs.c0, lhs * rhs.c1, lhs * rhs.c2); } /// Returns the result of a componentwise addition operation on two int3x3 matrices. /// Left hand side int3x3 to use to compute componentwise addition. /// Right hand side int3x3 to use to compute componentwise addition. /// int3x3 result of the componentwise addition. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator + (int3x3 lhs, int3x3 rhs) { return new int3x3 (lhs.c0 + rhs.c0, lhs.c1 + rhs.c1, lhs.c2 + rhs.c2); } /// Returns the result of a componentwise addition operation on an int3x3 matrix and an int value. /// Left hand side int3x3 to use to compute componentwise addition. /// Right hand side int to use to compute componentwise addition. /// int3x3 result of the componentwise addition. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator + (int3x3 lhs, int rhs) { return new int3x3 (lhs.c0 + rhs, lhs.c1 + rhs, lhs.c2 + rhs); } /// Returns the result of a componentwise addition operation on an int value and an int3x3 matrix. /// Left hand side int to use to compute componentwise addition. /// Right hand side int3x3 to use to compute componentwise addition. /// int3x3 result of the componentwise addition. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator + (int lhs, int3x3 rhs) { return new int3x3 (lhs + rhs.c0, lhs + rhs.c1, lhs + rhs.c2); } /// Returns the result of a componentwise subtraction operation on two int3x3 matrices. /// Left hand side int3x3 to use to compute componentwise subtraction. /// Right hand side int3x3 to use to compute componentwise subtraction. /// int3x3 result of the componentwise subtraction. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator - (int3x3 lhs, int3x3 rhs) { return new int3x3 (lhs.c0 - rhs.c0, lhs.c1 - rhs.c1, lhs.c2 - rhs.c2); } /// Returns the result of a componentwise subtraction operation on an int3x3 matrix and an int value. /// Left hand side int3x3 to use to compute componentwise subtraction. /// Right hand side int to use to compute componentwise subtraction. /// int3x3 result of the componentwise subtraction. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator - (int3x3 lhs, int rhs) { return new int3x3 (lhs.c0 - rhs, lhs.c1 - rhs, lhs.c2 - rhs); } /// Returns the result of a componentwise subtraction operation on an int value and an int3x3 matrix. /// Left hand side int to use to compute componentwise subtraction. /// Right hand side int3x3 to use to compute componentwise subtraction. /// int3x3 result of the componentwise subtraction. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator - (int lhs, int3x3 rhs) { return new int3x3 (lhs - rhs.c0, lhs - rhs.c1, lhs - rhs.c2); } /// Returns the result of a componentwise division operation on two int3x3 matrices. /// Left hand side int3x3 to use to compute componentwise division. /// Right hand side int3x3 to use to compute componentwise division. /// int3x3 result of the componentwise division. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator / (int3x3 lhs, int3x3 rhs) { return new int3x3 (lhs.c0 / rhs.c0, lhs.c1 / rhs.c1, lhs.c2 / rhs.c2); } /// Returns the result of a componentwise division operation on an int3x3 matrix and an int value. /// Left hand side int3x3 to use to compute componentwise division. /// Right hand side int to use to compute componentwise division. /// int3x3 result of the componentwise division. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator / (int3x3 lhs, int rhs) { return new int3x3 (lhs.c0 / rhs, lhs.c1 / rhs, lhs.c2 / rhs); } /// Returns the result of a componentwise division operation on an int value and an int3x3 matrix. /// Left hand side int to use to compute componentwise division. /// Right hand side int3x3 to use to compute componentwise division. /// int3x3 result of the componentwise division. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator / (int lhs, int3x3 rhs) { return new int3x3 (lhs / rhs.c0, lhs / rhs.c1, lhs / rhs.c2); } /// Returns the result of a componentwise modulus operation on two int3x3 matrices. /// Left hand side int3x3 to use to compute componentwise modulus. /// Right hand side int3x3 to use to compute componentwise modulus. /// int3x3 result of the componentwise modulus. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator % (int3x3 lhs, int3x3 rhs) { return new int3x3 (lhs.c0 % rhs.c0, lhs.c1 % rhs.c1, lhs.c2 % rhs.c2); } /// Returns the result of a componentwise modulus operation on an int3x3 matrix and an int value. /// Left hand side int3x3 to use to compute componentwise modulus. /// Right hand side int to use to compute componentwise modulus. /// int3x3 result of the componentwise modulus. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator % (int3x3 lhs, int rhs) { return new int3x3 (lhs.c0 % rhs, lhs.c1 % rhs, lhs.c2 % rhs); } /// Returns the result of a componentwise modulus operation on an int value and an int3x3 matrix. /// Left hand side int to use to compute componentwise modulus. /// Right hand side int3x3 to use to compute componentwise modulus. /// int3x3 result of the componentwise modulus. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator % (int lhs, int3x3 rhs) { return new int3x3 (lhs % rhs.c0, lhs % rhs.c1, lhs % rhs.c2); } /// Returns the result of a componentwise increment operation on an int3x3 matrix. /// Value to use when computing the componentwise increment. /// int3x3 result of the componentwise increment. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator ++ (int3x3 val) { return new int3x3 (++val.c0, ++val.c1, ++val.c2); } /// Returns the result of a componentwise decrement operation on an int3x3 matrix. /// Value to use when computing the componentwise decrement. /// int3x3 result of the componentwise decrement. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator -- (int3x3 val) { return new int3x3 (--val.c0, --val.c1, --val.c2); } /// Returns the result of a componentwise less than operation on two int3x3 matrices. /// Left hand side int3x3 to use to compute componentwise less than. /// Right hand side int3x3 to use to compute componentwise less than. /// bool3x3 result of the componentwise less than. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool3x3 operator < (int3x3 lhs, int3x3 rhs) { return new bool3x3 (lhs.c0 < rhs.c0, lhs.c1 < rhs.c1, lhs.c2 < rhs.c2); } /// Returns the result of a componentwise less than operation on an int3x3 matrix and an int value. /// Left hand side int3x3 to use to compute componentwise less than. /// Right hand side int to use to compute componentwise less than. /// bool3x3 result of the componentwise less than. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool3x3 operator < (int3x3 lhs, int rhs) { return new bool3x3 (lhs.c0 < rhs, lhs.c1 < rhs, lhs.c2 < rhs); } /// Returns the result of a componentwise less than operation on an int value and an int3x3 matrix. /// Left hand side int to use to compute componentwise less than. /// Right hand side int3x3 to use to compute componentwise less than. /// bool3x3 result of the componentwise less than. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool3x3 operator < (int lhs, int3x3 rhs) { return new bool3x3 (lhs < rhs.c0, lhs < rhs.c1, lhs < rhs.c2); } /// Returns the result of a componentwise less or equal operation on two int3x3 matrices. /// Left hand side int3x3 to use to compute componentwise less or equal. /// Right hand side int3x3 to use to compute componentwise less or equal. /// bool3x3 result of the componentwise less or equal. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool3x3 operator <= (int3x3 lhs, int3x3 rhs) { return new bool3x3 (lhs.c0 <= rhs.c0, lhs.c1 <= rhs.c1, lhs.c2 <= rhs.c2); } /// Returns the result of a componentwise less or equal operation on an int3x3 matrix and an int value. /// Left hand side int3x3 to use to compute componentwise less or equal. /// Right hand side int to use to compute componentwise less or equal. /// bool3x3 result of the componentwise less or equal. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool3x3 operator <= (int3x3 lhs, int rhs) { return new bool3x3 (lhs.c0 <= rhs, lhs.c1 <= rhs, lhs.c2 <= rhs); } /// Returns the result of a componentwise less or equal operation on an int value and an int3x3 matrix. /// Left hand side int to use to compute componentwise less or equal. /// Right hand side int3x3 to use to compute componentwise less or equal. /// bool3x3 result of the componentwise less or equal. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool3x3 operator <= (int lhs, int3x3 rhs) { return new bool3x3 (lhs <= rhs.c0, lhs <= rhs.c1, lhs <= rhs.c2); } /// Returns the result of a componentwise greater than operation on two int3x3 matrices. /// Left hand side int3x3 to use to compute componentwise greater than. /// Right hand side int3x3 to use to compute componentwise greater than. /// bool3x3 result of the componentwise greater than. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool3x3 operator > (int3x3 lhs, int3x3 rhs) { return new bool3x3 (lhs.c0 > rhs.c0, lhs.c1 > rhs.c1, lhs.c2 > rhs.c2); } /// Returns the result of a componentwise greater than operation on an int3x3 matrix and an int value. /// Left hand side int3x3 to use to compute componentwise greater than. /// Right hand side int to use to compute componentwise greater than. /// bool3x3 result of the componentwise greater than. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool3x3 operator > (int3x3 lhs, int rhs) { return new bool3x3 (lhs.c0 > rhs, lhs.c1 > rhs, lhs.c2 > rhs); } /// Returns the result of a componentwise greater than operation on an int value and an int3x3 matrix. /// Left hand side int to use to compute componentwise greater than. /// Right hand side int3x3 to use to compute componentwise greater than. /// bool3x3 result of the componentwise greater than. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool3x3 operator > (int lhs, int3x3 rhs) { return new bool3x3 (lhs > rhs.c0, lhs > rhs.c1, lhs > rhs.c2); } /// Returns the result of a componentwise greater or equal operation on two int3x3 matrices. /// Left hand side int3x3 to use to compute componentwise greater or equal. /// Right hand side int3x3 to use to compute componentwise greater or equal. /// bool3x3 result of the componentwise greater or equal. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool3x3 operator >= (int3x3 lhs, int3x3 rhs) { return new bool3x3 (lhs.c0 >= rhs.c0, lhs.c1 >= rhs.c1, lhs.c2 >= rhs.c2); } /// Returns the result of a componentwise greater or equal operation on an int3x3 matrix and an int value. /// Left hand side int3x3 to use to compute componentwise greater or equal. /// Right hand side int to use to compute componentwise greater or equal. /// bool3x3 result of the componentwise greater or equal. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool3x3 operator >= (int3x3 lhs, int rhs) { return new bool3x3 (lhs.c0 >= rhs, lhs.c1 >= rhs, lhs.c2 >= rhs); } /// Returns the result of a componentwise greater or equal operation on an int value and an int3x3 matrix. /// Left hand side int to use to compute componentwise greater or equal. /// Right hand side int3x3 to use to compute componentwise greater or equal. /// bool3x3 result of the componentwise greater or equal. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool3x3 operator >= (int lhs, int3x3 rhs) { return new bool3x3 (lhs >= rhs.c0, lhs >= rhs.c1, lhs >= rhs.c2); } /// Returns the result of a componentwise unary minus operation on an int3x3 matrix. /// Value to use when computing the componentwise unary minus. /// int3x3 result of the componentwise unary minus. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator - (int3x3 val) { return new int3x3 (-val.c0, -val.c1, -val.c2); } /// Returns the result of a componentwise unary plus operation on an int3x3 matrix. /// Value to use when computing the componentwise unary plus. /// int3x3 result of the componentwise unary plus. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator + (int3x3 val) { return new int3x3 (+val.c0, +val.c1, +val.c2); } /// Returns the result of a componentwise left shift operation on an int3x3 matrix by a number of bits specified by a single int. /// The matrix to left shift. /// The number of bits to left shift. /// The result of the componentwise left shift. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator << (int3x3 x, int n) { return new int3x3 (x.c0 << n, x.c1 << n, x.c2 << n); } /// Returns the result of a componentwise right shift operation on an int3x3 matrix by a number of bits specified by a single int. /// The matrix to right shift. /// The number of bits to right shift. /// The result of the componentwise right shift. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator >> (int3x3 x, int n) { return new int3x3 (x.c0 >> n, x.c1 >> n, x.c2 >> n); } /// Returns the result of a componentwise equality operation on two int3x3 matrices. /// Left hand side int3x3 to use to compute componentwise equality. /// Right hand side int3x3 to use to compute componentwise equality. /// bool3x3 result of the componentwise equality. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool3x3 operator == (int3x3 lhs, int3x3 rhs) { return new bool3x3 (lhs.c0 == rhs.c0, lhs.c1 == rhs.c1, lhs.c2 == rhs.c2); } /// Returns the result of a componentwise equality operation on an int3x3 matrix and an int value. /// Left hand side int3x3 to use to compute componentwise equality. /// Right hand side int to use to compute componentwise equality. /// bool3x3 result of the componentwise equality. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool3x3 operator == (int3x3 lhs, int rhs) { return new bool3x3 (lhs.c0 == rhs, lhs.c1 == rhs, lhs.c2 == rhs); } /// Returns the result of a componentwise equality operation on an int value and an int3x3 matrix. /// Left hand side int to use to compute componentwise equality. /// Right hand side int3x3 to use to compute componentwise equality. /// bool3x3 result of the componentwise equality. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool3x3 operator == (int lhs, int3x3 rhs) { return new bool3x3 (lhs == rhs.c0, lhs == rhs.c1, lhs == rhs.c2); } /// Returns the result of a componentwise not equal operation on two int3x3 matrices. /// Left hand side int3x3 to use to compute componentwise not equal. /// Right hand side int3x3 to use to compute componentwise not equal. /// bool3x3 result of the componentwise not equal. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool3x3 operator != (int3x3 lhs, int3x3 rhs) { return new bool3x3 (lhs.c0 != rhs.c0, lhs.c1 != rhs.c1, lhs.c2 != rhs.c2); } /// Returns the result of a componentwise not equal operation on an int3x3 matrix and an int value. /// Left hand side int3x3 to use to compute componentwise not equal. /// Right hand side int to use to compute componentwise not equal. /// bool3x3 result of the componentwise not equal. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool3x3 operator != (int3x3 lhs, int rhs) { return new bool3x3 (lhs.c0 != rhs, lhs.c1 != rhs, lhs.c2 != rhs); } /// Returns the result of a componentwise not equal operation on an int value and an int3x3 matrix. /// Left hand side int to use to compute componentwise not equal. /// Right hand side int3x3 to use to compute componentwise not equal. /// bool3x3 result of the componentwise not equal. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool3x3 operator != (int lhs, int3x3 rhs) { return new bool3x3 (lhs != rhs.c0, lhs != rhs.c1, lhs != rhs.c2); } /// Returns the result of a componentwise bitwise not operation on an int3x3 matrix. /// Value to use when computing the componentwise bitwise not. /// int3x3 result of the componentwise bitwise not. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator ~ (int3x3 val) { return new int3x3 (~val.c0, ~val.c1, ~val.c2); } /// Returns the result of a componentwise bitwise and operation on two int3x3 matrices. /// Left hand side int3x3 to use to compute componentwise bitwise and. /// Right hand side int3x3 to use to compute componentwise bitwise and. /// int3x3 result of the componentwise bitwise and. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator & (int3x3 lhs, int3x3 rhs) { return new int3x3 (lhs.c0 & rhs.c0, lhs.c1 & rhs.c1, lhs.c2 & rhs.c2); } /// Returns the result of a componentwise bitwise and operation on an int3x3 matrix and an int value. /// Left hand side int3x3 to use to compute componentwise bitwise and. /// Right hand side int to use to compute componentwise bitwise and. /// int3x3 result of the componentwise bitwise and. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator & (int3x3 lhs, int rhs) { return new int3x3 (lhs.c0 & rhs, lhs.c1 & rhs, lhs.c2 & rhs); } /// Returns the result of a componentwise bitwise and operation on an int value and an int3x3 matrix. /// Left hand side int to use to compute componentwise bitwise and. /// Right hand side int3x3 to use to compute componentwise bitwise and. /// int3x3 result of the componentwise bitwise and. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator & (int lhs, int3x3 rhs) { return new int3x3 (lhs & rhs.c0, lhs & rhs.c1, lhs & rhs.c2); } /// Returns the result of a componentwise bitwise or operation on two int3x3 matrices. /// Left hand side int3x3 to use to compute componentwise bitwise or. /// Right hand side int3x3 to use to compute componentwise bitwise or. /// int3x3 result of the componentwise bitwise or. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator | (int3x3 lhs, int3x3 rhs) { return new int3x3 (lhs.c0 | rhs.c0, lhs.c1 | rhs.c1, lhs.c2 | rhs.c2); } /// Returns the result of a componentwise bitwise or operation on an int3x3 matrix and an int value. /// Left hand side int3x3 to use to compute componentwise bitwise or. /// Right hand side int to use to compute componentwise bitwise or. /// int3x3 result of the componentwise bitwise or. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator | (int3x3 lhs, int rhs) { return new int3x3 (lhs.c0 | rhs, lhs.c1 | rhs, lhs.c2 | rhs); } /// Returns the result of a componentwise bitwise or operation on an int value and an int3x3 matrix. /// Left hand side int to use to compute componentwise bitwise or. /// Right hand side int3x3 to use to compute componentwise bitwise or. /// int3x3 result of the componentwise bitwise or. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator | (int lhs, int3x3 rhs) { return new int3x3 (lhs | rhs.c0, lhs | rhs.c1, lhs | rhs.c2); } /// Returns the result of a componentwise bitwise exclusive or operation on two int3x3 matrices. /// Left hand side int3x3 to use to compute componentwise bitwise exclusive or. /// Right hand side int3x3 to use to compute componentwise bitwise exclusive or. /// int3x3 result of the componentwise bitwise exclusive or. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator ^ (int3x3 lhs, int3x3 rhs) { return new int3x3 (lhs.c0 ^ rhs.c0, lhs.c1 ^ rhs.c1, lhs.c2 ^ rhs.c2); } /// Returns the result of a componentwise bitwise exclusive or operation on an int3x3 matrix and an int value. /// Left hand side int3x3 to use to compute componentwise bitwise exclusive or. /// Right hand side int to use to compute componentwise bitwise exclusive or. /// int3x3 result of the componentwise bitwise exclusive or. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator ^ (int3x3 lhs, int rhs) { return new int3x3 (lhs.c0 ^ rhs, lhs.c1 ^ rhs, lhs.c2 ^ rhs); } /// Returns the result of a componentwise bitwise exclusive or operation on an int value and an int3x3 matrix. /// Left hand side int to use to compute componentwise bitwise exclusive or. /// Right hand side int3x3 to use to compute componentwise bitwise exclusive or. /// int3x3 result of the componentwise bitwise exclusive or. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 operator ^ (int lhs, int3x3 rhs) { return new int3x3 (lhs ^ rhs.c0, lhs ^ rhs.c1, lhs ^ rhs.c2); } /// Returns the int3 element at a specified index. unsafe public ref int3 this[int index] { get { #if ENABLE_UNITY_COLLECTIONS_CHECKS if ((uint)index >= 3) throw new System.ArgumentException("index must be between[0...2]"); #endif fixed (int3x3* array = &this) { return ref ((int3*)array)[index]; } } } /// Returns true if the int3x3 is equal to a given int3x3, false otherwise. /// Right hand side argument to compare equality with. /// The result of the equality comparison. [MethodImpl(MethodImplOptions.AggressiveInlining)] public bool Equals(int3x3 rhs) { return c0.Equals(rhs.c0) && c1.Equals(rhs.c1) && c2.Equals(rhs.c2); } /// Returns true if the int3x3 is equal to a given int3x3, false otherwise. /// Right hand side argument to compare equality with. /// The result of the equality comparison. public override bool Equals(object o) { return o is int3x3 converted && Equals(converted); } /// Returns a hash code for the int3x3. /// The computed hash code. [MethodImpl(MethodImplOptions.AggressiveInlining)] public override int GetHashCode() { return (int)math.hash(this); } /// Returns a string representation of the int3x3. /// String representation of the value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public override string ToString() { return string.Format("int3x3({0}, {1}, {2}, {3}, {4}, {5}, {6}, {7}, {8})", c0.x, c1.x, c2.x, c0.y, c1.y, c2.y, c0.z, c1.z, c2.z); } /// Returns a string representation of the int3x3 using a specified format and culture-specific format information. /// Format string to use during string formatting. /// Format provider to use during string formatting. /// String representation of the value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public string ToString(string format, IFormatProvider formatProvider) { return string.Format("int3x3({0}, {1}, {2}, {3}, {4}, {5}, {6}, {7}, {8})", c0.x.ToString(format, formatProvider), c1.x.ToString(format, formatProvider), c2.x.ToString(format, formatProvider), c0.y.ToString(format, formatProvider), c1.y.ToString(format, formatProvider), c2.y.ToString(format, formatProvider), c0.z.ToString(format, formatProvider), c1.z.ToString(format, formatProvider), c2.z.ToString(format, formatProvider)); } } public static partial class math { /// Returns a int3x3 matrix constructed from three int3 vectors. /// The matrix column c0 will be set to this value. /// The matrix column c1 will be set to this value. /// The matrix column c2 will be set to this value. /// int3x3 constructed from arguments. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 int3x3(int3 c0, int3 c1, int3 c2) { return new int3x3(c0, c1, c2); } /// Returns a int3x3 matrix constructed from from 9 int values given in row-major order. /// The matrix at row 0, column 0 will be set to this value. /// The matrix at row 0, column 1 will be set to this value. /// The matrix at row 0, column 2 will be set to this value. /// The matrix at row 1, column 0 will be set to this value. /// The matrix at row 1, column 1 will be set to this value. /// The matrix at row 1, column 2 will be set to this value. /// The matrix at row 2, column 0 will be set to this value. /// The matrix at row 2, column 1 will be set to this value. /// The matrix at row 2, column 2 will be set to this value. /// int3x3 constructed from arguments. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 int3x3(int m00, int m01, int m02, int m10, int m11, int m12, int m20, int m21, int m22) { return new int3x3(m00, m01, m02, m10, m11, m12, m20, m21, m22); } /// Returns a int3x3 matrix constructed from a single int value by assigning it to every component. /// int to convert to int3x3 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 int3x3(int v) { return new int3x3(v); } /// Returns a int3x3 matrix constructed from a single bool value by converting it to int and assigning it to every component. /// bool to convert to int3x3 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 int3x3(bool v) { return new int3x3(v); } /// Return a int3x3 matrix constructed from a bool3x3 matrix by componentwise conversion. /// bool3x3 to convert to int3x3 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 int3x3(bool3x3 v) { return new int3x3(v); } /// Returns a int3x3 matrix constructed from a single uint value by converting it to int and assigning it to every component. /// uint to convert to int3x3 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 int3x3(uint v) { return new int3x3(v); } /// Return a int3x3 matrix constructed from a uint3x3 matrix by componentwise conversion. /// uint3x3 to convert to int3x3 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 int3x3(uint3x3 v) { return new int3x3(v); } /// Returns a int3x3 matrix constructed from a single float value by converting it to int and assigning it to every component. /// float to convert to int3x3 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 int3x3(float v) { return new int3x3(v); } /// Return a int3x3 matrix constructed from a float3x3 matrix by componentwise conversion. /// float3x3 to convert to int3x3 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 int3x3(float3x3 v) { return new int3x3(v); } /// Returns a int3x3 matrix constructed from a single double value by converting it to int and assigning it to every component. /// double to convert to int3x3 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 int3x3(double v) { return new int3x3(v); } /// Return a int3x3 matrix constructed from a double3x3 matrix by componentwise conversion. /// double3x3 to convert to int3x3 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 int3x3(double3x3 v) { return new int3x3(v); } /// Return the int3x3 transpose of a int3x3 matrix. /// Value to transpose. /// Transposed value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int3x3 transpose(int3x3 v) { return int3x3( v.c0.x, v.c0.y, v.c0.z, v.c1.x, v.c1.y, v.c1.z, v.c2.x, v.c2.y, v.c2.z); } /// Returns the determinant of a int3x3 matrix. /// Matrix to use when computing determinant. /// The determinant of the matrix. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int determinant(int3x3 m) { int3 c0 = m.c0; int3 c1 = m.c1; int3 c2 = m.c2; int m00 = c1.y * c2.z - c1.z * c2.y; int m01 = c0.y * c2.z - c0.z * c2.y; int m02 = c0.y * c1.z - c0.z * c1.y; return c0.x * m00 - c1.x * m01 + c2.x * m02; } /// Returns a uint hash code of a int3x3 matrix. /// Matrix value to hash. /// uint hash of the argument. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint hash(int3x3 v) { return csum(asuint(v.c0) * uint3(0x93C30C2Bu, 0xDCAF0351u, 0x6E050B01u) + asuint(v.c1) * uint3(0x750FDBF5u, 0x7F3DD499u, 0x52EAAEBBu) + asuint(v.c2) * uint3(0x4599C793u, 0x83B5E729u, 0xC267163Fu)) + 0x67BC9149u; } /// /// Returns a uint3 vector hash code of a int3x3 matrix. /// When multiple elements are to be hashes together, it can more efficient to calculate and combine wide hash /// that are only reduced to a narrow uint hash at the very end instead of at every step. /// /// Matrix value to hash. /// uint3 hash of the argument. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint3 hashwide(int3x3 v) { return (asuint(v.c0) * uint3(0xAD7C5EC1u, 0x822A7D6Du, 0xB492BF15u) + asuint(v.c1) * uint3(0xD37220E3u, 0x7AA2C2BDu, 0xE16BC89Du) + asuint(v.c2) * uint3(0x7AA07CD3u, 0xAF642BA9u, 0xA8F2213Bu)) + 0x9F3FDC37u; } } }