using UnityEditor.IMGUI.Controls; using PlasticGui.WorkspaceWindow.Diff; namespace Unity.PlasticSCM.Editor.Views.Diff { internal class ClientDiffTreeViewItem : TreeViewItem { internal ClientDiffInfo Difference { get; private set; } internal ClientDiffTreeViewItem( int id, int depth, ClientDiffInfo diff) : base(id, depth) { Difference = diff; displayName = diff.PathString; } } }