using System; using System.Reflection; using UnityEditor; namespace Unity.PlasticSCM.Editor.UI { internal static class DockEditorWindow { static DockEditorWindow() { InitializeInfo(); } internal static bool IsAvailable() { return mParentField != null && mAddTabMethod != null; } internal static void To(EditorWindow dockWindow, EditorWindow window) { var dockArea = mParentField.GetValue(dockWindow); mAddTabMethod.Invoke(dockArea, new object[] { window }); } static void InitializeInfo() { var flags = BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Public | BindingFlags.Static; mParentField = typeof(EditorWindow).GetField("m_Parent", flags); var dockAreaType = typeof(EditorWindow).Assembly.GetType("UnityEditor.DockArea"); if (dockAreaType == null) return; mAddTabMethod = dockAreaType.GetMethod("AddTab", flags, null, new Type[] { typeof(EditorWindow) }, null); } static MethodInfo mAddTabMethod; static FieldInfo mParentField; } }