using System; using System.Collections.Generic; using System.Linq; using System.Text; using Mono.Cecil; using Mono.Cecil.Cil; namespace zzzUnity.Burst.CodeGen { internal delegate void LogDelegate(string message); internal delegate void ErrorDiagnosticDelegate(MethodDefinition method, Instruction instruction, string message); /// /// Main class for post processing assemblies. The post processing is currently performing: /// - Replace C# call from C# to Burst functions with attributes [BurstCompile] to a call to the compiled Burst function /// In both editor and standalone scenarios. For DOTS Runtime, this is done differently at BclApp level by patching /// DllImport. /// - Replace calls to `SharedStatic.GetOrCreate` with `SharedStatic.GetOrCreateUnsafe`, and calculate the hashes during ILPP time /// rather than in static constructors at runtime. /// internal class ILPostProcessingLegacy { private AssemblyDefinition _burstAssembly; private TypeDefinition _burstCompilerTypeDefinition; private MethodReference _burstCompilerIsEnabledMethodDefinition; private MethodReference _burstCompilerCompileILPPMethod; private MethodReference _burstCompilerGetILPPMethodFunctionPointer; private MethodReference _burstDiscardAttributeConstructor; private MethodReference _burstCompilerCompileUnsafeStaticMethodReinitialiseAttributeCtor; private TypeSystem _typeSystem; private TypeReference _systemType; private TypeReference _systemDelegateType; private TypeReference _systemASyncCallbackType; private TypeReference _systemIASyncResultType; private AssemblyDefinition _assemblyDefinition; private bool _modified; private readonly StringBuilder _builder = new StringBuilder(1024); private readonly List _instructionsToReplace = new List(4); private readonly List _directCallInitializeMethods = new List(); private const string PostfixBurstDirectCall = "$BurstDirectCall"; private const string PostfixBurstDelegate = "$PostfixBurstDelegate"; private const string PostfixManaged = "$BurstManaged"; private const string GetFunctionPointerName = "GetFunctionPointer"; private const string GetFunctionPointerDiscardName = "GetFunctionPointerDiscard"; private const string InvokeName = "Invoke"; public ILPostProcessingLegacy(AssemblyResolver loader, bool isForEditor, ErrorDiagnosticDelegate error, LogDelegate log = null, int logLevel = 0, bool skipInitializeOnLoad = false) { _skipInitializeOnLoad = skipInitializeOnLoad; Loader = loader; IsForEditor = isForEditor; } public bool _skipInitializeOnLoad; public bool IsForEditor { get; private set; } private AssemblyResolver Loader { get; } public bool Run(AssemblyDefinition assemblyDefinition) { _assemblyDefinition = assemblyDefinition; _typeSystem = assemblyDefinition.MainModule.TypeSystem; _modified = false; var types = assemblyDefinition.MainModule.GetTypes().ToArray(); foreach (var type in types) { ProcessType(type); } // If we processed any direct-calls, then generate a single [RuntimeInitializeOnLoadMethod] method // for the whole assembly, which will initialize each individual direct-call class. if (_directCallInitializeMethods.Count > 0) { GenerateInitializeOnLoadMethod(); } return _modified; } private void GenerateInitializeOnLoadMethod() { // [UnityEngine.RuntimeInitializeOnLoadMethod(UnityEngine.RuntimeInitializeLoadType.AfterAssembliesLoaded)] // [UnityEditor.InitializeOnLoadMethod] // When its an editor assembly // private static void Initialize() // { // DirectCallA.Initialize(); // DirectCallB.Initialize(); // } const string initializeOnLoadClassName = "$BurstDirectCallInitializer"; var initializeOnLoadClass = _assemblyDefinition.MainModule.Types.FirstOrDefault(x => x.Name == initializeOnLoadClassName); if (initializeOnLoadClass != null) { // If there's already a class with this name, remove it, // This would mean that we're postprocessing an already-postprocessed assembly; // I don't think that ever happens, but no sense in breaking if it does. _assemblyDefinition.MainModule.Types.Remove(initializeOnLoadClass); } initializeOnLoadClass = new TypeDefinition( "", initializeOnLoadClassName, TypeAttributes.NotPublic | TypeAttributes.AutoLayout | TypeAttributes.AnsiClass | TypeAttributes.Abstract | TypeAttributes.Sealed | TypeAttributes.BeforeFieldInit) { BaseType = _typeSystem.Object }; _assemblyDefinition.MainModule.Types.Add(initializeOnLoadClass); var initializeOnLoadMethod = new MethodDefinition("Initialize", MethodAttributes.Private | MethodAttributes.HideBySig | MethodAttributes.Static, _typeSystem.Void) { ImplAttributes = MethodImplAttributes.IL | MethodImplAttributes.Managed, DeclaringType = initializeOnLoadClass }; var processor = initializeOnLoadMethod.Body.GetILProcessor(); foreach (var initializeMethod in _directCallInitializeMethods) { processor.Emit(OpCodes.Call, initializeMethod); } processor.Emit(OpCodes.Ret); initializeOnLoadClass.Methods.Add(FixDebugInformation(initializeOnLoadMethod)); var attribute = new CustomAttribute(_unityEngineInitializeOnLoadAttributeCtor); attribute.ConstructorArguments.Add(new CustomAttributeArgument(_unityEngineRuntimeInitializeLoadType, _unityEngineRuntimeInitializeLoadAfterAssemblies.Constant)); initializeOnLoadMethod.CustomAttributes.Add(attribute); if (IsForEditor && !_skipInitializeOnLoad) { // Need to ensure the editor tag for initialize on load is present, otherwise edit mode tests will not call Initialize attribute = new CustomAttribute(_unityEditorInitilizeOnLoadAttributeCtor); initializeOnLoadMethod.CustomAttributes.Add(attribute); } } private static bool CanComputeCompileTimeHash(TypeReference typeRef) { if (typeRef.ContainsGenericParameter) { return false; } var assemblyNameReference = typeRef.Scope as AssemblyNameReference ?? typeRef.Module.Assembly?.Name; if (assemblyNameReference == null) { return false; } switch (assemblyNameReference.Name) { case "netstandard": case "mscorlib": return false; } return true; } private void ProcessType(TypeDefinition type) { if (!type.HasGenericParameters && TryGetBurstCompilerAttribute(type, out _)) { // Make a copy because we are going to modify it var methodCount = type.Methods.Count; for (var j = 0; j < methodCount; j++) { var method = type.Methods[j]; if (!method.IsStatic || method.HasGenericParameters || !TryGetBurstCompilerAttribute(method, out var methodBurstCompileAttribute)) continue; bool isDirectCallDisabled = false; bool foundProperty = false; if (methodBurstCompileAttribute.HasProperties) { foreach (var property in methodBurstCompileAttribute.Properties) { if (property.Name == "DisableDirectCall") { isDirectCallDisabled = (bool)property.Argument.Value; foundProperty = true; break; } } } // If the method doesn't have a direct call specified, try the assembly level, do one last check for any assembly level [BurstCompile] instead. if (foundProperty == false && TryGetBurstCompilerAttribute(method.Module.Assembly, out var assemblyBurstCompileAttribute)) { if (assemblyBurstCompileAttribute.HasProperties) { foreach (var property in assemblyBurstCompileAttribute.Properties) { if (property.Name == "DisableDirectCall") { isDirectCallDisabled = (bool)property.Argument.Value; break; } } } } #if !UNITY_DOTSPLAYER // Direct call is not Supported for dots runtime via this pre-processor, its handled elsewhere, this code assumes a Unity Editor based burst if (!isDirectCallDisabled) { if (_burstAssembly == null) { var resolved = methodBurstCompileAttribute.Constructor.DeclaringType.Resolve(); InitializeBurstAssembly(resolved.Module.Assembly); } ProcessMethodForDirectCall(method); _modified = true; } #endif } } if (TypeHasSharedStaticInIt(type)) { foreach (var method in type.Methods) { // Skip anything that isn't the static constructor. if (method.Name != ".cctor") { continue; } try { #if DEBUG if (_instructionsToReplace.Count != 0) { throw new InvalidOperationException("Instructions to replace wasn't cleared properly!"); } #endif foreach (var instruction in method.Body.Instructions) { // Skip anything that isn't a call. if (instruction.OpCode != OpCodes.Call) { continue; } var calledMethod = (MethodReference)instruction.Operand; if (calledMethod.Name != "GetOrCreate") { continue; } // Skip anything that isn't member of the `SharedStatic` class. if (!TypeIsSharedStatic(calledMethod.DeclaringType)) { continue; } // We only handle the `GetOrCreate` calls with a single parameter (the alignment). if (calledMethod.Parameters.Count != 1) { continue; } // We only post-process the generic versions of `GetOrCreate`. if (!(calledMethod is GenericInstanceMethod genericInstanceMethod)) { continue; } var atLeastOneArgumentCanBeComputed = false; foreach (var genericArgument in genericInstanceMethod.GenericArguments) { if (CanComputeCompileTimeHash(genericArgument)) { atLeastOneArgumentCanBeComputed = true; } } // We cannot post-process a shared static with all arguments being open generic. // We cannot post-process a shared static where all of its types are in core libraries. if (!atLeastOneArgumentCanBeComputed) { continue; } _instructionsToReplace.Add(instruction); } if (_instructionsToReplace.Count > 0) { _modified = true; } foreach (var instruction in _instructionsToReplace) { var calledMethod = (GenericInstanceMethod)instruction.Operand; var hashCode64 = CalculateHashCode64(calledMethod.GenericArguments[0]); long subHashCode64 = 0; var useCalculatedHashCode = true; var useCalculatedSubHashCode = true; if (calledMethod.GenericArguments.Count == 2) { subHashCode64 = CalculateHashCode64(calledMethod.GenericArguments[1]); useCalculatedHashCode = CanComputeCompileTimeHash(calledMethod.GenericArguments[0]); useCalculatedSubHashCode = CanComputeCompileTimeHash(calledMethod.GenericArguments[1]); } #if DEBUG if (!useCalculatedHashCode && !useCalculatedSubHashCode) { throw new InvalidOperationException("Cannot replace when both hashes are invalid!"); } #endif var methodToCall = "GetOrCreateUnsafe"; TypeReference genericArgument = null; if (!useCalculatedHashCode) { methodToCall = "GetOrCreatePartiallyUnsafeWithSubHashCode"; genericArgument = calledMethod.GenericArguments[0]; } else if (!useCalculatedSubHashCode) { methodToCall = "GetOrCreatePartiallyUnsafeWithHashCode"; genericArgument = calledMethod.GenericArguments[1]; } var getOrCreateUnsafe = _assemblyDefinition.MainModule.ImportReference( calledMethod.DeclaringType.Resolve().Methods.First(m => m.Name == methodToCall)); getOrCreateUnsafe.DeclaringType = calledMethod.DeclaringType; if (genericArgument != null) { var genericInstanceMethod = new GenericInstanceMethod(getOrCreateUnsafe); genericInstanceMethod.GenericArguments.Add(genericArgument); getOrCreateUnsafe = genericInstanceMethod; } var processor = method.Body.GetILProcessor(); if (useCalculatedHashCode) { processor.InsertBefore(instruction, processor.Create(OpCodes.Ldc_I8, hashCode64)); } if (useCalculatedSubHashCode) { processor.InsertBefore(instruction, processor.Create(OpCodes.Ldc_I8, subHashCode64)); } processor.Replace(instruction, processor.Create(OpCodes.Call, getOrCreateUnsafe)); } } finally { _instructionsToReplace.Clear(); } } } } // WARNING: This **must** be kept in sync with the definition in BurstRuntime.cs! private static long HashStringWithFNV1A64(string text) { // Using http://www.isthe.com/chongo/tech/comp/fnv/index.html#FNV-1a // with basis and prime: const ulong offsetBasis = 14695981039346656037; const ulong prime = 1099511628211; ulong result = offsetBasis; foreach(var c in text) { result = prime * (result ^ (byte)(c & 255)); result = prime * (result ^ (byte)(c >> 8)); } return (long)result; } private long CalculateHashCode64(TypeReference type) { try { #if DEBUG if (_builder.Length != 0) { throw new InvalidOperationException("StringBuilder wasn't cleared properly!"); } #endif type.BuildAssemblyQualifiedName(_builder); return HashStringWithFNV1A64(_builder.ToString()); } finally { _builder.Clear(); } } private static bool TypeIsSharedStatic(TypeReference typeRef) { if (typeRef.Namespace != "Unity.Burst") { return false; } if (typeRef.Name != "SharedStatic`1") { return false; } return true; } private static bool TypeHasSharedStaticInIt(TypeDefinition typeDef) { foreach (var field in typeDef.Fields) { if (TypeIsSharedStatic(field.FieldType)) { return true; } } return false; } private TypeDefinition InjectDelegate(TypeDefinition declaringType, string originalName, MethodDefinition managed, string uniqueSuffix) { var injectedDelegateType = new TypeDefinition(declaringType.Namespace, $"{originalName}{uniqueSuffix}{PostfixBurstDelegate}", TypeAttributes.NestedPublic | TypeAttributes.AutoLayout | TypeAttributes.AnsiClass | TypeAttributes.Sealed ) { DeclaringType = declaringType, BaseType = _systemDelegateType }; declaringType.NestedTypes.Add(injectedDelegateType); { var constructor = new MethodDefinition(".ctor", MethodAttributes.Public | MethodAttributes.HideBySig | MethodAttributes.SpecialName | MethodAttributes.RTSpecialName, _typeSystem.Void) { HasThis = true, IsManaged = true, IsRuntime = true, DeclaringType = injectedDelegateType }; constructor.Parameters.Add(new ParameterDefinition(_typeSystem.Object)); constructor.Parameters.Add(new ParameterDefinition(_typeSystem.IntPtr)); injectedDelegateType.Methods.Add(constructor); } { var invoke = new MethodDefinition("Invoke", MethodAttributes.Public | MethodAttributes.HideBySig | MethodAttributes.NewSlot | MethodAttributes.Virtual, managed.ReturnType) { HasThis = true, IsManaged = true, IsRuntime = true, DeclaringType = injectedDelegateType }; foreach (var parameter in managed.Parameters) { invoke.Parameters.Add(parameter); } injectedDelegateType.Methods.Add(invoke); } { var beginInvoke = new MethodDefinition("BeginInvoke", MethodAttributes.Public | MethodAttributes.HideBySig | MethodAttributes.NewSlot | MethodAttributes.Virtual, _systemIASyncResultType) { HasThis = true, IsManaged = true, IsRuntime = true, DeclaringType = injectedDelegateType }; foreach (var parameter in managed.Parameters) { beginInvoke.Parameters.Add(parameter); } beginInvoke.Parameters.Add(new ParameterDefinition(_systemASyncCallbackType)); beginInvoke.Parameters.Add(new ParameterDefinition(_typeSystem.Object)); injectedDelegateType.Methods.Add(beginInvoke); } { var endInvoke = new MethodDefinition("EndInvoke", MethodAttributes.Public | MethodAttributes.HideBySig | MethodAttributes.NewSlot | MethodAttributes.Virtual, managed.ReturnType) { HasThis = true, IsManaged = true, IsRuntime = true, DeclaringType = injectedDelegateType }; endInvoke.Parameters.Add(new ParameterDefinition(_systemIASyncResultType)); injectedDelegateType.Methods.Add(endInvoke); } return injectedDelegateType; } private MethodDefinition CreateGetFunctionPointerDiscardMethod(TypeDefinition cls, FieldDefinition pointerField, FieldDefinition deferredCompilationField, MethodDefinition managedFallbackMethod, TypeDefinition injectedDelegate) { // Create GetFunctionPointer method: // // [BurstDiscard] // public static void GetFunctionPointerDiscard(ref IntPtr ptr) { // if (Pointer == null) { // Pointer = BurstCompiler.GetILPPMethodFunctionPointer2(DeferredCompilation, managedFallbackMethod, DelegateType); // } // // ptr = Pointer // } var getFunctionPointerDiscardMethod = new MethodDefinition(GetFunctionPointerDiscardName, MethodAttributes.Private | MethodAttributes.HideBySig | MethodAttributes.Static, _typeSystem.Void) { ImplAttributes = MethodImplAttributes.IL | MethodImplAttributes.Managed, DeclaringType = cls }; getFunctionPointerDiscardMethod.Parameters.Add(new ParameterDefinition(new ByReferenceType(_typeSystem.IntPtr))); var processor = getFunctionPointerDiscardMethod.Body.GetILProcessor(); processor.Emit(OpCodes.Ldsfld, pointerField); var branchPosition = processor.Body.Instructions[processor.Body.Instructions.Count - 1]; processor.Emit(OpCodes.Ldsfld, deferredCompilationField); processor.Emit(OpCodes.Ldtoken, managedFallbackMethod); processor.Emit(OpCodes.Ldtoken, injectedDelegate); processor.Emit(OpCodes.Call, _burstCompilerGetILPPMethodFunctionPointer); processor.Emit(OpCodes.Stsfld, pointerField); processor.Emit(OpCodes.Ldarg_0); processor.InsertAfter(branchPosition, Instruction.Create(OpCodes.Brtrue, processor.Body.Instructions[processor.Body.Instructions.Count - 1])); processor.Emit(OpCodes.Ldsfld, pointerField); processor.Emit(OpCodes.Stind_I); processor.Emit(OpCodes.Ret); cls.Methods.Add(FixDebugInformation(getFunctionPointerDiscardMethod)); getFunctionPointerDiscardMethod.CustomAttributes.Add(new CustomAttribute(_burstDiscardAttributeConstructor)); return getFunctionPointerDiscardMethod; } private MethodDefinition CreateGetFunctionPointerMethod(TypeDefinition cls, MethodDefinition getFunctionPointerDiscardMethod) { // Create GetFunctionPointer method: // // public static IntPtr GetFunctionPointer() { // var ptr; // GetFunctionPointerDiscard(ref ptr); // return ptr; // } var getFunctionPointerMethod = new MethodDefinition(GetFunctionPointerName, MethodAttributes.Private | MethodAttributes.HideBySig | MethodAttributes.Static, _typeSystem.IntPtr) { ImplAttributes = MethodImplAttributes.IL | MethodImplAttributes.Managed, DeclaringType = cls }; getFunctionPointerMethod.Body.Variables.Add(new VariableDefinition(_typeSystem.IntPtr)); getFunctionPointerMethod.Body.InitLocals = true; var processor = getFunctionPointerMethod.Body.GetILProcessor(); processor.Emit(OpCodes.Ldc_I4_0); processor.Emit(OpCodes.Conv_I); processor.Emit(OpCodes.Stloc_0); processor.Emit(OpCodes.Ldloca_S, (byte)0); processor.Emit(OpCodes.Call, getFunctionPointerDiscardMethod); processor.Emit(OpCodes.Ldloc_0); processor.Emit(OpCodes.Ret); cls.Methods.Add(FixDebugInformation(getFunctionPointerMethod)); return getFunctionPointerMethod; } private void ProcessMethodForDirectCall(MethodDefinition burstCompileMethod) { var declaringType = burstCompileMethod.DeclaringType; var uniqueSuffix = $"_{burstCompileMethod.MetadataToken.RID:X8}"; var injectedDelegate = InjectDelegate(declaringType, burstCompileMethod.Name, burstCompileMethod, uniqueSuffix); // Create a copy of the original method that will be the actual managed method // The original method is patched at the end of this method to call // the dispatcher that will go to the Burst implementation or the managed method (if in the editor and Burst is disabled) var managedFallbackMethod = new MethodDefinition($"{burstCompileMethod.Name}{PostfixManaged}", burstCompileMethod.Attributes, burstCompileMethod.ReturnType) { DeclaringType = declaringType, ImplAttributes = burstCompileMethod.ImplAttributes, MetadataToken = burstCompileMethod.MetadataToken, }; // Ensure the CustomAttributes are the same managedFallbackMethod.CustomAttributes.Clear(); foreach (var attr in burstCompileMethod.CustomAttributes) { managedFallbackMethod.CustomAttributes.Add(attr); } declaringType.Methods.Add(managedFallbackMethod); foreach (var parameter in burstCompileMethod.Parameters) { managedFallbackMethod.Parameters.Add(parameter); } // Copy the body from the original burst method to the managed fallback, we'll replace the burstCompileMethod body later. managedFallbackMethod.Body.InitLocals = burstCompileMethod.Body.InitLocals; managedFallbackMethod.Body.LocalVarToken = burstCompileMethod.Body.LocalVarToken; managedFallbackMethod.Body.MaxStackSize = burstCompileMethod.Body.MaxStackSize; foreach (var variable in burstCompileMethod.Body.Variables) { managedFallbackMethod.Body.Variables.Add(variable); } foreach (var instruction in burstCompileMethod.Body.Instructions) { managedFallbackMethod.Body.Instructions.Add(instruction); } foreach (var exceptionHandler in burstCompileMethod.Body.ExceptionHandlers) { managedFallbackMethod.Body.ExceptionHandlers.Add(exceptionHandler); } managedFallbackMethod.ImplAttributes &= MethodImplAttributes.NoInlining; // 0x0100 is AggressiveInlining managedFallbackMethod.ImplAttributes |= (MethodImplAttributes)0x0100; // The method needs to be public because we query for it in the ILPP code. managedFallbackMethod.Attributes &= ~MethodAttributes.Private; managedFallbackMethod.Attributes |= MethodAttributes.Public; // private static class (Name_RID.$Postfix) var cls = new TypeDefinition(declaringType.Namespace, $"{burstCompileMethod.Name}{uniqueSuffix}{PostfixBurstDirectCall}", TypeAttributes.NestedAssembly | TypeAttributes.AutoLayout | TypeAttributes.AnsiClass | TypeAttributes.Abstract | TypeAttributes.Sealed | TypeAttributes.BeforeFieldInit ) { DeclaringType = declaringType, BaseType = _typeSystem.Object }; declaringType.NestedTypes.Add(cls); // Create Field: // // private static IntPtr Pointer; var pointerField = new FieldDefinition("Pointer", FieldAttributes.Static | FieldAttributes.Private, _typeSystem.IntPtr) { DeclaringType = cls }; cls.Fields.Add(pointerField); // Create Field: // // private static IntPtr DeferredCompilation; var deferredCompilationField = new FieldDefinition("DeferredCompilation", FieldAttributes.Static | FieldAttributes.Private, _typeSystem.IntPtr) { DeclaringType = cls }; cls.Fields.Add(deferredCompilationField); var getFunctionPointerDiscardMethod = CreateGetFunctionPointerDiscardMethod(cls, pointerField, deferredCompilationField, managedFallbackMethod, injectedDelegate); var getFunctionPointerMethod = CreateGetFunctionPointerMethod(cls, getFunctionPointerDiscardMethod); var asmAttribute = new CustomAttribute(_burstCompilerCompileUnsafeStaticMethodReinitialiseAttributeCtor); asmAttribute.ConstructorArguments.Add(new CustomAttributeArgument(_systemType, cls)); _assemblyDefinition.CustomAttributes.Add(asmAttribute); // Create the static Constructor Method (called via .cctor and via reflection on burst compilation enable) // private static void Constructor() { // deferredCompilation = CompileILPPMethod2(burstCompileMethod); // } var constructor = new MethodDefinition("Constructor", MethodAttributes.Public | MethodAttributes.HideBySig | MethodAttributes.Static, _typeSystem.Void) { ImplAttributes = MethodImplAttributes.IL | MethodImplAttributes.Managed, DeclaringType = cls }; var processor = constructor.Body.GetILProcessor(); // In the editor we'll ask for the fallback method, it will be effectively redirected to the burstCompileMethod // While in the player managedFallbackMethod won't be in the compiled delegate cache, but burstCompileMethod // will, and it's safe to use the burstCompileMethod because it will always be the Burst compiled one processor.Emit(OpCodes.Ldtoken, IsForEditor ? managedFallbackMethod : burstCompileMethod); processor.Emit(OpCodes.Call, _burstCompilerCompileILPPMethod); processor.Emit(OpCodes.Stsfld, deferredCompilationField); processor.Emit(OpCodes.Ret); cls.Methods.Add(FixDebugInformation(constructor)); // Create an Initialize method // This will be called from the single [RuntimeInitializeOnLoadMethod] // method that we'll generate for this assembly. // Its only job is to cause the .cctor to run. // // public static void Initialize() { } var initializeMethod = new MethodDefinition("Initialize", MethodAttributes.Public | MethodAttributes.HideBySig | MethodAttributes.Static, _typeSystem.Void) { ImplAttributes = MethodImplAttributes.IL | MethodImplAttributes.Managed, DeclaringType = cls }; processor = initializeMethod.Body.GetILProcessor(); processor.Emit(OpCodes.Ret); cls.Methods.Add(FixDebugInformation(initializeMethod)); var currentInitializer = initializeMethod; var currentDeclaringType = declaringType; // If our target method is hidden behind one or more nested private classes, then // create a method on the parent type that calls said method (for each private nested class) while (currentDeclaringType.DeclaringType != null) { var parentType = currentDeclaringType.DeclaringType; if (((currentDeclaringType.Attributes & TypeAttributes.NestedPrivate) == TypeAttributes.NestedPrivate)) { var redirectingInitializer = new MethodDefinition($"Initialize${declaringType.Name}_{cls.Name}", MethodAttributes.Public | MethodAttributes.HideBySig | MethodAttributes.Static, _typeSystem.Void) { ImplAttributes = MethodImplAttributes.IL | MethodImplAttributes.Managed, DeclaringType = parentType }; processor = redirectingInitializer.Body.GetILProcessor(); processor.Emit(OpCodes.Call, currentInitializer); processor.Emit(OpCodes.Ret); parentType.Methods.Add(redirectingInitializer); currentInitializer = redirectingInitializer; } currentDeclaringType = parentType; } _directCallInitializeMethods.Add(currentInitializer); // Create the static constructor // // public static .cctor() { // Constructor(); // } var cctor = new MethodDefinition(".cctor", MethodAttributes.Private | MethodAttributes.HideBySig | MethodAttributes.SpecialName | MethodAttributes.RTSpecialName | MethodAttributes.Static, _typeSystem.Void) { ImplAttributes = MethodImplAttributes.IL | MethodImplAttributes.Managed, DeclaringType = cls, }; processor = cctor.Body.GetILProcessor(); processor.Emit(OpCodes.Call, constructor); processor.Emit(OpCodes.Ret); cls.Methods.Add(FixDebugInformation(cctor)); // Create the Invoke method based on the original method (same signature) // // public static XXX Invoke(...args) { // if (BurstCompiler.IsEnabled) // { // var funcPtr = GetFunctionPointer(); // if (funcPtr != null) return funcPtr(...args); // } // return OriginalMethod(...args); // } var invokeAttributes = managedFallbackMethod.Attributes; invokeAttributes &= ~MethodAttributes.Private; invokeAttributes |= MethodAttributes.Public; var invoke = new MethodDefinition(InvokeName, invokeAttributes, burstCompileMethod.ReturnType) { ImplAttributes = MethodImplAttributes.IL | MethodImplAttributes.Managed, DeclaringType = cls }; var signature = new CallSite(burstCompileMethod.ReturnType) { CallingConvention = MethodCallingConvention.C }; foreach (var parameter in burstCompileMethod.Parameters) { invoke.Parameters.Add(parameter); signature.Parameters.Add(parameter); } invoke.Body.Variables.Add(new VariableDefinition(_typeSystem.IntPtr)); invoke.Body.InitLocals = true; processor = invoke.Body.GetILProcessor(); processor.Emit(OpCodes.Call, _burstCompilerIsEnabledMethodDefinition); var branchPosition0 = processor.Body.Instructions[processor.Body.Instructions.Count - 1]; processor.Emit(OpCodes.Call, getFunctionPointerMethod); processor.Emit(OpCodes.Stloc_0); processor.Emit(OpCodes.Ldloc_0); var branchPosition1 = processor.Body.Instructions[processor.Body.Instructions.Count - 1]; EmitArguments(processor, invoke); processor.Emit(OpCodes.Ldloc_0); processor.Emit(OpCodes.Calli, signature); processor.Emit(OpCodes.Ret); var previousRet = processor.Body.Instructions[processor.Body.Instructions.Count - 1]; EmitArguments(processor, invoke); processor.Emit(OpCodes.Call, managedFallbackMethod); processor.Emit(OpCodes.Ret); // Insert the branch once we have emitted the instructions processor.InsertAfter(branchPosition0, Instruction.Create(OpCodes.Brfalse, previousRet.Next)); processor.InsertAfter(branchPosition1, Instruction.Create(OpCodes.Brfalse, previousRet.Next)); cls.Methods.Add(FixDebugInformation(invoke)); // Final patching of the original method // public static XXX OriginalMethod(...args) { // Name_RID.$Postfix.Invoke(...args); // ret; // } burstCompileMethod.Body = new MethodBody(burstCompileMethod); processor = burstCompileMethod.Body.GetILProcessor(); EmitArguments(processor, burstCompileMethod); processor.Emit(OpCodes.Call, invoke); processor.Emit(OpCodes.Ret); FixDebugInformation(burstCompileMethod); } private static MethodDefinition FixDebugInformation(MethodDefinition method) { method.DebugInformation.Scope = new ScopeDebugInformation(method.Body.Instructions.First(), method.Body.Instructions.Last()); return method; } private AssemblyDefinition GetAsmDefinitionFromFile(AssemblyResolver loader, string assemblyName) { if (loader.TryResolve(AssemblyNameReference.Parse(assemblyName), out var result)) { return result; } return null; } private MethodReference _unityEngineInitializeOnLoadAttributeCtor; private TypeReference _unityEngineRuntimeInitializeLoadType; private FieldDefinition _unityEngineRuntimeInitializeLoadAfterAssemblies; private MethodReference _unityEditorInitilizeOnLoadAttributeCtor; private void InitializeBurstAssembly(AssemblyDefinition burstAssembly) { _burstAssembly = burstAssembly; _burstCompilerTypeDefinition = burstAssembly.MainModule.GetType("Unity.Burst", "BurstCompiler"); _burstCompilerIsEnabledMethodDefinition = _assemblyDefinition.MainModule.ImportReference(_burstCompilerTypeDefinition.Methods.FirstOrDefault(x => x.Name == "get_IsEnabled")); _burstCompilerCompileILPPMethod = _assemblyDefinition.MainModule.ImportReference(_burstCompilerTypeDefinition.Methods.FirstOrDefault(x => x.Name == "CompileILPPMethod2")); _burstCompilerGetILPPMethodFunctionPointer = _assemblyDefinition.MainModule.ImportReference(_burstCompilerTypeDefinition.Methods.FirstOrDefault(x => x.Name == "GetILPPMethodFunctionPointer2")); var reinitializeAttribute = _burstCompilerTypeDefinition.NestedTypes.FirstOrDefault(x => x.Name == "StaticTypeReinitAttribute"); _burstCompilerCompileUnsafeStaticMethodReinitialiseAttributeCtor = _assemblyDefinition.MainModule.ImportReference(reinitializeAttribute.Methods.FirstOrDefault(x=>x.Name == ".ctor" && x.HasParameters)); var corLibrary = Loader.Resolve((AssemblyNameReference)_typeSystem.CoreLibrary); _systemType = _assemblyDefinition.MainModule.ImportReference(corLibrary.MainModule.GetType("System.Type")); _systemDelegateType = _assemblyDefinition.MainModule.ImportReference(corLibrary.MainModule.GetType("System.MulticastDelegate")); _systemASyncCallbackType = _assemblyDefinition.MainModule.ImportReference(corLibrary.MainModule.GetType("System.AsyncCallback")); _systemIASyncResultType = _assemblyDefinition.MainModule.ImportReference(corLibrary.MainModule.GetType("System.IAsyncResult")); var asmDef = GetAsmDefinitionFromFile(Loader, "UnityEngine.CoreModule"); var runtimeInitializeOnLoadMethodAttribute = asmDef.MainModule.GetType("UnityEngine", "RuntimeInitializeOnLoadMethodAttribute"); var runtimeInitializeLoadType = asmDef.MainModule.GetType("UnityEngine", "RuntimeInitializeLoadType"); var burstDiscardType = asmDef.MainModule.GetType("Unity.Burst", "BurstDiscardAttribute"); _burstDiscardAttributeConstructor = _assemblyDefinition.MainModule.ImportReference(burstDiscardType.Methods.First(method => method.Name == ".ctor")); _unityEngineInitializeOnLoadAttributeCtor = _assemblyDefinition.MainModule.ImportReference(runtimeInitializeOnLoadMethodAttribute.Methods.FirstOrDefault(x => x.Name == ".ctor" && x.HasParameters)); _unityEngineRuntimeInitializeLoadType = _assemblyDefinition.MainModule.ImportReference(runtimeInitializeLoadType); _unityEngineRuntimeInitializeLoadAfterAssemblies = runtimeInitializeLoadType.Fields.FirstOrDefault(x => x.Name=="AfterAssembliesLoaded"); if (IsForEditor && !_skipInitializeOnLoad) { asmDef = GetAsmDefinitionFromFile(Loader, "UnityEditor.CoreModule"); if (asmDef == null) asmDef = GetAsmDefinitionFromFile(Loader, "UnityEditor"); var initializeOnLoadMethodAttribute = asmDef.MainModule.GetType("UnityEditor", "InitializeOnLoadMethodAttribute"); _unityEditorInitilizeOnLoadAttributeCtor = _assemblyDefinition.MainModule.ImportReference(initializeOnLoadMethodAttribute.Methods.FirstOrDefault(x => x.Name == ".ctor" && !x.HasParameters)); } } private static void EmitArguments(ILProcessor processor, MethodDefinition method) { for (var i = 0; i < method.Parameters.Count; i++) { switch (i) { case 0: processor.Emit(OpCodes.Ldarg_0); break; case 1: processor.Emit(OpCodes.Ldarg_1); break; case 2: processor.Emit(OpCodes.Ldarg_2); break; case 3: processor.Emit(OpCodes.Ldarg_3); break; default: if (i <= 255) { processor.Emit(OpCodes.Ldarg_S, (byte)i); } else { processor.Emit(OpCodes.Ldarg, i); } break; } } } private static bool TryGetBurstCompilerAttribute(ICustomAttributeProvider provider, out CustomAttribute customAttribute) { if (provider.HasCustomAttributes) { foreach (var customAttr in provider.CustomAttributes) { if (customAttr.Constructor.DeclaringType.Name == "BurstCompileAttribute") { customAttribute = customAttr; return true; } } } customAttribute = null; return false; } } }