using System; using NUnit.Framework; using Unity.Burst.Editor; public class StringSliceTests { private const string _someText = "This is some text we are going to take StringSlice from."; private const string _target = "StringSlice"; private readonly StringSlice _ssTarget = new StringSlice(_someText, _someText.IndexOf(_target, StringComparison.InvariantCulture), _target.Length); [Test] public void StringSliceStringRepresentationTest() { Assert.AreEqual(_target, _ssTarget.ToString()); Assert.AreEqual('S', _ssTarget[0]); Assert.IsTrue(_ssTarget == new StringSlice(_target)); } [Test] public void StartsWithTest() { Assert.IsFalse(_ssTarget.StartsWith("This")); Assert.IsTrue(_ssTarget.StartsWith("S")); Assert.IsTrue(_ssTarget.StartsWith(_target)); } [Test] public void ContainsTest() { Assert.IsFalse(_ssTarget.Contains('T')); Assert.IsFalse(_ssTarget.Contains('s')); Assert.IsTrue(_ssTarget.Contains('S')); Assert.IsTrue(_ssTarget.Contains('g')); Assert.IsTrue(_ssTarget.Contains('e')); } }