using UnityEditor.TestTools.TestRunner.Api; using UnityEditor.TestTools.TestRunner.CommandLineTest; using UnityEditor.TestTools.TestRunner.GUI; using UnityEngine; namespace UnityEditor.TestTools.TestRunner { internal class RerunCallback : ScriptableObject, ICallbacks { public static bool useMockRunFilter = false; public static UITestRunnerFilter mockRunFilter = null; public void RunFinished(ITestResultAdaptor result) { if (RerunCallbackData.instance.runFilters == null || RerunCallbackData.instance.runFilters.Length == 0) RerunCallbackData.instance.runFilters = new[] {new UITestRunnerFilter()}; var runFilter = RerunCallbackData.instance.runFilters[0]; if (useMockRunFilter) { runFilter = mockRunFilter; } runFilter.testRepetitions--; if (runFilter.testRepetitions <= 0 || result.TestStatus != TestStatus.Passed) { ExitCallbacks.preventExit = false; return; } ExitCallbacks.preventExit = true; if (EditorApplication.isPlaying) { EditorApplication.playModeStateChanged += WaitForExitPlaymode; return; } if (!useMockRunFilter) { ExecuteTestRunnerAPI(); } } private static void WaitForExitPlaymode(PlayModeStateChange state) { if (state == PlayModeStateChange.EnteredEditMode) { ExecuteTestRunnerAPI(); } } private static void ExecuteTestRunnerAPI() { var runFilter = RerunCallbackData.instance.runFilters[0]; var testMode = RerunCallbackData.instance.testMode; var testRunnerApi = ScriptableObject.CreateInstance(); testRunnerApi.Execute(new Api.ExecutionSettings() { filters = new[] { new Filter() { categoryNames = runFilter.categoryNames, groupNames = runFilter.groupNames, testMode = testMode, testNames = runFilter.testNames } } }); } public void TestStarted(ITestAdaptor test) { } public void TestFinished(ITestResultAdaptor result) { } public void RunStarted(ITestAdaptor testsToRun) { } } }