//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; using System.Runtime.CompilerServices; using System.Diagnostics; using Unity.IL2CPP.CompilerServices; #pragma warning disable 0660, 0661 namespace Unity.Mathematics { /// A 4 component vector of uints. [DebuggerTypeProxy(typeof(uint4.DebuggerProxy))] [System.Serializable] [Il2CppEagerStaticClassConstruction] public partial struct uint4 : System.IEquatable, IFormattable { /// x component of the vector. public uint x; /// y component of the vector. public uint y; /// z component of the vector. public uint z; /// w component of the vector. public uint w; /// uint4 zero value. public static readonly uint4 zero; /// Constructs a uint4 vector from four uint values. /// The constructed vector's x component will be set to this value. /// The constructed vector's y component will be set to this value. /// The constructed vector's z component will be set to this value. /// The constructed vector's w component will be set to this value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public uint4(uint x, uint y, uint z, uint w) { this.x = x; this.y = y; this.z = z; this.w = w; } /// Constructs a uint4 vector from two uint values and a uint2 vector. /// The constructed vector's x component will be set to this value. /// The constructed vector's y component will be set to this value. /// The constructed vector's zw components will be set to this value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public uint4(uint x, uint y, uint2 zw) { this.x = x; this.y = y; this.z = zw.x; this.w = zw.y; } /// Constructs a uint4 vector from a uint value, a uint2 vector and a uint value. /// The constructed vector's x component will be set to this value. /// The constructed vector's yz components will be set to this value. /// The constructed vector's w component will be set to this value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public uint4(uint x, uint2 yz, uint w) { this.x = x; this.y = yz.x; this.z = yz.y; this.w = w; } /// Constructs a uint4 vector from a uint value and a uint3 vector. /// The constructed vector's x component will be set to this value. /// The constructed vector's yzw components will be set to this value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public uint4(uint x, uint3 yzw) { this.x = x; this.y = yzw.x; this.z = yzw.y; this.w = yzw.z; } /// Constructs a uint4 vector from a uint2 vector and two uint values. /// The constructed vector's xy components will be set to this value. /// The constructed vector's z component will be set to this value. /// The constructed vector's w component will be set to this value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public uint4(uint2 xy, uint z, uint w) { this.x = xy.x; this.y = xy.y; this.z = z; this.w = w; } /// Constructs a uint4 vector from two uint2 vectors. /// The constructed vector's xy components will be set to this value. /// The constructed vector's zw components will be set to this value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public uint4(uint2 xy, uint2 zw) { this.x = xy.x; this.y = xy.y; this.z = zw.x; this.w = zw.y; } /// Constructs a uint4 vector from a uint3 vector and a uint value. /// The constructed vector's xyz components will be set to this value. /// The constructed vector's w component will be set to this value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public uint4(uint3 xyz, uint w) { this.x = xyz.x; this.y = xyz.y; this.z = xyz.z; this.w = w; } /// Constructs a uint4 vector from a uint4 vector. /// The constructed vector's xyzw components will be set to this value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public uint4(uint4 xyzw) { this.x = xyzw.x; this.y = xyzw.y; this.z = xyzw.z; this.w = xyzw.w; } /// Constructs a uint4 vector from a single uint value by assigning it to every component. /// uint to convert to uint4 [MethodImpl(MethodImplOptions.AggressiveInlining)] public uint4(uint v) { this.x = v; this.y = v; this.z = v; this.w = v; } /// Constructs a uint4 vector from a single bool value by converting it to uint and assigning it to every component. /// bool to convert to uint4 [MethodImpl(MethodImplOptions.AggressiveInlining)] public uint4(bool v) { this.x = v ? 1u : 0u; this.y = v ? 1u : 0u; this.z = v ? 1u : 0u; this.w = v ? 1u : 0u; } /// Constructs a uint4 vector from a bool4 vector by componentwise conversion. /// bool4 to convert to uint4 [MethodImpl(MethodImplOptions.AggressiveInlining)] public uint4(bool4 v) { this.x = v.x ? 1u : 0u; this.y = v.y ? 1u : 0u; this.z = v.z ? 1u : 0u; this.w = v.w ? 1u : 0u; } /// Constructs a uint4 vector from a single int value by converting it to uint and assigning it to every component. /// int to convert to uint4 [MethodImpl(MethodImplOptions.AggressiveInlining)] public uint4(int v) { this.x = (uint)v; this.y = (uint)v; this.z = (uint)v; this.w = (uint)v; } /// Constructs a uint4 vector from a int4 vector by componentwise conversion. /// int4 to convert to uint4 [MethodImpl(MethodImplOptions.AggressiveInlining)] public uint4(int4 v) { this.x = (uint)v.x; this.y = (uint)v.y; this.z = (uint)v.z; this.w = (uint)v.w; } /// Constructs a uint4 vector from a single float value by converting it to uint and assigning it to every component. /// float to convert to uint4 [MethodImpl(MethodImplOptions.AggressiveInlining)] public uint4(float v) { this.x = (uint)v; this.y = (uint)v; this.z = (uint)v; this.w = (uint)v; } /// Constructs a uint4 vector from a float4 vector by componentwise conversion. /// float4 to convert to uint4 [MethodImpl(MethodImplOptions.AggressiveInlining)] public uint4(float4 v) { this.x = (uint)v.x; this.y = (uint)v.y; this.z = (uint)v.z; this.w = (uint)v.w; } /// Constructs a uint4 vector from a single double value by converting it to uint and assigning it to every component. /// double to convert to uint4 [MethodImpl(MethodImplOptions.AggressiveInlining)] public uint4(double v) { this.x = (uint)v; this.y = (uint)v; this.z = (uint)v; this.w = (uint)v; } /// Constructs a uint4 vector from a double4 vector by componentwise conversion. /// double4 to convert to uint4 [MethodImpl(MethodImplOptions.AggressiveInlining)] public uint4(double4 v) { this.x = (uint)v.x; this.y = (uint)v.y; this.z = (uint)v.z; this.w = (uint)v.w; } /// Implicitly converts a single uint value to a uint4 vector by assigning it to every component. /// uint to convert to uint4 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static implicit operator uint4(uint v) { return new uint4(v); } /// Explicitly converts a single bool value to a uint4 vector by converting it to uint and assigning it to every component. /// bool to convert to uint4 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static explicit operator uint4(bool v) { return new uint4(v); } /// Explicitly converts a bool4 vector to a uint4 vector by componentwise conversion. /// bool4 to convert to uint4 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static explicit operator uint4(bool4 v) { return new uint4(v); } /// Explicitly converts a single int value to a uint4 vector by converting it to uint and assigning it to every component. /// int to convert to uint4 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static explicit operator uint4(int v) { return new uint4(v); } /// Explicitly converts a int4 vector to a uint4 vector by componentwise conversion. /// int4 to convert to uint4 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static explicit operator uint4(int4 v) { return new uint4(v); } /// Explicitly converts a single float value to a uint4 vector by converting it to uint and assigning it to every component. /// float to convert to uint4 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static explicit operator uint4(float v) { return new uint4(v); } /// Explicitly converts a float4 vector to a uint4 vector by componentwise conversion. /// float4 to convert to uint4 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static explicit operator uint4(float4 v) { return new uint4(v); } /// Explicitly converts a single double value to a uint4 vector by converting it to uint and assigning it to every component. /// double to convert to uint4 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static explicit operator uint4(double v) { return new uint4(v); } /// Explicitly converts a double4 vector to a uint4 vector by componentwise conversion. /// double4 to convert to uint4 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static explicit operator uint4(double4 v) { return new uint4(v); } /// Returns the result of a componentwise multiplication operation on two uint4 vectors. /// Left hand side uint4 to use to compute componentwise multiplication. /// Right hand side uint4 to use to compute componentwise multiplication. /// uint4 result of the componentwise multiplication. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator * (uint4 lhs, uint4 rhs) { return new uint4 (lhs.x * rhs.x, lhs.y * rhs.y, lhs.z * rhs.z, lhs.w * rhs.w); } /// Returns the result of a componentwise multiplication operation on a uint4 vector and a uint value. /// Left hand side uint4 to use to compute componentwise multiplication. /// Right hand side uint to use to compute componentwise multiplication. /// uint4 result of the componentwise multiplication. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator * (uint4 lhs, uint rhs) { return new uint4 (lhs.x * rhs, lhs.y * rhs, lhs.z * rhs, lhs.w * rhs); } /// Returns the result of a componentwise multiplication operation on a uint value and a uint4 vector. /// Left hand side uint to use to compute componentwise multiplication. /// Right hand side uint4 to use to compute componentwise multiplication. /// uint4 result of the componentwise multiplication. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator * (uint lhs, uint4 rhs) { return new uint4 (lhs * rhs.x, lhs * rhs.y, lhs * rhs.z, lhs * rhs.w); } /// Returns the result of a componentwise addition operation on two uint4 vectors. /// Left hand side uint4 to use to compute componentwise addition. /// Right hand side uint4 to use to compute componentwise addition. /// uint4 result of the componentwise addition. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator + (uint4 lhs, uint4 rhs) { return new uint4 (lhs.x + rhs.x, lhs.y + rhs.y, lhs.z + rhs.z, lhs.w + rhs.w); } /// Returns the result of a componentwise addition operation on a uint4 vector and a uint value. /// Left hand side uint4 to use to compute componentwise addition. /// Right hand side uint to use to compute componentwise addition. /// uint4 result of the componentwise addition. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator + (uint4 lhs, uint rhs) { return new uint4 (lhs.x + rhs, lhs.y + rhs, lhs.z + rhs, lhs.w + rhs); } /// Returns the result of a componentwise addition operation on a uint value and a uint4 vector. /// Left hand side uint to use to compute componentwise addition. /// Right hand side uint4 to use to compute componentwise addition. /// uint4 result of the componentwise addition. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator + (uint lhs, uint4 rhs) { return new uint4 (lhs + rhs.x, lhs + rhs.y, lhs + rhs.z, lhs + rhs.w); } /// Returns the result of a componentwise subtraction operation on two uint4 vectors. /// Left hand side uint4 to use to compute componentwise subtraction. /// Right hand side uint4 to use to compute componentwise subtraction. /// uint4 result of the componentwise subtraction. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator - (uint4 lhs, uint4 rhs) { return new uint4 (lhs.x - rhs.x, lhs.y - rhs.y, lhs.z - rhs.z, lhs.w - rhs.w); } /// Returns the result of a componentwise subtraction operation on a uint4 vector and a uint value. /// Left hand side uint4 to use to compute componentwise subtraction. /// Right hand side uint to use to compute componentwise subtraction. /// uint4 result of the componentwise subtraction. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator - (uint4 lhs, uint rhs) { return new uint4 (lhs.x - rhs, lhs.y - rhs, lhs.z - rhs, lhs.w - rhs); } /// Returns the result of a componentwise subtraction operation on a uint value and a uint4 vector. /// Left hand side uint to use to compute componentwise subtraction. /// Right hand side uint4 to use to compute componentwise subtraction. /// uint4 result of the componentwise subtraction. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator - (uint lhs, uint4 rhs) { return new uint4 (lhs - rhs.x, lhs - rhs.y, lhs - rhs.z, lhs - rhs.w); } /// Returns the result of a componentwise division operation on two uint4 vectors. /// Left hand side uint4 to use to compute componentwise division. /// Right hand side uint4 to use to compute componentwise division. /// uint4 result of the componentwise division. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator / (uint4 lhs, uint4 rhs) { return new uint4 (lhs.x / rhs.x, lhs.y / rhs.y, lhs.z / rhs.z, lhs.w / rhs.w); } /// Returns the result of a componentwise division operation on a uint4 vector and a uint value. /// Left hand side uint4 to use to compute componentwise division. /// Right hand side uint to use to compute componentwise division. /// uint4 result of the componentwise division. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator / (uint4 lhs, uint rhs) { return new uint4 (lhs.x / rhs, lhs.y / rhs, lhs.z / rhs, lhs.w / rhs); } /// Returns the result of a componentwise division operation on a uint value and a uint4 vector. /// Left hand side uint to use to compute componentwise division. /// Right hand side uint4 to use to compute componentwise division. /// uint4 result of the componentwise division. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator / (uint lhs, uint4 rhs) { return new uint4 (lhs / rhs.x, lhs / rhs.y, lhs / rhs.z, lhs / rhs.w); } /// Returns the result of a componentwise modulus operation on two uint4 vectors. /// Left hand side uint4 to use to compute componentwise modulus. /// Right hand side uint4 to use to compute componentwise modulus. /// uint4 result of the componentwise modulus. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator % (uint4 lhs, uint4 rhs) { return new uint4 (lhs.x % rhs.x, lhs.y % rhs.y, lhs.z % rhs.z, lhs.w % rhs.w); } /// Returns the result of a componentwise modulus operation on a uint4 vector and a uint value. /// Left hand side uint4 to use to compute componentwise modulus. /// Right hand side uint to use to compute componentwise modulus. /// uint4 result of the componentwise modulus. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator % (uint4 lhs, uint rhs) { return new uint4 (lhs.x % rhs, lhs.y % rhs, lhs.z % rhs, lhs.w % rhs); } /// Returns the result of a componentwise modulus operation on a uint value and a uint4 vector. /// Left hand side uint to use to compute componentwise modulus. /// Right hand side uint4 to use to compute componentwise modulus. /// uint4 result of the componentwise modulus. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator % (uint lhs, uint4 rhs) { return new uint4 (lhs % rhs.x, lhs % rhs.y, lhs % rhs.z, lhs % rhs.w); } /// Returns the result of a componentwise increment operation on a uint4 vector. /// Value to use when computing the componentwise increment. /// uint4 result of the componentwise increment. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator ++ (uint4 val) { return new uint4 (++val.x, ++val.y, ++val.z, ++val.w); } /// Returns the result of a componentwise decrement operation on a uint4 vector. /// Value to use when computing the componentwise decrement. /// uint4 result of the componentwise decrement. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator -- (uint4 val) { return new uint4 (--val.x, --val.y, --val.z, --val.w); } /// Returns the result of a componentwise less than operation on two uint4 vectors. /// Left hand side uint4 to use to compute componentwise less than. /// Right hand side uint4 to use to compute componentwise less than. /// bool4 result of the componentwise less than. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator < (uint4 lhs, uint4 rhs) { return new bool4 (lhs.x < rhs.x, lhs.y < rhs.y, lhs.z < rhs.z, lhs.w < rhs.w); } /// Returns the result of a componentwise less than operation on a uint4 vector and a uint value. /// Left hand side uint4 to use to compute componentwise less than. /// Right hand side uint to use to compute componentwise less than. /// bool4 result of the componentwise less than. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator < (uint4 lhs, uint rhs) { return new bool4 (lhs.x < rhs, lhs.y < rhs, lhs.z < rhs, lhs.w < rhs); } /// Returns the result of a componentwise less than operation on a uint value and a uint4 vector. /// Left hand side uint to use to compute componentwise less than. /// Right hand side uint4 to use to compute componentwise less than. /// bool4 result of the componentwise less than. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator < (uint lhs, uint4 rhs) { return new bool4 (lhs < rhs.x, lhs < rhs.y, lhs < rhs.z, lhs < rhs.w); } /// Returns the result of a componentwise less or equal operation on two uint4 vectors. /// Left hand side uint4 to use to compute componentwise less or equal. /// Right hand side uint4 to use to compute componentwise less or equal. /// bool4 result of the componentwise less or equal. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator <= (uint4 lhs, uint4 rhs) { return new bool4 (lhs.x <= rhs.x, lhs.y <= rhs.y, lhs.z <= rhs.z, lhs.w <= rhs.w); } /// Returns the result of a componentwise less or equal operation on a uint4 vector and a uint value. /// Left hand side uint4 to use to compute componentwise less or equal. /// Right hand side uint to use to compute componentwise less or equal. /// bool4 result of the componentwise less or equal. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator <= (uint4 lhs, uint rhs) { return new bool4 (lhs.x <= rhs, lhs.y <= rhs, lhs.z <= rhs, lhs.w <= rhs); } /// Returns the result of a componentwise less or equal operation on a uint value and a uint4 vector. /// Left hand side uint to use to compute componentwise less or equal. /// Right hand side uint4 to use to compute componentwise less or equal. /// bool4 result of the componentwise less or equal. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator <= (uint lhs, uint4 rhs) { return new bool4 (lhs <= rhs.x, lhs <= rhs.y, lhs <= rhs.z, lhs <= rhs.w); } /// Returns the result of a componentwise greater than operation on two uint4 vectors. /// Left hand side uint4 to use to compute componentwise greater than. /// Right hand side uint4 to use to compute componentwise greater than. /// bool4 result of the componentwise greater than. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator > (uint4 lhs, uint4 rhs) { return new bool4 (lhs.x > rhs.x, lhs.y > rhs.y, lhs.z > rhs.z, lhs.w > rhs.w); } /// Returns the result of a componentwise greater than operation on a uint4 vector and a uint value. /// Left hand side uint4 to use to compute componentwise greater than. /// Right hand side uint to use to compute componentwise greater than. /// bool4 result of the componentwise greater than. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator > (uint4 lhs, uint rhs) { return new bool4 (lhs.x > rhs, lhs.y > rhs, lhs.z > rhs, lhs.w > rhs); } /// Returns the result of a componentwise greater than operation on a uint value and a uint4 vector. /// Left hand side uint to use to compute componentwise greater than. /// Right hand side uint4 to use to compute componentwise greater than. /// bool4 result of the componentwise greater than. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator > (uint lhs, uint4 rhs) { return new bool4 (lhs > rhs.x, lhs > rhs.y, lhs > rhs.z, lhs > rhs.w); } /// Returns the result of a componentwise greater or equal operation on two uint4 vectors. /// Left hand side uint4 to use to compute componentwise greater or equal. /// Right hand side uint4 to use to compute componentwise greater or equal. /// bool4 result of the componentwise greater or equal. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator >= (uint4 lhs, uint4 rhs) { return new bool4 (lhs.x >= rhs.x, lhs.y >= rhs.y, lhs.z >= rhs.z, lhs.w >= rhs.w); } /// Returns the result of a componentwise greater or equal operation on a uint4 vector and a uint value. /// Left hand side uint4 to use to compute componentwise greater or equal. /// Right hand side uint to use to compute componentwise greater or equal. /// bool4 result of the componentwise greater or equal. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator >= (uint4 lhs, uint rhs) { return new bool4 (lhs.x >= rhs, lhs.y >= rhs, lhs.z >= rhs, lhs.w >= rhs); } /// Returns the result of a componentwise greater or equal operation on a uint value and a uint4 vector. /// Left hand side uint to use to compute componentwise greater or equal. /// Right hand side uint4 to use to compute componentwise greater or equal. /// bool4 result of the componentwise greater or equal. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator >= (uint lhs, uint4 rhs) { return new bool4 (lhs >= rhs.x, lhs >= rhs.y, lhs >= rhs.z, lhs >= rhs.w); } /// Returns the result of a componentwise unary minus operation on a uint4 vector. /// Value to use when computing the componentwise unary minus. /// uint4 result of the componentwise unary minus. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator - (uint4 val) { return new uint4 ((uint)-val.x, (uint)-val.y, (uint)-val.z, (uint)-val.w); } /// Returns the result of a componentwise unary plus operation on a uint4 vector. /// Value to use when computing the componentwise unary plus. /// uint4 result of the componentwise unary plus. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator + (uint4 val) { return new uint4 (+val.x, +val.y, +val.z, +val.w); } /// Returns the result of a componentwise left shift operation on a uint4 vector by a number of bits specified by a single int. /// The vector to left shift. /// The number of bits to left shift. /// The result of the componentwise left shift. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator << (uint4 x, int n) { return new uint4 (x.x << n, x.y << n, x.z << n, x.w << n); } /// Returns the result of a componentwise right shift operation on a uint4 vector by a number of bits specified by a single int. /// The vector to right shift. /// The number of bits to right shift. /// The result of the componentwise right shift. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator >> (uint4 x, int n) { return new uint4 (x.x >> n, x.y >> n, x.z >> n, x.w >> n); } /// Returns the result of a componentwise equality operation on two uint4 vectors. /// Left hand side uint4 to use to compute componentwise equality. /// Right hand side uint4 to use to compute componentwise equality. /// bool4 result of the componentwise equality. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator == (uint4 lhs, uint4 rhs) { return new bool4 (lhs.x == rhs.x, lhs.y == rhs.y, lhs.z == rhs.z, lhs.w == rhs.w); } /// Returns the result of a componentwise equality operation on a uint4 vector and a uint value. /// Left hand side uint4 to use to compute componentwise equality. /// Right hand side uint to use to compute componentwise equality. /// bool4 result of the componentwise equality. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator == (uint4 lhs, uint rhs) { return new bool4 (lhs.x == rhs, lhs.y == rhs, lhs.z == rhs, lhs.w == rhs); } /// Returns the result of a componentwise equality operation on a uint value and a uint4 vector. /// Left hand side uint to use to compute componentwise equality. /// Right hand side uint4 to use to compute componentwise equality. /// bool4 result of the componentwise equality. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator == (uint lhs, uint4 rhs) { return new bool4 (lhs == rhs.x, lhs == rhs.y, lhs == rhs.z, lhs == rhs.w); } /// Returns the result of a componentwise not equal operation on two uint4 vectors. /// Left hand side uint4 to use to compute componentwise not equal. /// Right hand side uint4 to use to compute componentwise not equal. /// bool4 result of the componentwise not equal. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator != (uint4 lhs, uint4 rhs) { return new bool4 (lhs.x != rhs.x, lhs.y != rhs.y, lhs.z != rhs.z, lhs.w != rhs.w); } /// Returns the result of a componentwise not equal operation on a uint4 vector and a uint value. /// Left hand side uint4 to use to compute componentwise not equal. /// Right hand side uint to use to compute componentwise not equal. /// bool4 result of the componentwise not equal. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator != (uint4 lhs, uint rhs) { return new bool4 (lhs.x != rhs, lhs.y != rhs, lhs.z != rhs, lhs.w != rhs); } /// Returns the result of a componentwise not equal operation on a uint value and a uint4 vector. /// Left hand side uint to use to compute componentwise not equal. /// Right hand side uint4 to use to compute componentwise not equal. /// bool4 result of the componentwise not equal. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator != (uint lhs, uint4 rhs) { return new bool4 (lhs != rhs.x, lhs != rhs.y, lhs != rhs.z, lhs != rhs.w); } /// Returns the result of a componentwise bitwise not operation on a uint4 vector. /// Value to use when computing the componentwise bitwise not. /// uint4 result of the componentwise bitwise not. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator ~ (uint4 val) { return new uint4 (~val.x, ~val.y, ~val.z, ~val.w); } /// Returns the result of a componentwise bitwise and operation on two uint4 vectors. /// Left hand side uint4 to use to compute componentwise bitwise and. /// Right hand side uint4 to use to compute componentwise bitwise and. /// uint4 result of the componentwise bitwise and. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator & (uint4 lhs, uint4 rhs) { return new uint4 (lhs.x & rhs.x, lhs.y & rhs.y, lhs.z & rhs.z, lhs.w & rhs.w); } /// Returns the result of a componentwise bitwise and operation on a uint4 vector and a uint value. /// Left hand side uint4 to use to compute componentwise bitwise and. /// Right hand side uint to use to compute componentwise bitwise and. /// uint4 result of the componentwise bitwise and. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator & (uint4 lhs, uint rhs) { return new uint4 (lhs.x & rhs, lhs.y & rhs, lhs.z & rhs, lhs.w & rhs); } /// Returns the result of a componentwise bitwise and operation on a uint value and a uint4 vector. /// Left hand side uint to use to compute componentwise bitwise and. /// Right hand side uint4 to use to compute componentwise bitwise and. /// uint4 result of the componentwise bitwise and. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator & (uint lhs, uint4 rhs) { return new uint4 (lhs & rhs.x, lhs & rhs.y, lhs & rhs.z, lhs & rhs.w); } /// Returns the result of a componentwise bitwise or operation on two uint4 vectors. /// Left hand side uint4 to use to compute componentwise bitwise or. /// Right hand side uint4 to use to compute componentwise bitwise or. /// uint4 result of the componentwise bitwise or. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator | (uint4 lhs, uint4 rhs) { return new uint4 (lhs.x | rhs.x, lhs.y | rhs.y, lhs.z | rhs.z, lhs.w | rhs.w); } /// Returns the result of a componentwise bitwise or operation on a uint4 vector and a uint value. /// Left hand side uint4 to use to compute componentwise bitwise or. /// Right hand side uint to use to compute componentwise bitwise or. /// uint4 result of the componentwise bitwise or. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator | (uint4 lhs, uint rhs) { return new uint4 (lhs.x | rhs, lhs.y | rhs, lhs.z | rhs, lhs.w | rhs); } /// Returns the result of a componentwise bitwise or operation on a uint value and a uint4 vector. /// Left hand side uint to use to compute componentwise bitwise or. /// Right hand side uint4 to use to compute componentwise bitwise or. /// uint4 result of the componentwise bitwise or. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator | (uint lhs, uint4 rhs) { return new uint4 (lhs | rhs.x, lhs | rhs.y, lhs | rhs.z, lhs | rhs.w); } /// Returns the result of a componentwise bitwise exclusive or operation on two uint4 vectors. /// Left hand side uint4 to use to compute componentwise bitwise exclusive or. /// Right hand side uint4 to use to compute componentwise bitwise exclusive or. /// uint4 result of the componentwise bitwise exclusive or. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator ^ (uint4 lhs, uint4 rhs) { return new uint4 (lhs.x ^ rhs.x, lhs.y ^ rhs.y, lhs.z ^ rhs.z, lhs.w ^ rhs.w); } /// Returns the result of a componentwise bitwise exclusive or operation on a uint4 vector and a uint value. /// Left hand side uint4 to use to compute componentwise bitwise exclusive or. /// Right hand side uint to use to compute componentwise bitwise exclusive or. /// uint4 result of the componentwise bitwise exclusive or. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator ^ (uint4 lhs, uint rhs) { return new uint4 (lhs.x ^ rhs, lhs.y ^ rhs, lhs.z ^ rhs, lhs.w ^ rhs); } /// Returns the result of a componentwise bitwise exclusive or operation on a uint value and a uint4 vector. /// Left hand side uint to use to compute componentwise bitwise exclusive or. /// Right hand side uint4 to use to compute componentwise bitwise exclusive or. /// uint4 result of the componentwise bitwise exclusive or. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 operator ^ (uint lhs, uint4 rhs) { return new uint4 (lhs ^ rhs.x, lhs ^ rhs.y, lhs ^ rhs.z, lhs ^ rhs.w); } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xxxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, x, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xxxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, x, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xxxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, x, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xxxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, x, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xxyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, x, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xxyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, x, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xxyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, x, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xxyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, x, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xxzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, x, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xxzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, x, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xxzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, x, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xxzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, x, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xxwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, x, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xxwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, x, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xxwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, x, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xxww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, x, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xyxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, y, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xyxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, y, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xyxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, y, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xyxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, y, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xyyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, y, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xyyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, y, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xyyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, y, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xyyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, y, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xyzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, y, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xyzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, y, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xyzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, y, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xyzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, y, z, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; y = value.y; z = value.z; w = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xywx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, y, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xywy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, y, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xywz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, y, w, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; y = value.y; w = value.z; z = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xyww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, y, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xzxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, z, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xzxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, z, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xzxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, z, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xzxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, z, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xzyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, z, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xzyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, z, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xzyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, z, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xzyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, z, y, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; z = value.y; y = value.z; w = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xzzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, z, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xzzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, z, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xzzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, z, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xzzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, z, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xzwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, z, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xzwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, z, w, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; z = value.y; w = value.z; y = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xzwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, z, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xzww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, z, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xwxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, w, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xwxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, w, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xwxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, w, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xwxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, w, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xwyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, w, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xwyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, w, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xwyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, w, y, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; w = value.y; y = value.z; z = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xwyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, w, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xwzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, w, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xwzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, w, z, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; w = value.y; z = value.z; y = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xwzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, w, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xwzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, w, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xwwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, w, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xwwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, w, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xwwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, w, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 xwww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(x, w, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yxxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, x, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yxxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, x, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yxxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, x, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yxxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, x, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yxyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, x, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yxyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, x, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yxyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, x, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yxyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, x, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yxzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, x, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yxzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, x, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yxzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, x, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yxzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, x, z, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; x = value.y; z = value.z; w = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yxwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, x, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yxwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, x, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yxwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, x, w, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; x = value.y; w = value.z; z = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yxww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, x, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yyxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, y, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yyxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, y, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yyxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, y, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yyxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, y, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yyyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, y, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yyyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, y, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yyyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, y, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yyyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, y, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yyzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, y, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yyzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, y, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yyzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, y, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yyzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, y, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yywx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, y, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yywy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, y, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yywz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, y, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yyww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, y, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yzxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, z, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yzxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, z, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yzxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, z, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yzxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, z, x, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; z = value.y; x = value.z; w = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yzyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, z, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yzyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, z, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yzyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, z, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yzyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, z, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yzzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, z, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yzzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, z, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yzzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, z, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yzzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, z, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yzwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, z, w, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; z = value.y; w = value.z; x = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yzwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, z, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yzwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, z, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 yzww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, z, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 ywxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, w, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 ywxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, w, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 ywxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, w, x, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; w = value.y; x = value.z; z = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 ywxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, w, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 ywyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, w, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 ywyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, w, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 ywyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, w, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 ywyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, w, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 ywzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, w, z, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; w = value.y; z = value.z; x = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 ywzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, w, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 ywzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, w, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 ywzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, w, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 ywwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, w, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 ywwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, w, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 ywwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, w, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 ywww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(y, w, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zxxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, x, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zxxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, x, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zxxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, x, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zxxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, x, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zxyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, x, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zxyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, x, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zxyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, x, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zxyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, x, y, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; x = value.y; y = value.z; w = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zxzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, x, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zxzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, x, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zxzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, x, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zxzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, x, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zxwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, x, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zxwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, x, w, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; x = value.y; w = value.z; y = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zxwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, x, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zxww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, x, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zyxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, y, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zyxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, y, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zyxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, y, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zyxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, y, x, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; y = value.y; x = value.z; w = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zyyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, y, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zyyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, y, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zyyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, y, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zyyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, y, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zyzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, y, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zyzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, y, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zyzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, y, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zyzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, y, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zywx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, y, w, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; y = value.y; w = value.z; x = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zywy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, y, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zywz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, y, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zyww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, y, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zzxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, z, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zzxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, z, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zzxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, z, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zzxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, z, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zzyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, z, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zzyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, z, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zzyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, z, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zzyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, z, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zzzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, z, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zzzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, z, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zzzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, z, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zzzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, z, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zzwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, z, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zzwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, z, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zzwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, z, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zzww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, z, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zwxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, w, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zwxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, w, x, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; w = value.y; x = value.z; y = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zwxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, w, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zwxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, w, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zwyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, w, y, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; w = value.y; y = value.z; x = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zwyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, w, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zwyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, w, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zwyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, w, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zwzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, w, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zwzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, w, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zwzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, w, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zwzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, w, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zwwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, w, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zwwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, w, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zwwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, w, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 zwww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(z, w, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wxxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, x, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wxxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, x, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wxxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, x, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wxxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, x, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wxyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, x, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wxyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, x, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wxyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, x, y, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; x = value.y; y = value.z; z = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wxyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, x, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wxzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, x, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wxzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, x, z, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; x = value.y; z = value.z; y = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wxzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, x, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wxzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, x, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wxwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, x, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wxwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, x, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wxwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, x, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wxww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, x, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wyxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, y, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wyxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, y, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wyxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, y, x, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; y = value.y; x = value.z; z = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wyxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, y, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wyyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, y, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wyyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, y, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wyyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, y, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wyyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, y, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wyzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, y, z, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; y = value.y; z = value.z; x = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wyzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, y, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wyzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, y, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wyzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, y, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wywx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, y, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wywy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, y, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wywz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, y, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wyww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, y, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wzxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, z, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wzxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, z, x, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; z = value.y; x = value.z; y = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wzxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, z, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wzxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, z, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wzyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, z, y, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; z = value.y; y = value.z; x = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wzyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, z, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wzyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, z, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wzyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, z, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wzzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, z, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wzzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, z, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wzzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, z, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wzzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, z, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wzwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, z, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wzwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, z, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wzwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, z, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wzww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, z, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wwxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, w, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wwxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, w, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wwxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, w, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wwxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, w, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wwyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, w, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wwyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, w, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wwyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, w, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wwyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, w, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wwzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, w, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wwzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, w, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wwzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, w, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wwzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, w, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wwwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, w, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wwwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, w, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wwwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, w, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint4 wwww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint4(w, w, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 xxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(x, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 xxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(x, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 xxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(x, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 xxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(x, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 xyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(x, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 xyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(x, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 xyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(x, y, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; y = value.y; z = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 xyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(x, y, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; y = value.y; w = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 xzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(x, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 xzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(x, z, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; z = value.y; y = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 xzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(x, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 xzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(x, z, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; z = value.y; w = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 xwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(x, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 xwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(x, w, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; w = value.y; y = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 xwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(x, w, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; w = value.y; z = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 xww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(x, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 yxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(y, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 yxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(y, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 yxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(y, x, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; x = value.y; z = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 yxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(y, x, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; x = value.y; w = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 yyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(y, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 yyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(y, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 yyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(y, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 yyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(y, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 yzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(y, z, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; z = value.y; x = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 yzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(y, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 yzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(y, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 yzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(y, z, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; z = value.y; w = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 ywx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(y, w, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; w = value.y; x = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 ywy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(y, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 ywz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(y, w, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; w = value.y; z = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 yww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(y, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 zxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(z, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 zxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(z, x, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; x = value.y; y = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 zxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(z, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 zxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(z, x, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; x = value.y; w = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 zyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(z, y, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; y = value.y; x = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 zyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(z, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 zyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(z, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 zyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(z, y, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; y = value.y; w = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 zzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(z, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 zzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(z, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 zzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(z, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 zzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(z, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 zwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(z, w, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; w = value.y; x = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 zwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(z, w, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; w = value.y; y = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 zwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(z, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 zww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(z, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 wxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(w, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 wxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(w, x, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; x = value.y; y = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 wxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(w, x, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; x = value.y; z = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 wxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(w, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 wyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(w, y, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; y = value.y; x = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 wyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(w, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 wyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(w, y, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; y = value.y; z = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 wyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(w, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 wzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(w, z, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; z = value.y; x = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 wzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(w, z, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; z = value.y; y = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 wzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(w, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 wzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(w, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 wwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(w, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 wwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(w, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 wwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(w, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint3 www { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint3(w, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint2 xx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint2(x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint2 xy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint2(x, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; y = value.y; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint2 xz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint2(x, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; z = value.y; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint2 xw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint2(x, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; w = value.y; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint2 yx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint2(y, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; x = value.y; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint2 yy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint2(y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint2 yz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint2(y, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; z = value.y; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint2 yw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint2(y, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; w = value.y; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint2 zx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint2(z, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; x = value.y; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint2 zy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint2(z, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; y = value.y; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint2 zz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint2(z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint2 zw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint2(z, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; w = value.y; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint2 wx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint2(w, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; x = value.y; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint2 wy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint2(w, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; y = value.y; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint2 wz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint2(w, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; z = value.y; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public uint2 ww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new uint2(w, w); } } /// Returns the uint element at a specified index. unsafe public uint this[int index] { get { #if ENABLE_UNITY_COLLECTIONS_CHECKS if ((uint)index >= 4) throw new System.ArgumentException("index must be between[0...3]"); #endif fixed (uint4* array = &this) { return ((uint*)array)[index]; } } set { #if ENABLE_UNITY_COLLECTIONS_CHECKS if ((uint)index >= 4) throw new System.ArgumentException("index must be between[0...3]"); #endif fixed (uint* array = &x) { array[index] = value; } } } /// Returns true if the uint4 is equal to a given uint4, false otherwise. /// Right hand side argument to compare equality with. /// The result of the equality comparison. [MethodImpl(MethodImplOptions.AggressiveInlining)] public bool Equals(uint4 rhs) { return x == rhs.x && y == rhs.y && z == rhs.z && w == rhs.w; } /// Returns true if the uint4 is equal to a given uint4, false otherwise. /// Right hand side argument to compare equality with. /// The result of the equality comparison. public override bool Equals(object o) { return o is uint4 converted && Equals(converted); } /// Returns a hash code for the uint4. /// The computed hash code. [MethodImpl(MethodImplOptions.AggressiveInlining)] public override int GetHashCode() { return (int)math.hash(this); } /// Returns a string representation of the uint4. /// String representation of the value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public override string ToString() { return string.Format("uint4({0}, {1}, {2}, {3})", x, y, z, w); } /// Returns a string representation of the uint4 using a specified format and culture-specific format information. /// Format string to use during string formatting. /// Format provider to use during string formatting. /// String representation of the value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public string ToString(string format, IFormatProvider formatProvider) { return string.Format("uint4({0}, {1}, {2}, {3})", x.ToString(format, formatProvider), y.ToString(format, formatProvider), z.ToString(format, formatProvider), w.ToString(format, formatProvider)); } internal sealed class DebuggerProxy { public uint x; public uint y; public uint z; public uint w; public DebuggerProxy(uint4 v) { x = v.x; y = v.y; z = v.z; w = v.w; } } } public static partial class math { /// Returns a uint4 vector constructed from four uint values. /// The constructed vector's x component will be set to this value. /// The constructed vector's y component will be set to this value. /// The constructed vector's z component will be set to this value. /// The constructed vector's w component will be set to this value. /// uint4 constructed from arguments. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 uint4(uint x, uint y, uint z, uint w) { return new uint4(x, y, z, w); } /// Returns a uint4 vector constructed from two uint values and a uint2 vector. /// The constructed vector's x component will be set to this value. /// The constructed vector's y component will be set to this value. /// The constructed vector's zw components will be set to this value. /// uint4 constructed from arguments. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 uint4(uint x, uint y, uint2 zw) { return new uint4(x, y, zw); } /// Returns a uint4 vector constructed from a uint value, a uint2 vector and a uint value. /// The constructed vector's x component will be set to this value. /// The constructed vector's yz components will be set to this value. /// The constructed vector's w component will be set to this value. /// uint4 constructed from arguments. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 uint4(uint x, uint2 yz, uint w) { return new uint4(x, yz, w); } /// Returns a uint4 vector constructed from a uint value and a uint3 vector. /// The constructed vector's x component will be set to this value. /// The constructed vector's yzw components will be set to this value. /// uint4 constructed from arguments. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 uint4(uint x, uint3 yzw) { return new uint4(x, yzw); } /// Returns a uint4 vector constructed from a uint2 vector and two uint values. /// The constructed vector's xy components will be set to this value. /// The constructed vector's z component will be set to this value. /// The constructed vector's w component will be set to this value. /// uint4 constructed from arguments. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 uint4(uint2 xy, uint z, uint w) { return new uint4(xy, z, w); } /// Returns a uint4 vector constructed from two uint2 vectors. /// The constructed vector's xy components will be set to this value. /// The constructed vector's zw components will be set to this value. /// uint4 constructed from arguments. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 uint4(uint2 xy, uint2 zw) { return new uint4(xy, zw); } /// Returns a uint4 vector constructed from a uint3 vector and a uint value. /// The constructed vector's xyz components will be set to this value. /// The constructed vector's w component will be set to this value. /// uint4 constructed from arguments. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 uint4(uint3 xyz, uint w) { return new uint4(xyz, w); } /// Returns a uint4 vector constructed from a uint4 vector. /// The constructed vector's xyzw components will be set to this value. /// uint4 constructed from arguments. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 uint4(uint4 xyzw) { return new uint4(xyzw); } /// Returns a uint4 vector constructed from a single uint value by assigning it to every component. /// uint to convert to uint4 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 uint4(uint v) { return new uint4(v); } /// Returns a uint4 vector constructed from a single bool value by converting it to uint and assigning it to every component. /// bool to convert to uint4 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 uint4(bool v) { return new uint4(v); } /// Return a uint4 vector constructed from a bool4 vector by componentwise conversion. /// bool4 to convert to uint4 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 uint4(bool4 v) { return new uint4(v); } /// Returns a uint4 vector constructed from a single int value by converting it to uint and assigning it to every component. /// int to convert to uint4 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 uint4(int v) { return new uint4(v); } /// Return a uint4 vector constructed from a int4 vector by componentwise conversion. /// int4 to convert to uint4 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 uint4(int4 v) { return new uint4(v); } /// Returns a uint4 vector constructed from a single float value by converting it to uint and assigning it to every component. /// float to convert to uint4 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 uint4(float v) { return new uint4(v); } /// Return a uint4 vector constructed from a float4 vector by componentwise conversion. /// float4 to convert to uint4 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 uint4(float4 v) { return new uint4(v); } /// Returns a uint4 vector constructed from a single double value by converting it to uint and assigning it to every component. /// double to convert to uint4 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 uint4(double v) { return new uint4(v); } /// Return a uint4 vector constructed from a double4 vector by componentwise conversion. /// double4 to convert to uint4 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 uint4(double4 v) { return new uint4(v); } /// Returns a uint hash code of a uint4 vector. /// Vector value to hash. /// uint hash of the argument. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint hash(uint4 v) { return csum(v * uint4(0xB492BF15u, 0xD37220E3u, 0x7AA2C2BDu, 0xE16BC89Du)) + 0x7AA07CD3u; } /// /// Returns a uint4 vector hash code of a uint4 vector. /// When multiple elements are to be hashes together, it can more efficient to calculate and combine wide hash /// that are only reduced to a narrow uint hash at the very end instead of at every step. /// /// Vector value to hash. /// uint4 hash of the argument. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 hashwide(uint4 v) { return (v * uint4(0xAF642BA9u, 0xA8F2213Bu, 0x9F3FDC37u, 0xAC60D0C3u)) + 0x9263662Fu; } /// Returns the result of specified shuffling of the components from two uint4 vectors into a uint value. /// uint4 to use as the left argument of the shuffle operation. /// uint4 to use as the right argument of the shuffle operation. /// The ShuffleComponent to use when setting the resulting uint. /// uint result of the shuffle operation. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint shuffle(uint4 left, uint4 right, ShuffleComponent x) { return select_shuffle_component(left, right, x); } /// Returns the result of specified shuffling of the components from two uint4 vectors into a uint2 vector. /// uint4 to use as the left argument of the shuffle operation. /// uint4 to use as the right argument of the shuffle operation. /// The ShuffleComponent to use when setting the resulting uint2 x component. /// The ShuffleComponent to use when setting the resulting uint2 y component. /// uint2 result of the shuffle operation. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint2 shuffle(uint4 left, uint4 right, ShuffleComponent x, ShuffleComponent y) { return uint2( select_shuffle_component(left, right, x), select_shuffle_component(left, right, y)); } /// Returns the result of specified shuffling of the components from two uint4 vectors into a uint3 vector. /// uint4 to use as the left argument of the shuffle operation. /// uint4 to use as the right argument of the shuffle operation. /// The ShuffleComponent to use when setting the resulting uint3 x component. /// The ShuffleComponent to use when setting the resulting uint3 y component. /// The ShuffleComponent to use when setting the resulting uint3 z component. /// uint3 result of the shuffle operation. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint3 shuffle(uint4 left, uint4 right, ShuffleComponent x, ShuffleComponent y, ShuffleComponent z) { return uint3( select_shuffle_component(left, right, x), select_shuffle_component(left, right, y), select_shuffle_component(left, right, z)); } /// Returns the result of specified shuffling of the components from two uint4 vectors into a uint4 vector. /// uint4 to use as the left argument of the shuffle operation. /// uint4 to use as the right argument of the shuffle operation. /// The ShuffleComponent to use when setting the resulting uint4 x component. /// The ShuffleComponent to use when setting the resulting uint4 y component. /// The ShuffleComponent to use when setting the resulting uint4 z component. /// The ShuffleComponent to use when setting the resulting uint4 w component. /// uint4 result of the shuffle operation. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 shuffle(uint4 left, uint4 right, ShuffleComponent x, ShuffleComponent y, ShuffleComponent z, ShuffleComponent w) { return uint4( select_shuffle_component(left, right, x), select_shuffle_component(left, right, y), select_shuffle_component(left, right, z), select_shuffle_component(left, right, w)); } [MethodImpl(MethodImplOptions.AggressiveInlining)] internal static uint select_shuffle_component(uint4 a, uint4 b, ShuffleComponent component) { switch(component) { case ShuffleComponent.LeftX: return a.x; case ShuffleComponent.LeftY: return a.y; case ShuffleComponent.LeftZ: return a.z; case ShuffleComponent.LeftW: return a.w; case ShuffleComponent.RightX: return b.x; case ShuffleComponent.RightY: return b.y; case ShuffleComponent.RightZ: return b.z; case ShuffleComponent.RightW: return b.w; default: throw new System.ArgumentException("Invalid shuffle component: " + component); } } } }