{ "name": "com.unity.feature.2d", "displayName": "2D", "version": "1.0.0", "type": "feature", "_upm": { "quickstart": "https://docs.unity3d.com/2021.2/Documentation/Manual/2DFeature.html" }, "description": "Import images including multi-layered Photoshop files as Sprites and configure them to create 2D games. Create freeform, tile-based and spline-based 2D game worlds. Create frame-by-frame and bone-based animated characters. Integrated with 2D physics to support simulations with colliders and joints. Supports the needs of a range of 2D art styles, including pixel art.", "dependencies": { "com.unity.2d.animation": "default", "com.unity.2d.pixel-perfect": "default", "com.unity.2d.psdimporter": "default", "com.unity.2d.sprite": "default", "com.unity.2d.spriteshape": "default", "com.unity.2d.tilemap": "default", "com.unity.2d.tilemap.extras": "default" } }