namespace Unity.PlasticSCM.Editor.UI.StatusBar { internal class IncomingChangesNotification { internal string InfoText; internal string ActionText; internal string TooltipText; internal bool HasUpdateAction; internal PlasticNotification.Status Status; internal void Clear() { InfoText = string.Empty; ActionText = string.Empty; TooltipText = string.Empty; HasUpdateAction = false; Status = PlasticNotification.Status.None; } } }