# Changelog ## [5.0.2] - 2022-02-07 ### Fixed - 1384287 Fixed case where Control point selection flickers when drag and multi-select points in scene ## [5.0.1] - 2021-08-10 ### Fixed - 1349674 Fix case where all open Scenes were dirtied when editing a SpriteShape Spline. ## [5.0.0] - 2021-03-17 ### Changed - Update version for release ## [5.0.0-pre.2] - 2021-01-16 ### Changed - Update license ### Fixed - 1281920 Fixed case where vertices stay selected when switching between multiple SpriteShape objects while in Edit mode. ## [5.0.0-pre.1] - 2020-10-30 ### Changed - Version bump for Unity 2021.1 ## [4.0.1] - 2020-07-17 ### Changed - Snapping Control Points and Tangents use Global Move Snap settings. ## [4.0.0] - 2020-05-11 ### Changed - Version bump for Unity 2020.2 ## [3.0.1] - 2020-04-20 ### Changed - Added return for Path tool usage change. ## [3.0.0] - 2019-11-06 ### Changed - Update version number for Unity 2020.1 ## [2.0.4] - 2019-10-27 ### Fixed - Added missing meta file ## [2.0.3] - 2019-10-02 ### Fixed - Removed resources ## [2.0.2] - 2019-07-24 ### Added - Add related test packages ## [2.0.1] - 2019-07-13 ### Changed - Mark package to support Unity 2019.3.0a10 onwards. ## [2.0.0] - 2019-06-19 ### Changed. - Stable Version. ## [1.0.0-preview.3] - 2019-06-14 ### Fixed - Fix undo on select point. ## [1.0.0-preview.1] - 2019-04-22 ### Added - Initial Version.