Singularity/Library/PackageCache/com.unity.visualscripting@1.../Runtime/VisualScripting.Flow/Framework/Logic/Greater.cs

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2024-05-06 14:45:45 -04:00
namespace Unity.VisualScripting
{
/// <summary>
/// Compares two inputs to determine whether the first is greater than the second.
/// </summary>
[UnitCategory("Logic")]
[UnitOrder(11)]
public sealed class Greater : BinaryComparisonUnit
{
/// <summary>
/// Whether A is greater than B.
/// </summary>
[PortLabel("A > B")]
public override ValueOutput comparison => base.comparison;
protected override bool NumericComparison(float a, float b)
{
return a > b;
}
protected override bool GenericComparison(object a, object b)
{
return OperatorUtility.GreaterThan(a, b);
}
}
}