Singularity/Library/PackageCache/com.unity.visualscripting@1.../Editor/VisualScripting.State/States/NesterStateDescriptor.cs

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2024-05-06 14:45:45 -04:00
namespace Unity.VisualScripting
{
[Descriptor(typeof(INesterState))]
public class NesterStateDescriptor<TNesterState> : StateDescriptor<TNesterState>
where TNesterState : class, INesterState
{
public NesterStateDescriptor(TNesterState state) : base(state) { }
[RequiresUnityAPI]
public override string Title()
{
return GraphNesterDescriptor.Title(state);
}
[RequiresUnityAPI]
public override string Summary()
{
return GraphNesterDescriptor.Summary(state);
}
}
}