Singularity/Library/PackageCache/com.unity.visualscripting@1.../Editor/VisualScripting.Flow/Events/EventUnitWidget.cs

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2024-05-06 14:45:45 -04:00
namespace Unity.VisualScripting
{
[Widget(typeof(IEventUnit))]
public sealed class EventUnitWidget : UnitWidget<IEventUnit>
{
public EventUnitWidget(FlowCanvas canvas, IEventUnit unit) : base(canvas, unit) { }
protected override NodeColorMix baseColor => NodeColor.Green;
}
}