Singularity/Library/PackageCache/com.unity.visualscripting@1.../Editor/VisualScripting.Flow/Description/FlowMachineDescriptor.cs

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2024-05-06 14:45:45 -04:00
namespace Unity.VisualScripting
{
[Descriptor(typeof(ScriptMachine))]
public sealed class FlowMachineDescriptor : MachineDescriptor<ScriptMachine, MachineDescription>
{
public FlowMachineDescriptor(ScriptMachine target) : base(target) { }
}
}