Singularity/Library/PackageCache/com.unity.test-framework@1..../UnityEditor.TestRunner/GUI/AssetsDatabaseHelper.cs

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2024-05-06 14:45:45 -04:00
namespace UnityEditor.TestTools.TestRunner.GUI
{
internal class AssetsDatabaseHelper : IAssetsDatabaseHelper
{
public void OpenAssetInItsDefaultExternalEditor(string assetPath, int line)
{
var asset = AssetDatabase.LoadMainAssetAtPath(assetPath);
AssetDatabase.OpenAsset(asset, line);
}
}
}