Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/ShaderGraphLibrary/ShaderConfig.cs.hlsl

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2024-05-06 14:45:45 -04:00
//
// This file was automatically generated. Please don't edit by hand.
//
#ifndef SHADERCONFIG_CS_HLSL
#define SHADERCONFIG_CS_HLSL
//
// UnityEngine.Rendering.HighDefinition.ShaderOptions: static fields
//
#define SHADEROPTIONS_VELOCITY_IN_GBUFFER (0)
#define SHADEROPTIONS_PACK_GBUFFER_IN_U16 (0)
#define SHADEROPTIONS_CAMERA_RELATIVE_RENDERING (1)
#endif