Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Editor/Utilities/EnumInfo.cs

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2024-05-06 14:45:45 -04:00
using System;
namespace UnityEditor.ShaderGraph
{
static class EnumInfo<T> where T : Enum
{
public static T[] values;
static EnumInfo()
{
values = (T[])Enum.GetValues(typeof(T));
}
}
}