Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Editor/Data/Interfaces/IMayRequirePosition.cs

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2024-05-06 14:45:45 -04:00
using UnityEditor.Graphing;
using UnityEditor.ShaderGraph.Internal;
namespace UnityEditor.ShaderGraph
{
interface IMayRequirePosition
{
NeededCoordinateSpace RequiresPosition(ShaderStageCapability stageCapability = ShaderStageCapability.All);
}
static class MayRequirePositionExtensions
{
public static NeededCoordinateSpace RequiresPosition(this MaterialSlot slot)
{
var mayRequirePosition = slot as IMayRequirePosition;
return mayRequirePosition != null ? mayRequirePosition.RequiresPosition() : NeededCoordinateSpace.None;
}
}
}