Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Documentation~/snippets/sample-nodes/nodes-sample-uv-table.md

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---
title: nodes-sample-uv-table
---
<tr>
<td><strong>UV</strong></td>
<td>Vector 2</td>
<td>UV</td>
<td>The UV coordinates that the node should use to sample the texture.</td>
</tr>