Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Documentation~/Channel-Nodes.md

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2024-05-06 14:45:45 -04:00
# Channel Nodes
|[Combine](Combine-Node.md)| [Flip](Flip-Node.md) |
|:---------:|:---------:|
|![Image](images/CombineNodeThumb.png)|![Image](images/FlipNodeThumb.png)|
|Controls the amount each of the channels of input In contribute to each of the output channels.|Adjusts the contrast of input In by the amount of input Contrast.|
|[**Split**](Split-Node.md)|[**Swizzle**](Swizzle-Node.md)|
|![Image](images/SplitNodeThumb.png)|![Image](images/SwizzleNodeThumb.png)|
|Offsets the hue of input In by the amount of input Offset.|Inverts the colors of input In on a per channel basis.|