16 lines
520 B
C#
16 lines
520 B
C#
|
namespace UnityEngine.Rendering
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Base of resources assets in SRP
|
||
|
/// </summary>
|
||
|
public abstract class RenderPipelineResources : ScriptableObject
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Utility to add Reload All button at the end of your asset inspector.
|
||
|
/// It will provide your package path that you misu override in child class.
|
||
|
/// </summary>
|
||
|
protected virtual string packagePath => null;
|
||
|
internal string packagePath_Internal => packagePath;
|
||
|
}
|
||
|
}
|