Singularity/Library/PackageCache/com.unity.burst@1.8.4/Tests/Runtime/Shared/090-Vectors-Bools.cs

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2024-05-06 14:45:45 -04:00
using Burst.Compiler.IL.Tests.Helpers;
using Unity.Mathematics;
namespace Burst.Compiler.IL.Tests
{
internal partial class VectorsBools
{
// ---------------------------------------------------
// ! operator
// ---------------------------------------------------
[TestCompiler(DataRange.Standard)]
public static int Bool4Not(ref bool4 a)
{
return Vectors.ConvertToInt(!a);
}
[TestCompiler(DataRange.Standard)]
public static int Bool3Not(ref bool3 a)
{
return Vectors.ConvertToInt(!a);
}
[TestCompiler(DataRange.Standard)]
public static int Bool2Not(ref bool2 a)
{
return Vectors.ConvertToInt(!a);
}
}
}