Singularity/Library/PackageCache/com.unity.burst@1.8.4/Tests/Editor/burstTestTarget.txt

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2024-05-06 14:45:45 -04:00
.text
.def @feat.00;
.scl 3;
.type 0;
.endef
.globl @feat.00
.set @feat.00, 0
.intel_syntax noprefix
.file "main"
.def burst.initialize;
.scl 2;
.type 32;
.endef
.globl burst.initialize
.p2align 4, 0x90
burst.initialize:
.Lfunc_begin0:
.seh_proc burst.initialize
push rbp
.seh_pushreg rbp
mov rbp, rsp
.seh_setframe rbp, 0
.seh_endprologue
pop rbp
ret
.Lfunc_end0:
.seh_endproc
.def burst.initialize.externals;
.scl 2;
.type 32;
.endef
.globl burst.initialize.externals
.p2align 4, 0x90
burst.initialize.externals:
.Lfunc_begin1:
.seh_proc burst.initialize.externals
push rbp
.seh_pushreg rbp
mov rbp, rsp
.seh_setframe rbp, 0
.seh_endprologue
pop rbp
ret
.Lfunc_end1:
.seh_endproc
.def burst.initialize.statics;
.scl 2;
.type 32;
.endef
.globl burst.initialize.statics
.p2align 4, 0x90
burst.initialize.statics:
.Lfunc_begin2:
.seh_proc burst.initialize.statics
push rbp
.seh_pushreg rbp
mov rbp, rsp
.seh_setframe rbp, 0
.seh_endprologue
pop rbp
ret
.Lfunc_end2:
.seh_endproc
.def d675c2aa053244579b646ec09368a505;
.scl 2;
.type 32;
.endef
.globl d675c2aa053244579b646ec09368a505
.p2align 4, 0x90
d675c2aa053244579b646ec09368a505:
.Lfunc_begin3:
.seh_proc d675c2aa053244579b646ec09368a505
push rbp
.seh_pushreg rbp
sub rsp, 48
.seh_stackalloc 48
lea rbp, [rsp + 48]
.seh_setframe rbp, 48
.seh_endprologue
mov eax, dword ptr [rbp + 48]
mov dword ptr [rsp + 32], eax
call "Unity.Jobs.IJobExtensions.JobStruct`1<BurstInspectorGUITests.MyJob>.Execute(ref BurstInspectorGUITests.MyJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) -> void_930e313844f708dd8e72e0cb41431524 from UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"
nop
add rsp, 48
pop rbp
ret
.Lfunc_end3:
.seh_endproc
.def "Unity.Jobs.IJobExtensions.JobStruct`1<BurstInspectorGUITests.MyJob>.Execute(ref BurstInspectorGUITests.MyJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) -> void_930e313844f708dd8e72e0cb41431524 from UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null";
.scl 3;
.type 32;
.endef
.p2align 4, 0x90
"Unity.Jobs.IJobExtensions.JobStruct`1<BurstInspectorGUITests.MyJob>.Execute(ref BurstInspectorGUITests.MyJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) -> void_930e313844f708dd8e72e0cb41431524 from UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null":
.Lfunc_begin4:
.cv_func_id 0
.cv_file 1 "C:\\UnitySrc\\unity\\Runtime\\Jobs\\Managed\\IJob.cs"
.cv_loc 0 1 57 0
.seh_proc "Unity.Jobs.IJobExtensions.JobStruct`1<BurstInspectorGUITests.MyJob>.Execute(ref BurstInspectorGUITests.MyJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) -> void_930e313844f708dd8e72e0cb41431524 from UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"
push rbp
.seh_pushreg rbp
mov rbp, rsp
.seh_setframe rbp, 0
.seh_endprologue
.Ltmp0:
.cv_file 2 "C:\\UnitySrc\\unity\\Runtime\\Export\\NativeArray\\NativeArray.cs"
.cv_inline_site_id 1 within 0 inlined_at 1 58 0
.cv_file 3 "C:\\UnitySrc\\burst\\src\\com.unity.burst\\Tests\\Editor\\BurstInspectorGUITests.cs"
.cv_inline_site_id 2 within 1 inlined_at 3 393 0
.cv_loc 2 2 130 0
mov eax, dword ptr [rcx + 8]
test rax, rax
.Ltmp1:
.cv_loc 1 3 393 0
je .LBB4_1
mov rdx, qword ptr [rcx]
vxorps xmm0, xmm0, xmm0
.p2align 4, 0x90
.LBB4_3:
.cv_loc 1 3 395 0
vaddss xmm0, xmm0, dword ptr [rdx]
.cv_loc 1 3 393 0
add rdx, 4
dec rax
jne .LBB4_3
jmp .LBB4_4
.LBB4_1:
vxorps xmm0, xmm0, xmm0
.LBB4_4:
.Ltmp2:
.cv_inline_site_id 3 within 1 inlined_at 3 397 0
.cv_loc 3 2 194 0
mov rax, qword ptr [rcx + 48]
vmovss dword ptr [rax], xmm0
.Ltmp3:
.cv_loc 0 1 59 0
pop rbp
ret
.Ltmp4:
.Lfunc_end4:
.seh_endproc
.section .drectve,"yn"
.ascii " /EXPORT:\"burst.initialize\""
.ascii " /EXPORT:\"burst.initialize.externals\""
.ascii " /EXPORT:\"burst.initialize.statics\""
.ascii " /EXPORT:d675c2aa053244579b646ec09368a505"
.section .debug$S,"dr"
.p2align 2
.long 4
.long 241
.long .Ltmp6-.Ltmp5
.Ltmp5:
.short .Ltmp8-.Ltmp7
.Ltmp7:
.short 4353
.long 0
.byte 0
.p2align 2
.Ltmp8:
.short .Ltmp10-.Ltmp9
.Ltmp9:
.short 4412
.long 0
.short 208
.short 0
.short 0
.short 91
.short 0
.short 14006
.short 0
.short 0
.short 0
.asciz "Burst 0.0.91.0 (Frontend Version : 040e20f6-d3e4-45d8-b45b-06c6d673cedb)"
.p2align 2
.Ltmp10:
.Ltmp6:
.p2align 2
.long 246
.long .Ltmp12-.Ltmp11
.Ltmp11:
.long 0
.long 4112
.cv_filechecksumoffset 3
.long 391
.long 4115
.cv_filechecksumoffset 2
.long 129
.long 4118
.cv_filechecksumoffset 2
.long 192
.Ltmp12:
.p2align 2
.long 241
.long .Ltmp14-.Ltmp13
.Ltmp13:
.short .Ltmp16-.Ltmp15
.Ltmp15:
.short 4422
.long 0
.long 0
.long 0
.long .Lfunc_end4-"Unity.Jobs.IJobExtensions.JobStruct`1<BurstInspectorGUITests.MyJob>.Execute(ref BurstInspectorGUITests.MyJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) -> void_930e313844f708dd8e72e0cb41431524 from UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"
.long 0
.long 0
.long 4126
.secrel32 "Unity.Jobs.IJobExtensions.JobStruct`1<BurstInspectorGUITests.MyJob>.Execute(ref BurstInspectorGUITests.MyJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) -> void_930e313844f708dd8e72e0cb41431524 from UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"
.secidx "Unity.Jobs.IJobExtensions.JobStruct`1<BurstInspectorGUITests.MyJob>.Execute(ref BurstInspectorGUITests.MyJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) -> void_930e313844f708dd8e72e0cb41431524 from UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"
.byte 0
.asciz "Unity.Jobs.IJobExtensions.JobStruct`1<BurstInspectorGUITests.MyJob>.Execute(ref BurstInspectorGUITests.MyJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) -> void_930e313844f708dd8e72e0cb41431524 from UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"
.p2align 2
.Ltmp16:
.short .Ltmp18-.Ltmp17
.Ltmp17:
.short 4114
.long 8
.long 0
.long 0
.long 0
.long 0
.short 0
.long 1212416
.p2align 2
.Ltmp18:
.short .Ltmp20-.Ltmp19
.Ltmp19:
.short 4429
.long 0
.long 0
.long 4112
.cv_inline_linetable 1 3 391 .Lfunc_begin4 .Lfunc_end4
.p2align 2
.Ltmp20:
.short .Ltmp22-.Ltmp21
.Ltmp21:
.short 4429
.long 0
.long 0
.long 4115
.cv_inline_linetable 2 2 129 .Lfunc_begin4 .Lfunc_end4
.p2align 2
.Ltmp22:
.short 2
.short 4430
.short .Ltmp24-.Ltmp23
.Ltmp23:
.short 4429
.long 0
.long 0
.long 4118
.cv_inline_linetable 3 2 192 .Lfunc_begin4 .Lfunc_end4
.p2align 2
.Ltmp24:
.short 2
.short 4430
.short 2
.short 4430
.short 2
.short 4431
.Ltmp14:
.p2align 2
.cv_linetable 0, "Unity.Jobs.IJobExtensions.JobStruct`1<BurstInspectorGUITests.MyJob>.Execute(ref BurstInspectorGUITests.MyJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) -> void_930e313844f708dd8e72e0cb41431524 from UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null", .Lfunc_end4
.long 241
.long .Ltmp26-.Ltmp25
.Ltmp25:
.short .Ltmp28-.Ltmp27
.Ltmp27:
.short 4360
.long 4099
.asciz "BurstInspectorGUITests/MyJob"
.p2align 2
.Ltmp28:
.short .Ltmp30-.Ltmp29
.Ltmp29:
.short 4360
.long 4104
.asciz "Unity.Collections.NativeArray`1<System.Single>"
.p2align 2
.Ltmp30:
.short .Ltmp32-.Ltmp31
.Ltmp31:
.short 4360
.long 4107
.asciz "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle"
.p2align 2
.Ltmp32:
.short .Ltmp34-.Ltmp33
.Ltmp33:
.short 4360
.long 4124
.asciz "Unity.Jobs.LowLevel.Unsafe.JobRanges"
.p2align 2
.Ltmp34:
.Ltmp26:
.p2align 2
.cv_filechecksums
.cv_stringtable
.long 241
.long .Ltmp36-.Ltmp35
.Ltmp35:
.short .Ltmp38-.Ltmp37
.Ltmp37:
.short 4428
.long 4130
.p2align 2
.Ltmp38:
.Ltmp36:
.p2align 2
.section .debug$T,"dr"
.p2align 2
.long 4
.short 0x32
.short 0x1505
.short 0x0
.short 0x80
.long 0x0
.long 0x0
.long 0x0
.short 0x0
.asciz "BurstInspectorGUITests/MyJob"
.byte 241
.short 0x46
.short 0x1505
.short 0x0
.short 0x80
.long 0x0
.long 0x0
.long 0x0
.short 0x0
.asciz "Unity.Collections.NativeArray`1<System.Single>"
.byte 243
.byte 242
.byte 241
.short 0x2a
.short 0x1203
.short 0x150d
.short 0x3
.long 0x1001
.short 0x0
.asciz "Inp\303\272t"
.byte 243
.byte 242
.byte 241
.short 0x150d
.short 0x3
.long 0x1001
.short 0x30
.asciz "Output"
.byte 243
.byte 242
.byte 241
.short 0x32
.short 0x1505
.short 0x2
.short 0x0
.long 0x1002
.long 0x0
.long 0x0
.short 0x60
.asciz "BurstInspectorGUITests/MyJob"
.byte 241
.short 0x42
.short 0x1605
.long 0x0
.asciz "C:\\UnitySrc\\burst\\src\\Unity.Burst.Tester\\unknown\\unknown"
.byte 243
.byte 242
.byte 241
.short 0xe
.short 0x1606
.long 0x1003
.long 0x1004
.long 0x0
.short 0x4a
.short 0x1505
.short 0x0
.short 0x80
.long 0x0
.long 0x0
.long 0x0
.short 0x0
.asciz "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle"
.byte 241
.short 0x8a
.short 0x1203
.short 0x150d
.short 0x3
.long 0x620
.short 0x0
.asciz "m_Buffer"
.byte 241
.short 0x150d
.short 0x3
.long 0x74
.short 0x8
.asciz "m_Length"
.byte 241
.short 0x150d
.short 0x3
.long 0x74
.short 0xc
.asciz "m_MinIndex"
.byte 243
.byte 242
.byte 241
.short 0x150d
.short 0x3
.long 0x74
.short 0x10
.asciz "m_MaxIndex"
.byte 243
.byte 242
.byte 241
.short 0x150d
.short 0x3
.long 0x1006
.short 0x18
.asciz "m_Safety"
.byte 241
.short 0x150d
.short 0x3
.long 0x74
.short 0x28
.asciz "m_AllocatorLabel"
.byte 241
.short 0x46
.short 0x1505
.short 0x6
.short 0x0
.long 0x1007
.long 0x0
.long 0x0
.short 0x30
.asciz "Unity.Collections.NativeArray`1<System.Single>"
.byte 243
.byte 242
.byte 241
.short 0xe
.short 0x1606
.long 0x1008
.long 0x1004
.long 0x0
.short 0x4a
.short 0x1203
.short 0x150d
.short 0x3
.long 0x620
.short 0x0
.asciz "versionNode"
.byte 242
.byte 241
.short 0x150d
.short 0x3
.long 0x74
.short 0x8
.asciz "version"
.byte 242
.byte 241
.short 0x150d
.short 0x3
.long 0x74
.short 0xc
.asciz "staticSafetyId"
.byte 243
.byte 242
.byte 241
.short 0x4a
.short 0x1505
.short 0x3
.short 0x0
.long 0x100a
.long 0x0
.long 0x0
.short 0x10
.asciz "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle"
.byte 241
.short 0xe
.short 0x1606
.long 0x100b
.long 0x1004
.long 0x0
.short 0xa
.short 0x1002
.long 0x1000
.long 0x1000c
.short 0x6
.short 0x1201
.long 0x0
.short 0x1a
.short 0x1009
.long 0x3
.long 0x1000
.long 0x100d
.byte 0x0
.byte 0x0
.short 0x0
.long 0x100e
.long 0x0
.short 0x32
.short 0x1602
.long 0x1000
.long 0x100f
.asciz "BurstInspectorGUITests.MyJob.Execute"
.byte 243
.byte 242
.byte 241
.short 0xa
.short 0x1002
.long 0x1001
.long 0x1000c
.short 0x1a
.short 0x1009
.long 0x74
.long 0x1001
.long 0x1011
.byte 0x0
.byte 0x0
.short 0x0
.long 0x100e
.long 0x0
.short 0x3e
.short 0x1602
.long 0x1001
.long 0x1012
.asciz "Unity.Collections.NativeArray`1<float>.get_Length"
.byte 242
.byte 241
.short 0xe
.short 0x1201
.long 0x2
.long 0x74
.long 0x40
.short 0x1a
.short 0x1009
.long 0x3
.long 0x1001
.long 0x1011
.byte 0x0
.byte 0x0
.short 0x2
.long 0x1014
.long 0x0
.short 0x3a
.short 0x1602
.long 0x1001
.long 0x1015
.asciz "Unity.Collections.NativeArray`1<float>.set_Item"
.short 0x3a
.short 0x1505
.short 0x0
.short 0x80
.long 0x0
.long 0x0
.long 0x0
.short 0x0
.asciz "Unity.Jobs.LowLevel.Unsafe.JobRanges"
.byte 241
.short 0xa
.short 0x1002
.long 0x1017
.long 0x1000c
.short 0x1a
.short 0x1201
.long 0x5
.long 0x100d
.long 0x620
.long 0x620
.long 0x1018
.long 0x74
.short 0xe
.short 0x1008
.long 0x3
.byte 0x0
.byte 0x0
.short 0x5
.long 0x1019
.short 0x62
.short 0x1203
.short 0x150d
.short 0x3
.long 0x74
.short 0x0
.asciz "BatchSize"
.short 0x150d
.short 0x3
.long 0x74
.short 0x4
.asciz "NumJobs"
.byte 242
.byte 241
.short 0x150d
.short 0x3
.long 0x74
.short 0x8
.asciz "TotalIterationCount"
.byte 242
.byte 241
.short 0x150d
.short 0x3
.long 0x620
.short 0x10
.asciz "StartEndIndex"
.short 0x3a
.short 0x1505
.short 0x4
.short 0x0
.long 0x101b
.long 0x0
.long 0x0
.short 0x18
.asciz "Unity.Jobs.LowLevel.Unsafe.JobRanges"
.byte 241
.short 0xe
.short 0x1606
.long 0x101c
.long 0x1004
.long 0x0
.short 0x17a
.short 0x1601
.long 0x0
.long 0x101a
.asciz "Unity.Jobs.IJobExtensions.JobStruct`1<BurstInspectorGUITests.MyJob>.Execute(ref BurstInspectorGUITests.MyJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) -> void_930e313844f708dd8e72e0cb41431524 from UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"
.byte 241
.short 0x3a
.short 0x1605
.long 0x0
.asciz "C:\\UnitySrc\\burst\\src\\Unity.Burst.Tester\\unknown"
.byte 243
.byte 242
.byte 241
.short 0xe
.short 0x1605
.long 0x0
.asciz "unknown"
.short 0xa
.short 0x1605
.long 0x0
.byte 0
.byte 243
.byte 242
.byte 241
.short 0x1a
.short 0x1603
.short 0x5
.long 0x101f
.long 0x0
.long 0x1020
.long 0x1021
.long 0x0
.byte 242
.byte 241
.globl _fltused